2024.9.4作业

import socket
import threading
from multiprocessing import Process

# 定义一个处理客户端连接的函数
def handle_client_connection(client_socket):
    try:
        while True:
            data = client_socket.recv(1024)
            if not data:
                break
            client_socket.sendall(data)
    finally:
        client_socket.close()

# 定义一个处理监听和接受连接的函数
def server_process(host, port):
    server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    server_socket.bind((host, port))
    server_socket.listen(5)
    print(f"Server is listening on {host}:{port}")

    try:
        while True:
            client_socket, addr = server_socket.accept()
            print(f"Accepted connection from {addr}")
            client_handler = threading.Thread(target=handle_client_connection, args=(client_socket,))
            client_handler.start()
    finally:
        server_socket.close()

if __name__ == "__main__":
    HOST = '127.0.0.1'
    PORT = 12345
    NUM_PROCESSES = 4  # 定义服务器进程的数量

    # 创建多个进程来运行服务器
    processes = []
    for _ in range(NUM_PROCESSES):
        p = Process(target=server_process, args=(HOST, PORT))
        p.start()
        processes.append(p)

    # 等待所有进程完成
    for p in processes:
        p.join()
import socket
import struct

def broadcast_message(message, host='<broadcast>', port=12345):
    # 创建一个UDP套接字
    sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
    # 允许地址重用
    sock.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
    # 发送消息
    sock.sendto(message.encode(), (host, port))
    print("Message broadcasted:", message)
    # 关闭套接字
    sock.close()

if __name__ == "__main__":
    message = "Hello, network!"
    broadcast_message(message)

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