Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
For example, you may serialize the following tree
1 / \ 2 3 / \ 4 5as
"[1,2,3,null,null,4,5]"
, just the same as
how LeetCode OJ serializes a binary tree
. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
思路:pre-order travesal
/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode(int x) { val = x; }
* }
*/
public class Codec {
// Encodes a tree to a single string.
public String serialize(TreeNode root) {
StringBuilder sb = new StringBuilder();
preOrderTravel(root, sb);
sb.setLength(sb.length()-1);
return sb.toString();
}
public void preOrderTravel(TreeNode root, StringBuilder sb){
if(root==null){
sb.append("#,"); return;
}else{
sb.append(root.val+",");
preOrderTravel(root.left, sb);
preOrderTravel(root.right, sb);
}
}
// Decodes your encoded data to tree.
public TreeNode deserialize(String data) {
String[] vals = data.split(",");
if(vals.length==0) return null;
//need a global index, use size 1 array.
int[] i = {0};
return arrayToTree(vals,i);
}
public TreeNode arrayToTree(String[] vals, int[] i){
if(i[0]>=vals.length || vals[i[0]].equals("#")) return null;
TreeNode root = new TreeNode(Integer.valueOf(vals[i[0]]));
i[0]++;
root.left = arrayToTree(vals, i);
i[0]++;
root.right = arrayToTree(vals, i);
return root;
}
}
// Your Codec object will be instantiated and called as such:
// Codec codec = new Codec();
// codec.deserialize(codec.serialize(root));