02-多Fact协作以及Cross Products

在上一节中,我们讲了最一个最简单的例子,单个对象的实例。其实这个对象,在Drools中有个专业名词叫:FactFact对象的方式来实现规则引擎与业务数据的交互,对于Fact对象就是普通的具有若干个属性及其对应的getter与setter方法的JavaBean对象,所以注意啦,它不是我们业务Domain对象,他应该具备规则所涉及的一个或者多个Domain对象的多个属性。

另外在drools中KieSession分为2种:

  • stateless 无状态Session
  • stateful 有状态的Session,长期存活,允许重复使用。

从官方的说法来看,2者除了在处理大数据量时有一定区别外,平时几无区别,statelessSession也是基于statefulSession的,那么有状态的Session有以下几个常用的用途:

  • Monitoring Stock market monitoring and analysis for semi-automatic buying.
  • Diagnostics Fault finding, medical diagnostics
  • Logistics Parcel tracking and delivery provisioning
  • Compliance Validation of legality for market trades.

这一节我们就通过monitoring user case(监视器用法)讲讲多个对象的之间的相互协作(关联)。我们以房屋发生火灾报警时,蓬头自动出水灭火的场景来模拟监视器用法。

###1.定义Fact

package me.drools.demo.monitoring;

public class Room {
    private String name
    // getter and setter methods here
}
public class Sprinkler {
    private Room room;
    private boolean on;
    // getter and setter methods here
}
public class Fire {
    private Room room;
    // getter and setter methods here
}
public class Alarm {
}

###2.定义规则 定义monitoring.drl

package me.drools.monitoring
import me.drools.demo.monitoring.*

dialect  "mvel"

rule "When there is a fire turn on the sprinkler"
    when
        Fire($room:room)
        $sprinkler : Sprinkler(room == $room,on == false)
    then
        modify($sprinkler){setOn(true)}
        System.out.println("Turn on the sprinkler for room " +  $room.getName());
end


rule "When the fire is gone turn off the sprinkler"
when
    $room : Room( )
    $sprinkler : Sprinkler( room == $room, on == true )
    not Fire( room == $room )
then
    modify( $sprinkler ) { setOn( false ) };
    System.out.println( "Turn off the sprinkler for room " + $room.getName() );
end



rule "Raise the alarm when we have one or more fires"
when
    exists Fire()
then
    insert( new Alarm() );
    System.out.println( "Raise the alarm" );
end


rule "Cancel the alarm when all the fires have gone"
when
    not Fire()
    $alarm : Alarm()
then
    delete( $alarm );
    System.out.println( "Cancel the alarm" );
end



rule "Status output when things are ok"
when
    not Alarm()
    not Sprinkler( on == true )
then
    System.out.println( "Everything is ok" );
end

这一部分其实没有啥好讲的,跟Java语法都是非常的接近,注意下几个关键字的用法:modify,not,exists,delete,insert 其实modify语句也可以直接写成java方法调用,比如 $sprinkler.setOn(true);

###3.Junit测试类

public class FireTest {


    @Test
    public void testFire(){
        KieServices kieServices = KieServices.Factory.get();
        KieContainer kContainer = kieServices.getKieClasspathContainer();
        KieSession ksession = kContainer.newKieSession();


        String[] names = new String[]{"kitchen", "bedroom", "office", "livingroom"};
        Map<String,Room> name2room = new HashMap<String,Room>();
        for( String name: names ){
            Room room = new Room( name );
            name2room.put( name, room );
            ksession.insert( room );
            Sprinkler sprinkler = new Sprinkler( room );
            ksession.insert( sprinkler );
        }

        ksession.fireAllRules();

        Fire kitchenFire = new Fire( name2room.get( "kitchen" ) );
        Fire officeFire = new Fire( name2room.get( "office" ) );

        FactHandle kitchenFireHandle = ksession.insert( kitchenFire );
        FactHandle officeFireHandle = ksession.insert( officeFire );

        ksession.fireAllRules();


        ksession.delete( kitchenFireHandle );
        ksession.delete( officeFireHandle );

        ksession.fireAllRules();
    }
}

通过运行Junit测试,对照drl文件,观察打印语句,包括规则执行的次数,感受上面提到的几个关键字的用法,以及如何通过这些关键字在rule之间相互流转。

###4.Cross Products

其实就是笛卡尔乘积,主要涉及到我们在when语句块里面条件表达式的编写,假设我们现在增加这样一个规则:

rule "Show Sprinklers" 
when
    $room : Room()
    $sprinkler : Sprinkler()
then
    System.out.println( "room:" + $room.getName() +
                        " sprinkler:" + $sprinkler.getRoom().getName() );
end

则会打印:

room:office sprinkler:office
room:office sprinkler:kitchen
room:office sprinkler:livingroom
room:office sprinkler:bedroom
room:kitchen sprinkler:office
room:kitchen sprinkler:kitchen
room:kitchen sprinkler:livingroom
room:kitchen sprinkler:bedroom
room:livingroom sprinkler:office
room:livingroom sprinkler:kitchen
room:livingroom sprinkler:livingroom
room:livingroom sprinkler:bedroom
room:bedroom sprinkler:office
room:bedroom sprinkler:kitchen
room:bedroom sprinkler:livingroom
room:bedroom sprinkler:bedroom

那么上面这个场景在学习SQL的时候是不是也见过?就等同于select * from Room, Sprinkler 那么我们现在把上面的规则改一下:

rule "Show Sprinklers"
when
    $room : Room()
    $sprinkler : Sprinkler( room == $room )
then
    System.out.println( "room:" + $room.getName() +
                        " sprinkler:" + $sprinkler.getRoom().getName() );
end

现在打印信息如下:

room:office sprinkler:office
room:kitchen sprinkler:kitchen
room:livingroom sprinkler:livingroom
room:bedroom sprinkler:bedroom

等同于SQL:select * from Room, Sprinkler where Room == Sprinkler.room. 有了这个对照,其实对于编写一般的Rule相信已经没有问题了。

转载于:https://my.oschina.net/amoszhou/blog/657364

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