AnimationController controller;
CurvedAnimation curve;
@override
void initState() {
super.initState();
controller = AnimationController(duration: const Duration(milliseconds: 2000), vsync: this);
curve = CurvedAnimation(parent: controller, curve: Curves.easeIn);
}
class SampleApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: GestureDetector(
child: RotationTransition(
turns: curve,
child: FlutterLogo(
size: 200.0,
)),
onDoubleTap: () {
if (controller.isCompleted) {
controller.reverse();
} else {
controller.forward();
}
},
),
));
}
}