图(上)

用邻接矩阵表示图

typedef struct GNode *PtrToGNode;
struct GNode{
	int Nv; /*顶点数*/
	int Ne; /*边数*/
	WeightType G[MaxVertexNum][MaxVertexNum];
	DataType Data[MaxVertexNum];/*存储点的数据*/
};
typedef PtrToGNode MGraph; /*以邻接矩阵存储的图类型*/

建立一个有顶点没有边的图

typedef int Vertex; /*用顶点下标表示顶点,为整型*/
MGraph CreateGraph(int VertexNum)
{
	Vertex V,W;
	MGaph Graph;

	Graph = (MGaph)malloc(sizeof(struct GNode));
	Graph->Nv = VertexNum;
	Graph->Ne = 0;

	/*注意:这里默认顶点编号从0开始,到(Garph->Nv-1)*/
	for(V=0;V<Graph->Nv,V++)
		for(W=0;W<Graph->Nv,W++)
			Graph->G[V][W] = 0;
	
	return Graph;
}

向MGraph中插入边

typedef struct ENode *PtrToENode;
struct ENode{
	Vertex V1,V2;/*有向边<V1,V2>*/
	WeightType Weight;/*权重*/
};
typedef PtrToENode Edge;

void InsertEdge(MGraph Graph,Edge E)
{
	/*插入边<V1,V2>*/
	Graph->G[E->V1][E->V2] = E->Weight;

	/*若是无向图,还要插入边<V2,V1>*/
	Graph->G[E->V2][E->V1] = E->Weight;
}

完整地建立一个MGraph

MGraph BuildGraph()
{
	MGraph Graph;
	Edge E;
	Vertex V;
	int Nv,i;

	scanf("%d", &Nv);
	Graph = CreateGraph(Nv);
	scanf("%d", &(Graph->Ne));
	if(Graph->Ne !=0){
		E = (Edge)malloc(sizeof(struct ENode));
		for(i=0;i<Graph->Ne;i++){
			scanf("%d %d %d",
			 &E->V1,&E->V2,&E->Weight);
			InsertEdge(Graph,E);
		}
	}

	/*如果顶点有数据的话,读入数据*/
	for (V=0;V<Graph->Nv;V++)
		scanf("%c",&(Graph->Data[V]));
	
	return Graph;
}

简化

int G[MAXN][MAXN],Nv,Ne;
void BuildGraph()
{
	int i,j,v1,v2,w;

	scanf("%d",&Nv);
	/*CreateGraph*/
	for (i=0;i<Nv;i++)
		for (j=0;j<Ne;j++)
			G[i][j]=0;
	scanf("%d",&Ne);
	for (i=0;i<Ne;i++){
		scanf("%d %d %d",&v1,&v2,&w);
		/*InsertEdge*/
		G[v1][v2]=w;
		G[v2][v1]=w;
	}
}

用邻接表表示图

typedef struct GNode *PtrToGNode;
struct GNode{
	int Nv; /*顶点数*/
	int Ne; /*边数*/
	AdjList G; /*邻接表*/
};
typedef PtrToGNode LGraph;
/*以邻接表方式存储的图类型*/

typedef struct Vnode{
	PtrToAdjVNode FirstEdge;
	Datatype Data;/*存顶点的数据*/
}AdjList[MaxVertexNum];
/*AdjList是邻接表类型*/

typedef struct AdjVNode *PtrToAdjVNode;
struct AdjVNode{
	Vertex AdjV;/*邻接点下标*/
	WeightType Weight;/*边权重*/
	PtrToAdjVNode Next;
};

图的初始化

typedef int Vertex; /*用顶点下标表示顶点,为整型*/
LGraph CreateGraph(int VertexNum)
{
	Vertex V,W;
	LGraph Graph;

	Graph = (LGraph)malloc(sizeof(struct GNode));
	Grpah->Nv = VertexNum;
	Graph->Ne = 0;

	/*注意:这里默认顶点编号从0开始,到(Graph->Nv-1)*/
	for (V=0;V<Graph->Nv;V++)
		Graph->G[V].FirstEdge = NULL;

	return Graph;
}

向LGraph中插入边

void InsertEdge(LGraph Graph,Edge E)
{
	PtrToAdjVNode NewNode;

	/* 插入边<V1,V2>*/
	/*为V2建立新的邻接点*/
	NewNode = (PtrToAdjVNode)malloc(sizeof(struct AdjVNode));
	NewNode->AdjV = V2;
	NewNode->Weight = E->Weight;
	/*将V2插入V1的表头*/
	NewNode->Next = Graph->G[E->V1].FirstEdge;
	Graph->G[E->V1].FirstEdge = NewNode;

	/*若是无向图,还要插入边<V2,V1>*/
	/*为V1建立新的邻接点*/
	NewNode = (PtrToAdjVNode)malloc(sizeof(struct AdjVNode));
	NewNode->AdjV = V1;
	NewNode->Weight = E->Weight;
	/*将V1插入V2的表头*/
	NewNode->Next = Graph->G[E->V2].FirstEdge;
	Graph->G[E->V2].FirstEdge = NewNode;
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值