public void Game_Help(Graphics g) {
g.setColor(255, 255, 255);
g.drawRect(0, 0, 175, 207);
// g.setFont(small_font);
Msg_Draw_String("<< name >>", 45, 16, g);
if (course == 0) {
Msg_Draw_String("<Game introduction>", 20, 49, g);
Msg_Draw_String("", 20, 73, g);
Msg_Draw_String("", 20, 98, g);
Msg_Draw_String(" ", 20, 122, g);
Msg_Draw_String(" ", 20, 146, g);
}
else if (course == 1) {
Msg_Draw_String("<Attention>", 20, 65, g);
Msg_Draw_String(" ", 20, 98, g);
Msg_Draw_String(" ", 20, 130, g);
}
else if (course == 2) {
Msg_Draw_String("<operation>", 20, 49, g);
Msg_Draw_String("Num.1-6 shoot.", 20, 73, g);
Msg_Draw_String("Num.8 hidden form", 20, 98, g);
Msg_Draw_String("In hidden form 1 default ", 20, 122, g);
Msg_Draw_String("Gun,2 gain tools", 20, 146, g);
Msg_Draw_String("7 call help with wireless", 20, 169, g);
}
if (course > 0) {
Msg_Draw_String("<<", 41, 185, g);
}
Msg_Draw_String("Return", 76, 185, g);
if (course < 2) {
Msg_Draw_String(">>", 138, 185, g);
}
}