摘要:本篇文档主要讲述了Graph图构建过程中常用的技巧
主要的内容如下:
- 1如何根据CLSID向graph中添加filter
- 2如何查找filter空闲的pin
- 3如何连接两个Filter
- 4如何获得filter或者pin的接口指针
- 5如何查找和某个filter的上下相连的filter
- 6如何删除graph中的所有filter
- 7如何利用Capture Graph Builder构建Graph图表
1如何根据CLSID向graph中添加filter
下面的代码演示了如何利用CLSID生成一个filter,然后将其加入到graph图中
HRESULT AddFilterByCLSID( IGraphBuilder *pGraph, // Pointer to the Filter Graph Manager. const GUID& clsid, // CLSID of the filter to create. LPCWSTR wszName, // A name for the filter. IBaseFilter **ppF) // Receives a pointer to the filter. { if (!pGraph || ! ppF) return E_POINTER; *ppF = 0; IBaseFilter *pF = 0; HRESULT hr = CoCreateInstance(clsid, 0, CLSCTX_INPROC_SERVER, IID_IBaseFilter, reinterpret_cast<void**>(&pF)); if (SUCCEEDED(hr)) { hr = pGraph->AddFilter(pF, wszName); if (SUCCEEDED(hr)) *ppF = pF; else pF->Release(); } return hr; }在你的应用程序中,你可以这样用这个函数
IBaseFilter *pMux; hr = AddFilterByCLSID(pGraph, CLSID_AviDest, L"AVI Mux", &pMux); if (SUCCEEDED(hr)) { /* ... */ pMux->Release(); }注:有些filter是不能通过with CoCreateInstance方法创建的。例如AVI Compressor Filter和WDM Video Capture filter
2如何查找filter空闲的pin
看代码把
HRESULT GetUnconnectedPin( IBaseFilter *pFilter, // Pointer to the filter. PIN_DIRECTION PinDir, // Direction of the pin to find. IPin **ppPin) // Receives a pointer to the pin. { *ppPin = 0; IEnumPins *pEnum = 0; IPin *pPin = 0; HRESULT hr = pFilter->EnumPins(&pEnum); if (FAILED(hr)) { return hr; } while (pEnum->Next(1, &pPin, NULL) == S_OK) { PIN_DIRECTION ThisPinDir; pPin->QueryDirection(&ThisPinDir); if (ThisPinDir == PinDir) { IPin *pTmp = 0; hr = pPin->ConnectedTo(&pTmp); if (SUCCEEDED(hr)) // Already connected, not the pin we want. { pTmp->Release(); } else // Unconnected, 这就是我们想要的pin,空闲的pin { pEnum->Release(); *ppPin = pPin; return S_OK; } } pPin->Release(); } pEnum->Release(); // Did not find a matching pin. return E_FAIL; }下面的代码演示了如何利用上面的函数来在一个filter查找一个输出的空闲的pin。
IPin *pOut = NULL; HRESULT hr = GetUnconnectedPin(pFilter, PINDIR_OUTPUT, &pOut); if (SUCCEEDED(hr)) { /* ... */ pOut->Release(); }
3如何连接两个Filter
下面的函数演示了如何将一个filter的输出pin和另一个filter的第一个空闲的输入pin进行连接。
HRESULT ConnectFilters( IGraphBuilder *pGraph, // Filter Graph Manager. IPin *pOut, // Output pin on the upstream filter. IBaseFilter *pDest) // Downstream filter. { if ((pGraph == NULL) || (pOut == NULL) || (pDest == NULL)) { return E_POINTER; } #ifdef debug PIN_DIRECTION PinDir; pOut->QueryDirection(&PinDir); _ASSERTE(PinDir == PINDIR_OUTPUT); #endif下面是ConnectFilters的一个重载函数,但是第二个参数是一个指向filter的指针,而不是指向pin的指针,这个函数将两个filter连接起来。//找一个空闲的输入pin IPin *pIn = 0; HRESULT hr = GetUnconnectedPin(pDest, PINDIR_INPUT, &pIn); if (FAILED(hr)) { return hr; } // Try to connect them. hr = pGraph->Connect(pOut, pIn); pIn->Release(); return hr; }
HRESULT ConnectFilters( IGraphBuilder *pGraph, IBaseFilter *pSrc, IBaseFilter *pDest) { if ((pGraph == NULL) || (pSrc == NULL) || (pDest == NULL)) { return E_POINTER; }下面的函数演示了利用这个函数来连接AVIMux 过滤器和File Writer过滤器,这个例子也使用了AddFilterByCLSID函数。// 首先在第一个filter上查询一个输出的pin接口 IPin *pOut = 0; HRESULT hr = GetUnconnectedPin(pSrc, PINDIR_OUTPUT, &pOut); if (FAILED(hr)) { return hr; } //然后将它和第二个filter的输入接口衔接。 hr = ConnectFilters(pGraph, pOut, pDest); pOut->Release(); return hr; }
IBaseFilter *pMux, *pWrite; hr = AddFilterByCLSID(pGraph, CLSID_AviDest, L"AVI Mux", &pMux); if (SUCCEEDED(hr)) { hr = AddFilterByCLSID(pGraph, CLSID_FileWriter, L"File Writer", &pWrite); if (SUCCEEDED(hr)) { hr = ConnectFilters(pGraph, pMux, pWrite); /* Use IFileSinkFilter to set the file name (not shown). */ pWrite->Release(); } pMux->Release(); }4如何获得filter或者pin的接口指针
一般来说,我们都是通过Filter图表管理器来进行一些操作,但是,有时候,我们也直接调用filter或者pin的一些方法,因此,我们需要获取filter或pin的接口指针。
对于filter的接口指针,可以通过IEnumFilters来枚举filter的指针,看下面的代码把
HRESULT FindFilterInterface( IGraphBuilder *pGraph, // Pointer to the Filter Graph Manager. REFGUID iid, // IID of the interface to retrieve. void **ppUnk) // Receives the interface pointer. { if (!pGraph || !ppUnk) return E_POINTER;用IEnumPins来获得pin的接口指针,其实就是枚举哦HRESULT hr = E_FAIL; IEnumFilters *pEnum = NULL; IBaseFilter *pF = NULL; if (FAILED(pGraph->EnumFilters(&pEnum))) { return E_FAIL; } // Query every filter for the interface. while (S_OK == pEnum->Next(1, &pF, 0)) { hr = pF->QueryInterface(iid, ppUnk); pF->Release(); if (SUCCEEDED(hr)) { break; } } pEnum->Release(); return hr; }
HRESULT FindPinInterface( IBaseFilter *pFilter, // Pointer to the filter to search. REFGUID iid, // IID of the interface. void **ppUnk) // Receives the interface pointer. { if (!pFilter || !ppUnk) return E_POINTER;下面的代码演示了如何搜索任意的filter和pin的接口HRESULT hr = E_FAIL; IEnumPins *pEnum = 0; if (FAILED(pFilter->EnumPins(&pEnum))) { return E_FAIL; } // Query every pin for the interface. IPin *pPin = 0; while (S_OK == pEnum->Next(1, &pPin, 0)) { hr = pPin->QueryInterface(iid, ppUnk); pPin->Release(); if (SUCCEEDED(hr)) { break; } } pEnum->Release(); return hr; }
HRESULT FindInterfaceAnywhere( IGraphBuilder *pGraph, REFGUID iid, void **ppUnk) { if (!pGraph || !ppUnk) return E_POINTER; HRESULT hr = E_FAIL; IEnumFilters *pEnum = 0; if (FAILED(pGraph->EnumFilters(&pEnum))) { return E_FAIL; } // Loop through every filter in the graph. IBaseFilter *pF = 0; while (S_OK == pEnum->Next(1, &pF, 0)) { hr = pF->QueryInterface(iid, ppUnk); if (FAILED(hr)) { // The filter does not expose the interface, but maybe // one of its pins does. //调用的是上面的搜索pin的函数 hr = FindPinInterface(pF, iid, ppUnk); } pF->Release(); if (SUCCEEDED(hr)) { break; } } pEnum->Release(); return hr; }5如何查找和某个filter的上下相连的filter
给你一个filter,你可以沿着graph图找到和它相联结的filter。首先枚举filter的pin,检查每一个pin是否有其他的pin的和它连接,如果有就检查连接pin属于哪个filter,你可以通过输入pin检查上游的filter,通过输出pin来检查下游的filter。
下面的函数返回上游或者下游的和本filter连接的filter,只要有一个match,就返回。
// Get the first upstream or downstream filter HRESULT GetNextFilter( IBaseFilter *pFilter, // 开始的filter PIN_DIRECTION Dir, // 搜索的方向 (upstream 还是 downstream) IBaseFilter **ppNext) // Receives a pointer to the next filter. { if (!pFilter || !ppNext) return E_POINTER;IEnumPins *pEnum = 0; IPin *pPin = 0; HRESULT hr = pFilter->EnumPins(&pEnum); if (FAILED(hr)) return hr; while (S_OK == pEnum->Next(1, &pPin, 0)) { // See if this pin matches the specified direction. PIN_DIRECTION ThisPinDir; hr = pPin->QueryDirection(&ThisPinDir); if (FAILED(hr)) { // Something strange happened. hr = E_UNEXPECTED; pPin->Release(); break; } if (ThisPinDir == Dir) { // Check if the pin is connected to another pin. IPin *pPinNext = 0; hr = pPin->ConnectedTo(&pPinNext); if (SUCCEEDED(hr)) { // Get the filter that owns that pin. PIN_INFO PinInfo; hr = pPinNext->QueryPinInfo(&PinInfo); pPinNext->Release(); pPin->Release(); pEnum->Release(); if (FAILED(hr) || (PinInfo.pFilter == NULL)) { // Something strange happened. return E_UNEXPECTED; } // This is the filter we're looking for. *ppNext = PinInfo.pFilter; // Client must release. return S_OK; } } pPin->Release(); } pEnum->Release(); // Did not find a matching filter. return E_FAIL; } 下面演示如何使用这个函数 IBaseFilter *pF; // Pointer to some filter. IBaseFilter *pUpstream = NULL; if (SUCCEEDED(GetNextFilter(pF, PINDIR_INPUT, &pUpstream))) { // Use pUpstream ... pUpstream->Release(); }
但是,一个filter可能在某个方向同时连接着两个或者更多个filter,例如一个分割filter,就有好几个filter与之相联。 因此,你可能想将所有的filter通过一个集合都搜集到。下面的例子代码就演示了如何通过CGenericList结构来实现这个方法。
#include <streams.h> // Link to the DirectShow base class library // Define a typedef for a list of filters. typedef CGenericList<IBaseFilter> CFilterList;如何应用上面的函数呢?看看下面就知道了撒// Forward declaration. Adds a filter to the list unless it's a duplicate. void AddFilterUnique(CFilterList &FilterList, IBaseFilter *pNew);
// Find all the immediate upstream or downstream peers of a filter. HRESULT GetPeerFilters( IBaseFilter *pFilter, // Pointer to the starting filter PIN_DIRECTION Dir, // Direction to search (upstream or downstream) CFilterList &FilterList) // Collect the results in this list. { if (!pFilter) return E_POINTER;
IEnumPins *pEnum = 0; IPin *pPin = 0; HRESULT hr = pFilter->EnumPins(&pEnum); if (FAILED(hr)) return hr; while (S_OK == pEnum->Next(1, &pPin, 0)) { // See if this pin matches the specified direction. PIN_DIRECTION ThisPinDir; hr = pPin->QueryDirection(&ThisPinDir); if (FAILED(hr)) { // Something strange happened. hr = E_UNEXPECTED; pPin->Release(); break; } if (ThisPinDir == Dir) { // Check if the pin is connected to another pin. IPin *pPinNext = 0; hr = pPin->ConnectedTo(&pPinNext); if (SUCCEEDED(hr)) { // Get the filter that owns that pin. PIN_INFO PinInfo; hr = pPinNext->QueryPinInfo(&PinInfo); pPinNext->Release(); if (FAILED(hr) || (PinInfo.pFilter == NULL)) { // Something strange happened. pPin->Release(); pEnum->Release(); return E_UNEXPECTED; } // 将符合的filter添加到list中 AddFilterUnique(FilterList, PinInfo.pFilter); PinInfo.pFilter->Release(); } } pPin->Release(); } pEnum->Release(); return S_OK; } void AddFilterUnique(CFilterList &FilterList, IBaseFilter *pNew) { if (pNew == NULL) return;
POSITION pos = FilterList.GetHeadPosition(); while (pos) { IBaseFilter *pF = FilterList.GetNext(pos); if (IsEqualObject(pF, pNew)) { return; } } pNew->AddRef(); // The caller must release everything in the list. FilterList.AddTail(pNew); }
IBaseFilter *pF; // Pointer to some filter. CFilterList FList(NAME("MyList")); // List to hold the downstream peers. hr = GetPeerFilters(pF, PINDIR_OUTPUT, FList); if (SUCCEEDED(hr)) //解析filter 的集合。 { POSITION pos = FList.GetHeadPosition(); while (pos) { IBaseFilter *pDownstream = FList.GetNext(pos); pDownstream->Release(); } }6如何删除graph中的所有filter
很简单的,采用IFilterGraph::RemoveFilter函数
// Stop the graph. pControl->Stop();7如何利用Capture Graph Builder构建Graph图表// Enumerate the filters in the graph. IEnumFilters *pEnum = NULL; HRESULT hr = pGraph->EnumFilters(&pEnum); if (SUCCEEDED(hr)) { IBaseFilter *pFilter = NULL; while (S_OK == pEnum->Next(1, &pFilter, NULL)) { // Remove the filter. pGraph->RemoveFilter(pFilter); // Reset the enumerator. pEnum->Reset(); pFilter->Release(); } pEnum->Release(); }
Capture Graph Builder可以用来构建大多数的filter图表,并不仅仅是捕捉graph。本文简单介绍了如何利用Capture Graph Builder来构建graph。
Capture Graph Builder暴露了ICaptureGraphBuilder2接口指针,首先创建一个capture builder,和一个filter图表管理器对象,然后用图表管理器对象指针初始化Capture Graph Builder。代码如下:
IGraphBuilder *pGraph = NULL; ICaptureGraphBuilder2 *pBuilder = NULL;连接filter// Create the Filter Graph Manager. HRESULT hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER, IID_IGraphBuilder, (void **)&pGraph);
if (SUCCEEDED(hr)) { // Create the Capture Graph Builder. hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL, CLSCTX_INPROC_SERVER, IID_ICaptureGraphBuilder2, (void **)&pBuilder); if (SUCCEEDED(hr)) { pBuilder->SetFiltergraph (pGraph); } };
ICaptureGraphBuilder2::RenderStream方法可以同时将两个或者三个filter连接成一个链(chain)。通常情况下,当每个filter只有一个输出pin和一个输入pin时,这个方法就才,适用。
我们现在先忽略前两个参数,第三个参数是一个IUnknown指针,指向一个filter或者输出pin。第五,六个参数指向IBaseFilter指针。RenderStream就将三个filter连接成一个链。例如,假设A,B,C 是三个filter,每个filter只有一个输出pin和一个输入pin。
下面的代码可以将B连接到A上,将B连接到C上。
RenderStream(NULL, NULL, A, B, C)
所有的连接都是智能化的,如果是将两个filter相连,你可以将中间的参数设置为NULL,
RenderStream(NULL, NULL, A, NULL, C)
你也可以调用两次这个函数创建一个更长的链条。
RenderStream(NULL, NULL, A, B, C)
RenderStream(NULL, NULL, C, D, E)
如果最后的一个参数设置为NULL,这个方法就自动的为graph设置一个renderer filter。如果是视频就设置成Video Renderer,如果是音频就设置为DirectSoundRenderer。因此
RenderStream(NULL, NULL, A, NULL, NULL)
等价于
RenderStream(NULL, NULL, A, NULL, R)
这里R指的是Render Filter。
如果你在第三个参数指定的是filter,而不是pin,你就要在第一二个参数里指定使用那个输出pin用于连接。
第一个参数只适用于捕捉filter,它指定pin的所属种类的GUID,具体的设置可以参考Pin Property Set.,但是下面的两个种类对于所有的filter都有效。
PIN_CATEGORY_CAPTURE
PIN_CATEGORY_PREVIEW
如果捕捉filter不支持捕捉和预览,RenderStream方法就增加一个Smart Tee来分割数据流。
如果播放文件,要将捕捉filter和一个mux filter连接起来,
第二个参数指明了媒体类型
MEDIATYPE_Audio
MEDIATYPE_Video
MEDIATYPE_Interleaved (DV)
查询filter和pin的接口指针
当你建立一个graph后,也许你需要查询graph中的filter和pin暴露的接口指针。例如,一个捕捉filter也许暴露了IAMDroppedFrames接口,它的输出pin也许暴露了IAMStreamConfig接口。
查询接口最简单地方法就是使用ICaptureGraphBuilder2::FindInterface方法。这个方法遍历整个graph的filter和pin,直到他找到合适的filter。你可以指定开始的filter,然后指定搜索的方向,(向上搜索还是向下搜索)
下面的代码在一个视频预览pin上搜索IAMStreamConfig接口
IAMStreamConfig *pConfig = NULL; HRESULT hr = pBuild->FindInterface( &PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, pVCap, IID_IAMStreamConfig, (void**)&pConfig ); if (SUCCESSFUL(hr)) { /* ... */ pConfig->Release(); }查找pin
如果你需要在某个filter上查询某个接口,可以用ICaptureGraphBuilder2::FindPin方法,代码如下:
IPin *pPin = NULL; hr = pBuild->FindPin( pCap, // Pointer to the filter to search. PINDIR_OUTPUT, // Search for an output pin. &PIN_CATEGORY_PREVIEW, // Search for a preview pin. &MEDIATYPE_Video, // Search for a video pin. TRUE, // The pin must be unconnected. 0, // Return the first matching pin (index 0). &pPin); // This variable receives the IPin pointer. if (SUCCESSFUL(hr)) { /* ... */ pPin->Release(); }