关于 OnControllerColliderHit 的调用细节: OnControllerColliderHit
terrain set resolution unity5.0 :
js 中获取 C# 脚本: var cs = this.GetComponent(“CS_454”)
编译时 js 脚本中报错: xxx"is not a member of ‘UnityEngine.Component’ : 去掉js脚本中的 “#pragma strict”即可
关于 OnControllerColliderHit 的调用细节: OnControllerColliderHit
js 中获取 C# 脚本: var cs = this.GetComponent(“CS_454”)
编译时 js 脚本中报错: xxx"is not a member of ‘UnityEngine.Component’ : 去掉js脚本中的 “#pragma strict”即可