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在C语言中。为了实现封装,即绑定数据、函数、函数指针。我们需要创建一个函数指针表。构造函数new_Person()将设置函数指针值以指向合适的函数。这个函数指针表将作为对象访问函数的接口。
在基类结构体中声明了一个指针保存派生类对像,并在派生类结构体中声明一个指针保存基类对象。
基类
typedef struct _Person{ // base class
void* _pDerivedObj;
char *_a;
char *_b;
fptrDisplayInfo _display; // memerber function
}Person;
子类
typedef struct _Employee{ // derived class
Person* _Person;
double _wage;
fptrDisplayInfo _display;
};
基类的构造函数
Person* new_Person(char pFirstName[], char pLastName[])
{
Person* pObj = NULL;
//allocating memory
pObj = (Person*)malloc(sizeof(Person));
pObj->_pDerivedObj = pObj; // //pointing to itself as we are creating base class object
pObj->_a = (char*)malloc(sizeof(char)*(strlen(pFirstName)+1));
strcpy(pObj->_a,pFirstName);
pObj->_b = (char*)malloc(sizeof(char)*(strlen(pLastName)+1));
strcpy(pObj->_b,pLastName);
if (pObj == NULL)
{
return NULL;
}
pObj->_display=displayPerson;
return pObj;
}
子类的构造函数
Person* new_Employee(char pFirstName[], char pLastName[],double wage)
{
Employee* pEmpObj;
//calling base class construtor
Person* pObj = new_Person(pFirstName, pLastName);
//allocating memory
pEmpObj = (Employee*)malloc(sizeof(Employee));
if (pEmpObj == NULL)
{
return NULL;
}
pObj->_pDerivedObj = pEmpObj; //pointing to derived object
pEmpObj->_wage=wage;
pEmpObj->_Person=pObj;
pObj->_display=displayEmployee; // override the display function
return pObj;
}
成员函数的重载为display()函数,见完整代码
等boost库学完,这样就可以用shared_ptr自动控制对象生命周期。
bind(),function完成函数的调用。
参考:
c语言实现面向对象之继承性
c语言实现继承和多态
完整代码见 github
To be continued ...