动画学习3

1.用Bezier曲线绘制火柴人

    UIBezierPath * path = [[UIBezierPath alloc]init];
    [path moveToPoint:CGPointMake(175, 100)];
//    中心点,角度,起始角度,终止角度,顺逆时针
    [path addArcWithCenter:CGPointMake(150, 100) radius:25 startAngle:0 endAngle:2*M_PI clockwise:YES];
    [path moveToPoint:CGPointMake(150, 125)];
    [path addLineToPoint:CGPointMake(150,175)];
    [path addLineToPoint:CGPointMake(125, 225)];
    [path moveToPoint:CGPointMake(150, 175)];
    [path addLineToPoint:CGPointMake(175, 225)];
    [path moveToPoint:CGPointMake(100, 150)];
    [path addLineToPoint:CGPointMake(200, 150)];

//    利用CAShapeLayer控制bezier属性
    CAShapeLayer * shapeLayer = [CAShapeLayer layer];
    //    颜色
    shapeLayer.strokeColor = [UIColor redColor].CGColor;
    //
    shapeLayer.fillColor = [UIColor clearColor].CGColor;
    //    线宽
    shapeLayer.lineWidth = 5;
    shapeLayer.lineJoin = kCALineJoinRound;
    shapeLayer.lineCap = kCALineCapRound;
    shapeLayer.path = path.CGPath;

    [view.layer addSublayer:shapeLayer];

2.用CATextLayer显示文字

    CATextLayer * textLayer = [CATextLayer layer];
    textLayer.frame = view.bounds;
    [view.layer addSublayer:textLayer];

    textLayer.foregroundColor = [UIColor blackColor].CGColor;
    textLayer.alignmentMode = kCAAlignmentJustified;
//    在layer的范围内自适应
    textLayer.wrapped = YES;

    UIFont * font = [UIFont systemFontOfSize:15.];
    CFStringRef fontName = (__bridge CFStringRef)font.fontName;
    CGFontRef fontRef = CGFontCreateWithFontName(fontName);
    textLayer.font = fontRef;
    textLayer.fontSize = font.pointSize;
    CGFontRelease(fontRef);

    NSString * text = @"月落乌啼霜满天,江枫渔火对愁眠.姑苏城外寒山寺,夜半钟声到客船.";

    textLayer.string = text;
//    以Retina方式显示文字
    textLayer.contentsScale = [UIScreen mainScreen].scale;

3.CAGradientLayer颜色渐变

    CAGradientLayer * gradientLayer = [CAGradientLayer layer];
    gradientLayer.frame =view.bounds;
    [view.layer addSublayer:gradientLayer];

    gradientLayer.colors = @[(__bridge id)[UIColor redColor].CGColor,(__bridge id)[UIColor blueColor].CGColor];
//    左上角(红)
    gradientLayer.startPoint = CGPointMake(0, 0);
//    右下角(蓝)
    gradientLayer.endPoint = CGPointMake(1, 1);
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