java 多线程实现方式Thread和Runnable之间差异

 java中实现多线程的方式有两种:

      1.是继承Thread类。

      2.是实现Runable接口。

      3.实现Callable接口,通过Executor执行器执行。

 Runnable接口只有一个run()方法。

public
interface Runnable {
    /**
     * When an object implementing interface <code>Runnable</code> is used
     * to create a thread, starting the thread causes the object's
     * <code>run</code> method to be called in that separately executing
     * thread.
     * <p>
     * The general contract of the method <code>run</code> is that it may
     * take any action whatsoever.
     *
     * @see     java.lang.Thread#run()
     */
    public abstract void run();
}


  平常我们是通过Runnable方式实现多线程,其实Thread就是Runnable的一个实现类,可以查看Thread的源码。

public
class Thread implements Runnable {
    /* Make sure registerNatives is the first thing <clinit> does. */
    private static native void registerNatives();
    static {
        registerNatives();
    }

    private char        name[];
    private int         priority;
    private Thread      threadQ;
    private long        eetop;

    /* Whether or not to single_step this thread. */
    private boolean     single_step;

    /* Whether or not the thread is a daemon thread. */
    private boolean     daemon = false;

    /* JVM state */
    private boolean     stillborn = false;

    /* What will be run. */
    private Runnable target;

    /* The group of this thread */
    private ThreadGroup group;

    /* The context ClassLoader for this thread */
    private ClassLoader contextClassLoader;

    /* The inherited AccessControlContext of this thread */
    private AccessControlContext inheritedAccessControlContext;

    /* For autonumbering anonymous threads. */
    private static int threadInitNumber;
    ....
    public void run() {
        if (target != null) {
            target.run();
        }
    }

1.通过继承Thread的方式,只需要继承Thread类,然后重写run方法,把线程运行的代码放在其中,调用start方法启动线程。

public class Main {
	public static void main(String arg[]){
		Person p1=new Person("p1");
		Person p2=new Person("p2");
		p1.start();
		p2.start();
	}
}
class Person extends Thread {
	private String name;
	Person(String s){
		name=s;
	}
	@Override
	public void run() {
		for(int i=0;i<50;i++)
			System.out.println(name+" is running");		
	}
}

  Thread start方法如下

public synchronized void start() {
        /**
     * This method is not invoked for the main method thread or "system"
     * group threads created/set up by the VM. Any new functionality added 
     * to this method in the future may have to also be added to the VM.
     *
     * A zero status value corresponds to state "NEW".
         */
        if (threadStatus != 0)
            throw new IllegalThreadStateException();
        group.add(this);
        start0();
        if (stopBeforeStart) {
        stop0(throwableFromStop);
    }
}
这里主要是调用了start0方法,这时一个native本地调用,底层使用c语言实现

private native void start0();

 2.实现Runnable接口

public class Main {
	public static void main(String arg[]){
		Runnable p1=new Person("p1");
		Runnable p2=new Person("p2");
		new Thread(p1).start();
		new Thread(p2).start();
	}
}
class Person implements Runnable {
	private String name;
	Person(String s){
		name=s;
	}
	@Override
	public void run() {
		for(int i=0;i<50;i++)
			System.out.println(name+" is running");		
	}
}
实现方式和继承Thread相似,不过Runnable没有Start方式,所以通过创建一个Thread对象,Runnable相当于代码的逻辑部分,现在的执行、管理、结束交给Thread对象负责。

 public Thread(Runnable target) {
     init(null, target, "Thread-" + nextThreadNum(), 0);
 }
Thread中有Runnable接口实现的引用;

private Runnable target;
当然还有其他的构造函数通过转换。


由于在JAVA中只能单继承,所以使用实现Runnable接口的方式更好,在实际开发中这种方式用的也比较多,这种方式也可以使业务逻辑和线程管理相分离。




    

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