package tank1985;
/**
*
* @author lw
* @version 1.0
*
* 属性描述:
* 坐标xy:绘制坦克的图像的左上角的点
* 旧的坐标:临时坐标,用来保存碰撞后不动
* status:tank的状态-取方向类的udlr(上下左右)和stop
* direction:运行方向-取方向类的udlr
* isGood:true代表光明阵营,false代表黑暗
* width和length:宽和高都是50
* speed:速度-取坦克本身的1/5
*
* tc:TankClient的引用;
*
*/
public class Tank {
private int x,y,oldX,oldY;
private Direction direction=Direction.D;
private Direction status;
public boolean isGood;
private int width=50,length=50;
private int speed=10;
}