高级UI-画笔Paint

在UI这一块,谈到自定义,就离不开画笔和画布的使用话题,在自定义控件的时候,为了做出炫酷的效果,我们往往会使用画笔和画布,那么这里我们就先来看看画笔的使用吧

简单使用例子

自定义一个View

public class PaintView extends View {
    private Paint mPaint;

    public PaintView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        mPaint = new Paint();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        //重置
        mPaint.reset();
        //画笔设置
        mPaint.setColor(Color.RED);
        mPaint.setAlpha(255);
        //样式设置
//        mPaint.setStyle(Paint.Style.FILL);//填充
        mPaint.setStyle(Paint.Style.STROKE);//描边
//        mPaint.setStyle(Paint.Style.FILL_AND_STROKE);//填充及描边
        //画笔宽度设置
        mPaint.setStrokeWidth(20);
        //线帽设置
        mPaint.setStrokeCap(Paint.Cap.BUTT);//无
//        mPaint.setStrokeCap(Paint.Cap.ROUND);//圆形
//        mPaint.setStrokeCap(Paint.Cap.SQUARE);//方形
        //线条交叉处
//        mPaint.setStrokeJoin(Paint.Join.BEVEL);//直角
//        mPaint.setStrokeJoin(Paint.Join.ROUND);//圆角
//        mPaint.setStrokeJoin(Paint.Join.MITER);//锐角

        Path path = new Path();
        path.moveTo(100,100);
        path.lineTo(300,100);
        path.lineTo(500,300);
        mPaint.setStrokeJoin(Paint.Join.BEVEL);
        canvas.drawPath(path,mPaint);

        path.moveTo(100,400);
        path.lineTo(300,400);
        path.lineTo(500,700);
        mPaint.setStrokeJoin(Paint.Join.MITER);
        canvas.drawPath(path,mPaint);

        path.moveTo(100,800);
        path.lineTo(300,800);
        path.lineTo(500,1100);
        mPaint.setStrokeJoin(Paint.Join.ROUND);
        canvas.drawPath(path,mPaint);
    }
}

画了三条线
画笔Paint-简单使用

Paint的使用说明

Paint在是使用的时候,一般会有两个类参与,一个负责图形绘制,一个负责文字绘制
在使用前一般重置Paint,调用reset()
设置方法一般都对应着获取方法

图形绘制相关方法
  • 设置颜色
mPaint.setColor(Color.RED);
  • 设置透明度0~255
mPaint.setAlpha(255);
  • 设置画笔的样式
mPaint.setStyle(Paint.Style.FILL);//填充
//mPaint.setStyle(Paint.Style.STROKE);//描边
//mPaint.setStyle(Paint.Style.FILL_AND_STROKE);//填充及描边
  • 设置画笔的宽度
mPaint.setStrokeWidth(50);
  • 设置线帽
mPaint.setStrokeCap(Paint.Cap.BUTT);//无
//mPaint.setStrokeCap(Paint.Cap.ROUND);//圆形
//mPaint.setStrokeCap(Paint.Cap.SQUARE);//方形
  • 设置线条交叉处样式
mPaint.setStrokeJoin(Paint.Join.BEVEL);//直角
//mPaint.setStrokeJoin(Paint.Join.ROUND);//圆角
//mPaint.setStrokeJoin(Paint.Join.MITER);//锐角
  • 设置防锯齿
mPaint.setAntiAlias(true);
  • 设置图像抖动处理
mPaint.setDither(true);
文字绘制相关方法
  • 设置字符行间距
mPaint.setFontSpacing(5);
  • 设置字符之间的间距
mPaint.getLetterSpacing(5);
  • 设置文本删除线
mPaint.setStrikeThruText(true);
  • 设置下划线
mPaint.setUnderlineText(true);
  • 设置文本大小
mPaint.setTextSize(textSize);
  • 设置字体类型
mPaint.setTypeface(Typeface.BOLD);
  • 加载自定义字体
Typeface.create(familyName, style);
  • 设置文字倾斜,默认0,官方推荐的-0.25f是斜体
mPaint.setTextSkewX(-0.25f);
  • 设置文本对齐方式
mPaint.setTextAlign(Align.LEFT);
mPaint.setTextAlign(Align.CENTER);
mPaint.setTextAlign(Align.RIGHT);
  • 计算制定长度的字符串(字符长度、字符个数、显示的时候真实的长度)
int breadText = mPaint.breakText(text, measureForwards, maxWidth, measuredWidth);
  • 获取文本的矩形区域(宽高)Rect bounds
mPaint.getTextBounds(text, index, count, bounds)
mPaint.getTextBounds(text, start, end, bounds)
  • 获取文本的宽度,比较粗略
float measureText = mPaint.measureText(str);
  • 获取文本的宽度,比较精准
int textWidths = mPaint.getTextWidths(str, measuredWidth);

文本的基线问题

在绘制文本的时候,事宜基准线为准的,但有时我们在绘制的时候又不以基准线稳准,那么就需要通过计算去获得位置了
画笔Paint-基准线
canvas.drawText(x,y)这个y并不是text的左上角,而是以baseline为基准的
通过获得相对于基准线的位置,从而计算出需要的位置,负值表示在基准线上方,正值表示在基准线下方

FontMetrics fontMetrics = mPaint.getFontMetrics();
fontMetrics.top;
fontMetrics.ascent;
fontMetrics.descent;
fontMetrics.bottom;

自定义ProgressBar实现

定义自定义属性

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <declare-styleable name="CustomProgressBar">
        <attr name="roundProgressColor" format="color" />
        <attr name="roundColor" format="color" />
        <attr name="roundWidth" format="dimension" />
        <attr name="textSize" format="dimension" />
        <attr name="textColor" format="color" />
        <attr name="max" format="integer" />
        <attr name="min" format="integer" />
        <attr name="textShow" format="boolean" />
        <attr name="style">
            <enum name="STROKE" value="0" />
            <enum name="FILL" value="1" />
        </attr>
    </declare-styleable>
</resources>

自定义ProgressBar

public class CustomProgressBar extends View {

    public static final int STROKE = 0;
    public static final int FILL = 1;
    private int min;
    private int roundColor;
    private int roundProgressColor;
    private float roundWidth;
    private int style;
    private int textColor;
    private boolean textShow;
    private float textSize;
    private Paint paint;
    private int max;
    private int progress;

    public CustomProgressBar(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        //定义画笔
        paint = new Paint();
        //获得自定义属性
        TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.CustomProgressBar);
        max = typedArray.getInteger(R.styleable.CustomProgressBar_max, 100);
        min = typedArray.getInteger(R.styleable.CustomProgressBar_min, 80);
        roundColor = typedArray.getColor(R.styleable.CustomProgressBar_roundColor, Color.RED);
        roundProgressColor = typedArray.getColor(R.styleable.CustomProgressBar_roundProgressColor, Color.GRAY);
        roundWidth = typedArray.getDimension(R.styleable.CustomProgressBar_roundWidth, 10);
        style = typedArray.getInt(R.styleable.CustomProgressBar_style, 0);
        textColor = typedArray.getColor(R.styleable.CustomProgressBar_textColor, Color.GREEN);
        textShow = typedArray.getBoolean(R.styleable.CustomProgressBar_textShow, true);
        textSize = typedArray.getDimension(R.styleable.CustomProgressBar_textSize, 15);
        typedArray.recycle();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        //画默认的外层圆环
        int center = getWidth() / 2;
        float radius = center - roundWidth / 2;
        paint.setColor(roundColor);
        paint.setStyle(Paint.Style.STROKE);
        paint.setStrokeWidth(roundWidth);
        paint.setAntiAlias(true);
        canvas.drawCircle(center, center, radius, paint);
        //画进度百分比
        paint.setColor(textColor);
        paint.setStrokeWidth(0);
        paint.setTextSize(textSize);
        paint.setTypeface(Typeface.DEFAULT_BOLD);
        int precent = (int) (progress / (float) max * 100);
        if (textShow && style == STROKE) {
            canvas.drawText(precent + "%", (getWidth() - paint.measureText(precent + "%s")) / 2F,
                    (getHeight() - (paint.descent() + paint.ascent())) / 2F, paint);

        }
        //画圆弧
        paint.setColor(roundProgressColor);
        paint.setStrokeWidth(roundWidth);
        RectF oval = new RectF(center - radius, center - radius, center + radius, center + radius);
        switch (style) {
            case STROKE:
                paint.setStyle(Paint.Style.STROKE);
                canvas.drawArc(oval, 0, 360 * precent / 100, false, paint);
                break;
            case FILL:
                paint.setStyle(Paint.Style.FILL_AND_STROKE);
                canvas.drawArc(oval, 0, 360 * precent / 100, true, paint);
                break;
        }
    }

    public int getMin() {
        return min;
    }

    public void setMin(int min) {
        this.min = min;
    }

    public synchronized int getMax() {
        return max;
    }

    public synchronized void setMax(int max) {
        if (max < 0) {
            throw new IllegalArgumentException("max不能小于0");
        }
        this.max = max;
    }

    public synchronized int getProgress() {
        return progress;
    }

    public synchronized void setProgress(int progress) {
        if (progress < 0) {
            throw new IllegalArgumentException("progress不能小于0");
        }
        if (progress > max) {
            progress = max;
        }
        if (progress <= max) {
            this.progress = progress;
            //更新
            postInvalidate();
        }
    }

    public int getRoundColor() {
        return roundColor;
    }

    public void setRoundColor(int roundColor) {
        this.roundColor = roundColor;
    }

    public int getRoundProgressColor() {
        return roundProgressColor;
    }

    public void setRoundProgressColor(int roundProgressColor) {
        this.roundProgressColor = roundProgressColor;
    }

    public float getRoundWidth() {
        return roundWidth;
    }

    public void setRoundWidth(float roundWidth) {
        this.roundWidth = roundWidth;
    }

    public int getStyle() {
        return style;
    }

    public void setStyle(int style) {
        this.style = style;
    }

    public int getTextColor() {
        return textColor;
    }

    public void setTextColor(int textColor) {
        this.textColor = textColor;
    }

    public boolean isTextShow() {
        return textShow;
    }

    public void setTextShow(boolean textShow) {
        this.textShow = textShow;
    }

    public float getTextSize() {
        return textSize;
    }

    public void setTextSize(float textSize) {
        this.textSize = textSize;
    }
}

编写布局

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:myApp="http://schemas.android.com/apk/res-auto"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

    <com.cj5785.painttest.CustomProgressBar
        android:id="@+id/custom_progress_bar"
        android:layout_centerInParent="true"
        android:layout_width="100dp"
        android:layout_height="100dp"
        myApp:roundProgressColor="@android:color/holo_green_light"
        myApp:roundColor="@android:color/holo_blue_light"
        myApp:roundWidth="10dp"
        myApp:textColor="@android:color/holo_orange_light"
        myApp:textSize="18sp" />

    <Button
        android:layout_alignParentBottom="true"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:onClick="start"/>

</RelativeLayout>

测试

public class ProgressBarActivity extends AppCompatActivity {

    private CustomProgressBar progressBar;
    private int progess;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_progress_bar);
        progressBar = findViewById(R.id.custom_progress_bar);
    }


    public void start(View view) {
        progess += 5;
        progressBar.setProgress(progess);
    }
}

效果如下
画笔Paint-progressbar

附录 API

public class Paint extends Object
java.lang.Object
​ ↳android.graphics.Paint

The Paint class holds the style and color information about how to draw geometries, text and bitmaps.

Nested classes
enumPaint.Align Align specifies how drawText aligns its text relative to the [x,y] coordinates.
enumPaint.Cap The Cap specifies the treatment for the beginning and ending of stroked lines and paths.
classPaint.FontMetrics Class that describes the various metrics for a font at a given text size.
classPaint.FontMetricsInt Convenience method for callers that want to have FontMetrics values as integers.
enumPaint.Join The Join specifies the treatment where lines and curve segments join on a stroked path.
enumPaint.Style The Style specifies if the primitive being drawn is filled, stroked, or both (in the same color).
Constants
intANTI_ALIAS_FLAG Paint flag that enables antialiasing when drawing.
intDEV_KERN_TEXT_FLAG Legacy Paint flag, no longer used.
intDITHER_FLAG Paint flag that enables dithering when blitting.
intEMBEDDED_BITMAP_TEXT_FLAG Paint flag that enables the use of bitmap fonts when drawing text.
intFAKE_BOLD_TEXT_FLAG Paint flag that applies a synthetic bolding effect to drawn text.
intFILTER_BITMAP_FLAG Paint flag that enables bilinear sampling on scaled bitmaps.
intHINTING_OFF Font hinter option that disables font hinting.
intHINTING_ON Font hinter option that enables font hinting.
intLINEAR_TEXT_FLAG Paint flag that enables smooth linear scaling of text.
intSTRIKE_THRU_TEXT_FLAG Paint flag that applies a strike-through decoration to drawn text.
intSUBPIXEL_TEXT_FLAG Paint flag that enables subpixel positioning of text.
intUNDERLINE_TEXT_FLAG Paint flag that applies an underline decoration to drawn text.
Public constructors
Paint() Create a new paint with default settings.
Paint(int flags) Create a new paint with the specified flags.
Paint(Paint paint) Create a new paint, initialized with the attributes in the specified paint parameter.
Public methods
floatascent() Return the distance above (negative) the baseline (ascent) based on the current typeface and text size.
intbreakText(char[] text, int index, int count, float maxWidth, float[] measuredWidth) Measure the text, stopping early if the measured width exceeds maxWidth.
intbreakText(String text, boolean measureForwards, float maxWidth,float[] measuredWidth) Measure the text, stopping early if the measured width exceeds maxWidth.
intbreakText(CharSequence text, int start, int end, boolean measureForwards, float maxWidth, float[] measuredWidth) Measure the text, stopping early if the measured width exceeds maxWidth.
voidclearShadowLayer() Clear the shadow layer.
floatdescent() Return the distance below (positive) the baseline (descent) based on the current typeface and text size.
booleanequalsForTextMeasurement(Paint other)Returns true of the passed Paint will have the same effect on text measurement
intgetAlpha()Helper to getColor() that just returns the color’s alpha value.
intgetColor()Return the paint’s color.
ColorFiltergetColorFilter()Get the paint’s colorfilter (maybe be null).
booleangetFillPath(Path src, Path dst)Applies any/all effects (patheffect, stroking) to src, returning the result in dst.
intgetFlags()Return the paint’s flags.
StringgetFontFeatureSettings()Returns the font feature settings.
floatgetFontMetrics(Paint.FontMetrics metrics)Return the font’s recommended interline spacing, given the Paint’s settings for typeface, textSize, etc.
Paint.FontMetricsgetFontMetrics()Allocates a new FontMetrics object, and then calls getFontMetrics(fm) with it, returning the object.
intgetFontMetricsInt(Paint.FontMetricsInt fmi)Return the font’s interline spacing, given the Paint’s settings for typeface, textSize, etc.
Paint.FontMetricsIntgetFontMetricsInt()
floatgetFontSpacing()Return the recommend line spacing based on the current typeface and text size.
StringgetFontVariationSettings()Returns the font variation settings.
intgetHinting()Return the paint’s hinting mode.
floatgetLetterSpacing()Return the paint’s letter-spacing for text.
MaskFiltergetMaskFilter()Get the paint’s maskfilter object.
intgetOffsetForAdvance(char[] text, int start, int end, int contextStart,int contextEnd, boolean isRtl, float advance)Get the character offset within the string whose position is closest to the specified horizontal position.
intgetOffsetForAdvance(CharSequence text, int start, int end, int contextStart, int contextEnd, boolean isRtl, float advance)
PathEffectgetPathEffect()Get the paint’s patheffect object.
floatgetRunAdvance(char[] text, int start, int end, int contextStart, int contextEnd, boolean isRtl, int offset)Measure cursor position within a run of text.
floatgetRunAdvance(CharSequence text, int start, int end, int contextStart,int contextEnd, boolean isRtl, int offset)
ShadergetShader()Get the paint’s shader object.
Paint.CapgetStrokeCap()Return the paint’s Cap, controlling how the start and end of stroked lines and paths are treated.
Paint.JoingetStrokeJoin()Return the paint’s stroke join type.
floatgetStrokeMiter()Return the paint’s stroke miter value.
floatgetStrokeWidth()Return the width for stroking.
Paint.StylegetStyle()Return the paint’s style, used for controlling how primitives’ geometries are interpreted (except for drawBitmap, which always assumes FILL_STYLE).
Paint.AligngetTextAlign()Return the paint’s Align value for drawing text.
voidgetTextBounds(String text, int start, int end, Rect bounds)Return in bounds (allocated by the caller) the smallest rectangle that encloses all of the characters, with an implied origin at (0,0).
voidgetTextBounds(char[] text, int index, int count, Rect bounds)Return in bounds (allocated by the caller) the smallest rectangle that encloses all of the characters, with an implied origin at (0,0).
LocalegetTextLocale()Get the text’s primary Locale.
LocaleListgetTextLocales()Get the text locale list.
voidgetTextPath(char[] text, int index, int count, float x, float y, Pathpath)Return the path (outline) for the specified text.
voidgetTextPath(String text, int start, int end, float x, float y, Pathpath)Return the path (outline) for the specified text.
floatgetTextScaleX()Return the paint’s horizontal scale factor for text.
floatgetTextSize()Return the paint’s text size.
floatgetTextSkewX()Return the paint’s horizontal skew factor for text.
intgetTextWidths(char[] text, int index, int count, float[] widths)Return the advance widths for the characters in the string.
intgetTextWidths(String text, float[] widths)Return the advance widths for the characters in the string.
intgetTextWidths(String text, int start, int end, float[] widths)Return the advance widths for the characters in the string.
intgetTextWidths(CharSequence text, int start, int end, float[] widths)Return the advance widths for the characters in the string.
TypefacegetTypeface()Get the paint’s typeface object.
XfermodegetXfermode()Get the paint’s transfer mode object.
booleanhasGlyph(String string)Determine whether the typeface set on the paint has a glyph supporting the string.
final booleanisAntiAlias()Helper for getFlags(), returning true if ANTI_ALIAS_FLAG bit is set AntiAliasing smooths out the edges of what is being drawn, but is has no impact on the interior of the shape.
final booleanisDither()Helper for getFlags(), returning true if DITHER_FLAG bit is set Dithering affects how colors that are higher precision than the device are down-sampled.
booleanisElegantTextHeight()Get the elegant metrics flag.
final booleanisFakeBoldText()Helper for getFlags(), returning true if FAKE_BOLD_TEXT_FLAG bit is set
final booleanisFilterBitmap()Whether or not the bitmap filter is activated.
final booleanisLinearText()Helper for getFlags(), returning true if LINEAR_TEXT_FLAG bit is set
final booleanisStrikeThruText()Helper for getFlags(), returning true if STRIKE_THRU_TEXT_FLAG bit is set
final booleanisSubpixelText()Helper for getFlags(), returning true if SUBPIXEL_TEXT_FLAG bit is set
final booleanisUnderlineText()Helper for getFlags(), returning true if UNDERLINE_TEXT_FLAG bit is set
floatmeasureText(char[] text, int index, int count)Return the width of the text.
floatmeasureText(CharSequence text, int start, int end)Return the width of the text.
floatmeasureText(String text, int start, int end)Return the width of the text.
floatmeasureText(String text)Return the width of the text.
voidreset()Restores the paint to its default settings.
voidset(Paint src)Copy the fields from src into this paint.
voidsetARGB(int a, int r, int g, int b)Helper to setColor(), that takes a,r,g,b and constructs the color int
voidsetAlpha(int a)Helper to setColor(), that only assigns the color’s alpha value, leaving its r,g,b values unchanged.
voidsetAntiAlias(boolean aa)Helper for setFlags(), setting or clearing the ANTI_ALIAS_FLAG bit AntiAliasing smooths out the edges of what is being drawn, but is has no impact on the interior of the shape.
voidsetColor(int color)Set the paint’s color.
ColorFiltersetColorFilter(ColorFilter filter)Set or clear the paint’s colorfilter, returning the parameter.
voidsetDither(boolean dither)Helper for setFlags(), setting or clearing the DITHER_FLAG bit Dithering affects how colors that are higher precision than the device are down-sampled.
voidsetElegantTextHeight(boolean elegant)Set the paint’s elegant height metrics flag.
voidsetFakeBoldText(boolean fakeBoldText)Helper for setFlags(), setting or clearing the FAKE_BOLD_TEXT_FLAG bit
voidsetFilterBitmap(boolean filter)Helper for setFlags(), setting or clearing the FILTER_BITMAP_FLAG bit.
voidsetFlags(int flags)Set the paint’s flags.
voidsetFontFeatureSettings(String settings)Set font feature settings.
booleansetFontVariationSettings(String fontVariationSettings)Sets TrueType or OpenType font variation settings.
voidsetHinting(int mode)Set the paint’s hinting mode.
voidsetLetterSpacing(float letterSpacing)Set the paint’s letter-spacing for text.
voidsetLinearText(boolean linearText)Helper for setFlags(), setting or clearing the LINEAR_TEXT_FLAG bit
MaskFiltersetMaskFilter(MaskFilter maskfilter)Set or clear the maskfilter object.
PathEffectsetPathEffect(PathEffect effect)Set or clear the patheffect object.
ShadersetShader(Shader shader)Set or clear the shader object.
voidsetShadowLayer(float radius, float dx, float dy, int shadowColor)This draws a shadow layer below the main layer, with the specified offset and color, and blur radius.
voidsetStrikeThruText(boolean strikeThruText)Helper for setFlags(), setting or clearing the STRIKE_THRU_TEXT_FLAG bit
voidsetStrokeCap(Paint.Cap cap)Set the paint’s Cap.
voidsetStrokeJoin(Paint.Join join)Set the paint’s Join.
voidsetStrokeMiter(float miter)Set the paint’s stroke miter value.
voidsetStrokeWidth(float width)Set the width for stroking.
voidsetStyle(Paint.Style style)Set the paint’s style, used for controlling how primitives’ geometries are interpreted (except for drawBitmap, which always assumes Fill).
voidsetSubpixelText(boolean subpixelText)Helper for setFlags(), setting or clearing the SUBPIXEL_TEXT_FLAG bit
voidsetTextAlign(Paint.Align align)Set the paint’s text alignment.
voidsetTextLocale(Locale locale)Set the text locale list to a one-member list consisting of just the locale.
voidsetTextLocales(LocaleList locales)Set the text locale list.
voidsetTextScaleX(float scaleX)Set the paint’s horizontal scale factor for text.
voidsetTextSize(float textSize)Set the paint’s text size.
voidsetTextSkewX(float skewX)Set the paint’s horizontal skew factor for text.
TypefacesetTypeface(Typeface typeface)Set or clear the typeface object.
voidsetUnderlineText(boolean underlineText)Helper for setFlags(), setting or clearing the UNDERLINE_TEXT_FLAG bit
XfermodesetXfermode(Xfermode xfermode)Set or clear the transfer mode object.
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

cj5785

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值