#在画布上添加各种几何图形
from tkinter import *
root = Tk()
# 设置主窗口区的背景颜色以区别画布区的颜色
root.config(bg='#8DB6CD')
root.title('基于tk的canvas几何图形')
root.geometry('500x400')
# 将画布设置为白色
canvas = Canvas(root,width = 400,height = 400,bg='white')
# 设置基准坐标
x0,y0,x1,y1 = 10,10,80,80
# 绘制扇形,起始角度为0度,结束角度为240,扇形区域填充色为淡蓝色,轮廓线为蓝色,线宽为2px
arc = canvas.create_arc(x0,y0,x1,y1,start = 0,extent = 270,fill = '#B0E0E6',outline ='blue',width = 2)
# 绘制圆形
oval = canvas.create_oval(x0+150,y0,x1+150,y1,fill ='#CD950C',outline = 'blue',width = 2)
# 绘制矩形,并将轮廓线设置为透明色,即不显示最外围的轮廓线,默认为黑色
rect = canvas.create_rectangle(x0,y0+100,x1,y1+100,fill ='red',outline = '')
# 绘制一个三角形,填充色为绿色
trigon = canvas.create_polygon(80,80,150,80,200,200,outline='',fill='green',)
# 当然也可以绘制一个任意多边形,只要你的坐标正确就可以
# 绘制一个多边形,首先定义一系列的多边形上的坐标点
poly_points=[(0,280),(140,200),(140,240),(270,240),(270,320),(140,320),(140,360)]
polygen = canvas.create_polygon(poly_points,fill="#BF3EFF")
# 放置画布在主窗口
canvas.pack()
# 显示窗口
root.mainloop()