1、将HBITMAP转换成HICON图标
(1)方法1:
HICON HICONFromCBitmap( CBitmap& bitmap)
{
BITMAP bmp;
bitmap.GetBitmap(&bmp);
HDC hDC = ::GetDC(NULL);
HBITMAP hbmMask = ::CreateCompatibleBitmap(hDC,
bmp.bmWidth, bmp.bmHeight);
ICONINFO ii = {0};
ii.fIcon = TRUE;
ii.hbmColor = bitmap;
ii.hbmMask = hbmMask;
HICON hIcon = ::CreateIconIndirect(&ii); // 一旦不再需要,注意用DestroyIcon函数释放占用的内存及资源,否则会导致内存和GDI资源的泄漏
::DeleteObject(hbmMask);
::ReleaseDC(NULL, hDC);
return hIcon;
}
(2)方法2:(使用gdi+)
#include <gdiplus.h>
#pragma comment(lib,"GdiPlus.lib")
HICON CreateIcon(HBITMAP hBitmap)
{
Gdiplus::Bitmap* pTmpBitmap=Gdiplus::Bitmap::FromHBITMAP(hBitmap,NULL);
HICON hIcon=NULL;
pTmpBitmap->GetHICON(&hIcon);
delete pTmpBitmap; // 注意此处一定要delete掉,因为调用Gdiplus::Bitmap::FromHBITMAP方法会在函数内部new一个Bitmap对象,外部要将其释放掉
return hIcon;
}
2、 HICON转HBITMAP(注意:下面的代码有问题,后面会经过测试后再修改)
HBITMAP ConvertIconToBitmap(HICON hIcon)
{
HBITMAP hBmp;
BITMAP bmp;
CDC bmpDC;
CDC iconDC;
ICONINFO csII;
int bRetValue = ::GetIconInfo(hIcon, &csII);
if (bRetValue == FALSE) return NULL;
HDC hDC = ::GetDC(NULL);
bmpDC.Attach(hDC);
iconDC.CreateCompatibleDC(&bmpDC);
if (::GetObject(csII.hbmColor, sizeof(BITMAP), &bmp))
{
DWORD dwWidth = csII.xHotspot*2;
DWORD dwHeight = csII.yHotspot*2;
hBmp= ::CreateBitmap(dwWidth, dwHeight, bmp.bmPlanes,
bmp.bmBitsPixel, NULL);
iconDC.SelectObject(csII.hbmColor);
bmpDC.SelectObject(hBmp);
bmpDC.BitBlt(0,0,dwWidth,dwHeight,&iconDC,0,0,SRCCOPY);
return hBmp;
}
return NULL;
}