mutex lock

1 数据结构

struct mutex {
	/* 1: unlocked, 0: locked, negative: locked, possible waiters */
	atomic_t		count;
	spinlock_t		wait_lock;//自旋锁
	struct list_head	wait_list;
#if defined(CONFIG_DEBUG_MUTEXES) || defined(CONFIG_SMP)
	struct task_struct	*owner;
#endif
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
	void			*spin_mlock;	/* Spinner MCS lock */
#endif
#ifdef CONFIG_DEBUG_MUTEXES
	const char 		*name;
	void			*magic;
#endif
#ifdef CONFIG_DEBUG_LOCK_ALLOC
	struct lockdep_map	dep_map;
#endif
};

2 初始化

2.1 动态

struct mutex my_mutex;
mutex_init(&my_mutex);
# define mutex_init(mutex) \
do {							\
	static struct lock_class_key __key;		\
							\
	__mutex_init((mutex), #mutex, &__key);		\
} while (0)
void
__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
{
	atomic_set(&lock->count, 1);
	spin_lock_init(&lock->wait_lock);
	INIT_LIST_HEAD(&lock->wait_list);
	mutex_clear_owner(lock);
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
	lock->spin_mlock = NULL;
#endif

	debug_mutex_init(lock, name, key);
}
初始化count为1,是unlocked状态,lock可用。

2.2 静态

DEFINE_MUTEX(my_mutex);
#define DEFINE_MUTEX(mutexname) \
	struct mutex mutexname = __MUTEX_INITIALIZER(mutexname)
#define __MUTEX_INITIALIZER(lockname) \
		{ .count = ATOMIC_INIT(1) \
		, .wait_lock = __SPIN_LOCK_UNLOCKED(lockname.wait_lock) \
		, .wait_list = LIST_HEAD_INIT(lockname.wait_list) \
		__DEBUG_MUTEX_INITIALIZER(lockname) \
		__DEP_MAP_MUTEX_INITIALIZER(lockname) }

3 加锁

void __sched mutex_lock(struct mutex *lock)
{
	might_sleep();
	/*
	 * The locking fastpath is the 1->0 transition from
	 * 'unlocked' into 'locked' state.
	 */
	__mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
	mutex_set_owner(lock);
}
/*该函数会把count从1改为一个比1小的值,0或者1;如果count的原始值不是1,会调用fail_fn()。第一个assertion不为true时,该函数必须留下一个小于1的值。
*/
static inline void
__mutex_fastpath_lock(atomic_t *count, void (*fail_fn)(atomic_t *))
{
	if (unlikely(atomic_xchg(count, 0) != 1))
		/*
		 * We failed to acquire the lock, so mark it contended
		 * to ensure that any waiting tasks are woken up by the
		 * unlock slow path.
		 */
/*if不成立,说明count原始值不是1;获取锁失败,标记它为竞争状态;以确保这些等待任务被unlock slow path唤醒。
*/
		if (likely(atomic_xchg(count, -1) != 1))
			fail_fn(count);
}
/*atomic_xchg(count, 0)的动作是ret = count->counter; count->counter = 0,;return ret;*/
#define atomic_xchg(v, new) (xchg(&((v)->counter), new))
#define xchg(ptr,x) \
	((__typeof__(*(ptr)))__xchg((unsigned long)(x),(ptr),sizeof(*(ptr))))
static inline unsigned long __xchg(unsigned long x, volatile void *ptr, int size)
{
	extern void __bad_xchg(volatile void *, int);
	unsigned long ret;
#ifdef swp_is_buggy
	unsigned long flags;
#endif
#if __LINUX_ARM_ARCH__ >= 6
	unsigned int tmp;
#endif

	smp_mb();

	switch (size) {
#if __LINUX_ARM_ARCH__ >= 6
	case 1:
		asm volatile("@	__xchg1\n"
		"1:	ldrexb	%0, [%3]\n"
		"	strexb	%1, %2, [%3]\n"
		"	teq	%1, #0\n"
		"	bne	1b"
			: "=&r" (ret), "=&r" (tmp)
			: "r" (x), "r" (ptr)
			: "memory", "cc");
		break;
	case 4:
		asm volatile("@	__xchg4\n"
		"1:	ldrex	%0, [%3]\n"
		"	strex	%1, %2, [%3]\n"
		"	teq	%1, #0\n"
		"	bne	1b"
			: "=&r" (ret), "=&r" (tmp)
			: "r" (x), "r" (ptr)
			: "memory", "cc");
		break;
#elif defined(swp_is_buggy)
#ifdef CONFIG_SMP
#error SMP is not supported on this platform
#endif
	case 1:
		raw_local_irq_save(flags);
		ret = *(volatile unsigned char *)ptr;
		*(volatile unsigned char *)ptr = x;
		raw_local_irq_restore(flags);
		break;

	case 4:
		raw_local_irq_save(flags);
		ret = *(volatile unsigned long *)ptr;
		*(volatile unsigned long *)ptr = x;
		raw_local_irq_restore(flags);
		break;
#else
	case 1:
		asm volatile("@	__xchg1\n"
		"	swpb	%0, %1, [%2]"
			: "=&r" (ret)
			: "r" (x), "r" (ptr)
			: "memory", "cc");
		break;
	case 4:
		asm volatile("@	__xchg4\n"
		"	swp	%0, %1, [%2]"
			: "=&r" (ret)
			: "r" (x), "r" (ptr)
			: "memory", "cc");
		break;
#endif
	default:
		__bad_xchg(ptr, size), ret = 0;
		break;
	}
	smp_mb();

	return ret;
}
%0:ret %1:tmp %2:x %3:ptr
ret = *ptr;
*ptr = x;//如果有其他CPU或DMA占用该地址,store失败,tmp=1
if (tmp != 0) goto 1;//store失败就不停地跳回去
mutex获取失败时调用__mutex_lock_common()。
 * Lock a mutex (possibly interruptible), slowpath:
 */
static inline int __sched
__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
		    struct lockdep_map *nest_lock, unsigned long ip)
{
	struct task_struct *task = current;
	struct mutex_waiter waiter;
	unsigned long flags;

	preempt_disable();//禁止抢占
	mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);//debug

#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
	/*
	 * Optimistic spinning.
	 *
	 * We try to spin for acquisition when we find that there are no
	 * pending waiters and the lock owner is currently running on a
	 * (different) CPU.
	 *
	 * The rationale is that if the lock owner is running, it is likely to
	 * release the lock soon.
	 *
	 * Since this needs the lock owner, and this mutex implementation
	 * doesn't track the owner atomically in the lock field, we need to
	 * track it non-atomically.
	 *
	 * We can't do this for DEBUG_MUTEXES because that relies on wait_lock
	 * to serialize everything.
	 *
	 * The mutex spinners are queued up using MCS lock so that only one
	 * spinner can compete for the mutex. However, if mutex spinning isn't
	 * going to happen, there is no point in going through the lock/unlock
	 * overhead.
	 */
	if (!mutex_can_spin_on_owner(lock))
		goto slowpath;

	for (;;) {
		struct task_struct *owner;
		struct mspin_node  node;

		/*
		 * If there's an owner, wait for it to either
		 * release the lock or go to sleep.
		 */
		mspin_lock(MLOCK(lock), &node);
		owner = ACCESS_ONCE(lock->owner);
		if (owner && !mutex_spin_on_owner(lock, owner)) {
			mspin_unlock(MLOCK(lock), &node);
			break;
		}

		if ((atomic_read(&lock->count) == 1) &&
		    (atomic_cmpxchg(&lock->count, 1, 0) == 1)) {
			lock_acquired(&lock->dep_map, ip);
			mutex_set_owner(lock);
			mspin_unlock(MLOCK(lock), &node);
			preempt_enable();
			return 0;
		}
		mspin_unlock(MLOCK(lock), &node);

		/*
		 * When there's no owner, we might have preempted between the
		 * owner acquiring the lock and setting the owner field. If
		 * we're an RT task that will live-lock because we won't let
		 * the owner complete.
		 */
		if (!owner && (need_resched() || rt_task(task)))
			break;

		/*
		 * The cpu_relax() call is a compiler barrier which forces
		 * everything in this loop to be re-loaded. We don't need
		 * memory barriers as we'll eventually observe the right
		 * values at the cost of a few extra spins.
		 */
		arch_mutex_cpu_relax();
	}
slowpath:
#endif
	spin_lock_mutex(&lock->wait_lock, flags);//获取自旋锁

	debug_mutex_lock_common(lock, &waiter);
	debug_mutex_add_waiter(lock, &waiter, task_thread_info(task));

	/* add waiting tasks to the end of the waitqueue (FIFO): */
	list_add_tail(&waiter.list, &lock->wait_list);
	waiter.task = task;

	if (MUTEX_SHOW_NO_WAITER(lock) && (atomic_xchg(&lock->count, -1) == 1))
		goto done;

	lock_contended(&lock->dep_map, ip);

	for (;;) {
		/*
		 * Lets try to take the lock again - this is needed even if
		 * we get here for the first time (shortly after failing to
		 * acquire the lock), to make sure that we get a wakeup once
		 * it's unlocked. Later on, if we sleep, this is the
		 * operation that gives us the lock. We xchg it to -1, so
		 * that when we release the lock, we properly wake up the
		 * other waiters:
		 */
		if (MUTEX_SHOW_NO_WAITER(lock) &&
		   (atomic_xchg(&lock->count, -1) == 1))
			break;

		/*
		 * got a signal? (This code gets eliminated in the
		 * TASK_UNINTERRUPTIBLE case.)
		 */
		if (unlikely(signal_pending_state(state, task))) {
			mutex_remove_waiter(lock, &waiter,
					    task_thread_info(task));
			mutex_release(&lock->dep_map, 1, ip);
			spin_unlock_mutex(&lock->wait_lock, flags);

			debug_mutex_free_waiter(&waiter);
			preempt_enable();
			return -EINTR;
		}
		__set_task_state(task, state);

		/* didn't get the lock, go to sleep: */
/*sleep之前需要先unlock lock->wait_lock;这个spin lock是改mutex加锁、解锁都要用到的。
*/
		spin_unlock_mutex(&lock->wait_lock, flags);
		schedule_preempt_disabled();
		spin_lock_mutex(&lock->wait_lock, flags);
	}

done:
	lock_acquired(&lock->dep_map, ip);
	/* got the lock - rejoice! */
	mutex_remove_waiter(lock, &waiter, current_thread_info());
	mutex_set_owner(lock);

	/* set it to 0 if there are no waiters left: */
	if (likely(list_empty(&lock->wait_list)))
		atomic_set(&lock->count, 0);

	spin_unlock_mutex(&lock->wait_lock, flags);

	debug_mutex_free_waiter(&waiter);
	preempt_enable();

	return 0;
}
spin lock:slock初始化为0,使用的是排队自旋;next域和owner域相等时,lock可以。
mutex lock:count初始化为1;
A:count = 0,检查count原始值为1,获取成功。
B:count = 0,检查count原始值为0,获取失败;count = -1,再次检查count原始值是否为1,为1获取成功;不为1进入互斥处理;无论如何,此时count的值都为-1。
__mutex_lock_common()互斥处理中:
先获取lock->wait_lock ,一个spin lock;添加一个mutex_waiter;
不停地检查count>=0是否成立,成立后,count = -1,再次检查count原始值是否为1,不为1进入互斥处理;为1就不继续处理了,执行done,释放lock->wait_lock,deltete mutex_waiter。
至此,也是获取成功。
C:如果此时再来一个进程索取mutex lock,就会在先获取lock->wait_lock时自旋。
lock_contended(&lock->dep_map, ip);
lock_acquired(&lock->dep_map, ip);
成对出现。
还有一些其他的互斥处理:
static __used noinline void __sched
__mutex_lock_slowpath(atomic_t *lock_count)
{
	struct mutex *lock = container_of(lock_count, struct mutex, count);

	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
}
static noinline int __sched
__mutex_lock_killable_slowpath(atomic_t *lock_count)
{
	struct mutex *lock = container_of(lock_count, struct mutex, count);

	return __mutex_lock_common(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
}
static noinline int __sched
__mutex_lock_interruptible_slowpath(atomic_t *lock_count)
{
	struct mutex *lock = container_of(lock_count, struct mutex, count);

	return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
}
task的state有差异。

4 解锁

void __sched mutex_unlock(struct mutex *lock)
{
	/*
	 * The unlocking fastpath is the 0->1 transition from 'locked'
	 * into 'unlocked' state:
	 */
#ifndef CONFIG_DEBUG_MUTEXES
	/*
	 * When debugging is enabled we must not clear the owner before time,
	 * the slow path will always be taken, and that clears the owner field
	 * after verifying that it was indeed current.
	 */
	mutex_clear_owner(lock);
#endif
	__mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
}
static inline void
__mutex_fastpath_unlock(atomic_t *count, void (*fail_fn)(atomic_t *))
{
/*count被设置为1后,mutex lock可用;如果count不是0,就应该为-1,说明有mutex waiter在等待,要进入unlock的互斥处理。
*/
	if (unlikely(atomic_xchg(count, 1) != 0))
		fail_fn(count);
}
static __used noinline void
__mutex_unlock_slowpath(atomic_t *lock_count)
{
	__mutex_unlock_common_slowpath(lock_count, 1);
}
static inline void
__mutex_unlock_common_slowpath(atomic_t *lock_count, int nested)
{
	struct mutex *lock = container_of(lock_count, struct mutex, count);
	unsigned long flags;

	spin_lock_mutex(&lock->wait_lock, flags);
	mutex_release(&lock->dep_map, nested, _RET_IP_);
	debug_mutex_unlock(lock);

	/*
	 * some architectures leave the lock unlocked in the fastpath failure
	 * case, others need to leave it locked. In the later case we have to
	 * unlock it here
	 */
	if (__mutex_slowpath_needs_to_unlock())
		atomic_set(&lock->count, 1);

	if (!list_empty(&lock->wait_list)) {
		/* get the first entry from the wait-list: */
		struct mutex_waiter *waiter =
				list_entry(lock->wait_list.next,
					   struct mutex_waiter, list);

		debug_mutex_wake_waiter(lock, waiter);

		wake_up_process(waiter->task);
	}

	spin_unlock_mutex(&lock->wait_lock, flags);
}
解锁的时候,也要先获取lock->wait_lock。如果wait_list不为空,找到第一个mutex waiter,唤醒它。

5 尝试加锁

int __sched mutex_trylock(struct mutex *lock)
{
	int ret;

	ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
	if (ret)
		mutex_set_owner(lock);

	return ret;
}
static inline int
__mutex_fastpath_trylock(atomic_t *count, int (*fail_fn)(atomic_t *))
{
	int prev = atomic_xchg(count, 0);

	if (unlikely(prev < 0)) {
		/*
		 * The lock was marked contended so we must restore that
		 * state. If while doing so we get back a prev value of 1
		 * then we just own it.
		 *
		 * [ In the rare case of the mutex going to 1, to 0, to -1
		 *   and then back to 0 in this few-instructions window,
		 *   this has the potential to trigger the slowpath for the
		 *   owner's unlock path needlessly, but that's not a problem
		 *   in practice. ]
		 */
		prev = atomic_xchg(count, prev);
		if (prev < 0)
			prev = 0;
	}

	return prev;
}
获取成功,返回1,失败返回0,不会sleep。

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