(1)取模转弯
class Solution {
private:
vector<vector<int>> d={{0,1},{1,0},{0,-1},{-1,0}};
int count=0;
int m,r;
public:
void helper(vector<vector<int>> &v,vector<vector<int>> &vis,int x,int y,int k) {
vis[x][y]=1;
count++;
v[x][y]=count;
if(count==m) return;
int x1=x+d[k][0],y1=y+d[k][1];
if(0<=x1 && x1<r && 0<=y1 && y1<r && vis[x1][y1]==0) {
helper(v,vis,x1,y1,k);
} else {
k=(k+1)%4;
x1=x+d[k][0],y1=y+d[k][1];
helper(v,vis,x1,y1,k);
}
return;
}
vector<vector<int>> generateMatrix(int n) {
m=n*n;
r=n;
vector<vector<int>> v(n,vector<int>(n,0));
vector<vector<int>> vis(n,vector<int>(n,0));
int i=0,j=0,k=0;
helper(v,vis,i,j,0);
return v;
}
};