var _touchListener = cc.EventListener.create({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true, //吞没机制
onTouchBegan: function(touch,event){
return true;
},
onTouchMove: function(touch,event){
return true;
},
onTouchEnded:function(touch,event){
return true;
}
});
cc.eventManager.addListener(_touchListener, this);
cocos2d-JS 点击事件侦听
最新推荐文章于 2022-05-03 11:08:51 发布