效果图
这个是可以通过进度条调节效果
shader
"varying highp vec2 textureCoordinate;\n" +
" \n" +
" uniform sampler2D inputImageTexture;\n" +
&
效果图
这个是可以通过进度条调节效果
shader
"varying highp vec2 textureCoordinate;\n" +
" \n" +
" uniform sampler2D inputImageTexture;\n" +
&