caffe 新建layer的完整流程(以添加sin_layer为例)
一般,新建layer分为cpu版本和gpu版本;
一、CPU版本
分为以下步骤:
- 在./include/caffe/layer文件下新建sin_layer.hpp文件;
- 在./src/caffe/layers文件下新建sin_layer.cpp文件;
- 在./src/caffe/proto/caffe.proto文件中新增消息名;
- 在./src/caffe/alyers文件下新建test_sin_layer.cpp文件进行单元测试;
1. sin_layer.hpp文件
在sin_layer.hpp文件下添加如下代码:
#ifndef CAFFE_SIN_LAYER_HPP_
#define CAFFE_SIN_LAYER_HPP_
#include <vector>
#include "caffe/blob.hpp"
#include "caffe/layer.hpp"
#include "caffe/proto/caffe.pb.h"
#include "caffe/layers/neuron_layer.hpp"
namespace caffe {
template <typename Dtype>
class SinLayer : public NeuronLayer<Dtype> {
public:
explicit SinLayer(const LayerParameter& param)
: NeuronLayer<Dtype>(param) {
}
# 需要被重写的方法
virtual inline const char* type() const {
return "Sin"; }
# 需要被重写的方法,定义了前向和反向传播
protected:
virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Backward_cpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
virtual void Backward_gpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
};
} // namespace caffe
#endif // CAFFE_SIN_LAYER_HPP_
2. sin_layer.cpp
在sin_layer.cpp文件下添加如下代码:
// Sin neuron activation function layer.
// Adapted from TanH layer which was adapted from the ReLU layer code written by Yangqing Jia
#include <vector>
#include "caffe/layers/sin_layer.hpp"
namespace caffe {
template <typename Dtype>
void SinLayer<Dtype>::