【任务3】(1)先建立一个Point(点)类,包含数据成员x,y(坐标点);
(2)以Point为基类,派生出一个Circle(圆)类,增加数据成员 (半径);
(3)再以Circle类为直接基类,派生出一个Cylinder(圆柱体)类,再增加数据成员h(高)。
要求编写程序,设计出各类中基本的成员函数(包括构造函数、析构函数、修改数据成员和获取数据成员的公共接口、用于输出的重载运算符“<<”函数等),使之能用于处理以上类对象,最后求出圆格柱体的表面积、体积并输出。(提示:此任务可以分为三个子任务分成若干步骤进行。先声明基类,再声明派生类,逐级进行,分步调试。——这种方法适用于做任何的项目)
(1)第1个程序: 基类Point类及用于测试的main()函数
#include <iostream.h>
class Point
{
public:
Point(double x=0,double y=0); //构造函数
double getX( ) const {return x;} //读x坐标
double getY( ) const {return y;} //读y坐标
friend ostream & operator<<(ostream &,const Point &);//重载运算符“<<”
protected:
double x,y;
};
//Point的构造函数
Point::Point(double a,double b)
{
x=a;
y=b;
}
ostream & operator << (ostream& output,const Point &p)
{
output<<"("<<p.x<<","<<p.y<<")"<<endl;
return output;
}
int main( )
{
Point p(2,3);
cout<<"x="<<p.getX( )<<",y="<<p.getY( )<<endl;
cout<<"p:"<<p<<endl;
return 0;
}
(2)第2个程序:声明Point类的派生类Circle及其测试的main()函数
#include <iostream.h>
class Point
{
public:
Point(double x1,double y1)
{
x=x1;
y=y1;
}//构造函数
double getX( ) {return x;} //读x坐标
double getY( ) {return y;} //读y坐标
friend ostream & operator<<(ostream &,const Point &);//重载运算符“<<”
protected:
double x,y;
};
ostream & operator << (ostream& output,const Point &p)
{
output<<"("<<p.x<<","<<p.y<<")"<<endl;
return output;
}
class Circle:public Point //circle是Point类的公用派生类
{
public:
Circle(double x1,double y1,double r1):Point(x1,y1)
{
r=r1;
}
double area ( ) ; //计算圆面积
friend ostream &operator<<(ostream &, Circle &);//重载运算符“<<”
protected:
double r;
};
double Circle::area( )
{
return 3.14159*r*r;
}
ostream &operator<<(ostream &output, Circle &c)
{
output<<"x="<<c.x<<",y="<<c.y<<",r="<<c.r<<",area="<<c.area( )<<endl;
return output;
}
int main( )
{
Point p(2,3);
cout<<"x="<<p.getX( )<<",y="<<p.getY( )<<endl;
cout<<"p:"<<p<<endl;
Circle c(2,3,4);
cout<<"c:"<<c<<endl;
return 0;
}
(3)第3个程序:声明Circle的派生类Cylinder及测试的main()函数
#include <iostream.h>
class Point
{
public:
Point(double x1,double y1)
{
x=x1;
y=y1;
}//构造函数
double getX( ) {return x;} //读x坐标
double getY( ) {return y;} //读y坐标
friend ostream & operator<<(ostream &,const Point &);//重载运算符“<<”
protected:
double x,y;
};
ostream & operator << (ostream& output,const Point &p)
{
output<<"("<<p.x<<","<<p.y<<")"<<endl;
return output;
}
class Circle:public Point //circle是Point类的公用派生类
{
public:
Circle(double x1,double y1,double r1):Point(x1,y1)
{
r=r1;
}
double area ( ) ; //计算圆面积
friend ostream &operator<<(ostream &, Circle &);//重载运算符“<<”
protected:
double r;
};
double Circle::area( )
{
return 3.14159*r*r;
}
ostream &operator<<(ostream &output, Circle &c)
{
output<<"x="<<c.x<<",y="<<c.y<<",r="<<c.r<<endl<<"area="<<c.area( )<<endl;
return output;
}
class Cylinder:public Circle
{
public:
Cylinder (double x1,double y1,double r1,double h1):Circle(x1,y1,r1)//构造函数
{
height=h1;
}
double area( ) ; //计算圆表面积
double volume( ) ; //计算圆柱体积
friend ostream& operator<<(ostream&, Cylinder&);//重载运算符“<<”
protected:
double height; //圆柱高
};
double Cylinder::area( )
{
return 2*Circle::area( )+2*3.14159*r*height;
}
double Cylinder::volume()
{
return Circle::area()*height;
}
ostream &operator<<(ostream &output, Cylinder& h)
{
output<<"x="<<h.x<<",y="<<h.y<<",r="<<h.r<<",h="<<h.height<<endl
<<"area="<<h.area( )<<", volume="<<h.volume( )<<endl;
return output;
}
int main( )
{
Point p(2,3);
cout<<"x="<<p.getX( )<<",y="<<p.getY( )<<endl;
cout<<"p:"<<p<<endl;
Circle c(2,3,4);
cout<<"c:"<<c<<endl;
Cylinder h(2,3,4,5);
cout<<"h:"<<h<<endl;
return 0;
}
总结:只要功夫深,铁棒磨成针、