//五子棋;
//模拟五子棋实例,以数字0表示空棋盘,以其他数字表示游戏者已经下的棋子位置,以A,B表示两个游戏者,
//游戏者可以通过输入棋子坐标指明落子位置,若干步后,根据计算,程序判断游戏结果并输出;
#include<stdio.h>
#include<math.h>
#define NUM1 5
#define NUM2 5
#define W 27
#define V 28
void main()
{
static int a[NUM1][NUM2],int b[NUM1][NUM2],c[NUM1+1][NUM2+1];
int x,y,i,j,m,n,f=1,p=0;
int zuo_biaox=0;
int zuo_biaoy=0;
for(zuo_biaox=1;zuo_biaoy<NUM1+1;zuo_biaox++)
c[0][zuo_biaox]=zuo_biaox-1;
for(zuo_biaoy=1;zuo_biaoy<NUM2+1;zuo_biaoy=zuo_biaoy+1)
c[zuo_biaoy][0]=zuo_biaoy-1;
for(p=0;p<=NUM1*NUM2;p++)
{
int e=1;
int m1=1,n1=1,t1=0,s1=0,flag1=0,flak1=0,z1=0;
int m2=1,n2=1,t2=0,s2=0,flag2=0,flak2=0,z2=0;
int m3=1,n3=1,t3=0,s3=0,flag3=0,flak3=0,z3=0;
int m4=1,n4=1,t4=0,s4=0,flag4=0,flak4=0,z4=0;
f=-f;
if(f<0)
printf("A: input x&y:\n");
if(f>0)
printf("B: input x&y:\n");
scanf("%d %d",&x,&y);
if((x>=NUM2)||(y>=NUM1))
{
f=-f;
printf("the number is too big!\n");
continue;
}
if(c[y+1][x+1]!=0)
{
f=-f;
printf("you can not put here!\n");
continue;
}
i=x;
j=y;
if(f<0)
{
c[j+1][i+1]=1,c[0][0]=1;
}
if(f>0)
{
c[j+1][i+1]=2,c[0][0]=2;
}
if(f<0)
{
a[j][i]=1;
for(e=1;e<=4;e++)
{
switch(e)
{
case 1:
while((m1<=5)&&(flag1==0))
{
if(a[j][i+m1]/1==1)
{
m1=m1+1;
t1=t1+1;
printf("t1=%d\n",t1);
}
else flag1=1;
}
while((n1<=5)&&(flak1==0))
{
if(a[j][i-n1]/1==1)
{
n1=n1+1;
s1=s1+1;
printf("s1=%d\n",s1);
}
else flak1=1;
}
z1=s1+t1+1;
if(z1>=5)
{
p=W;
e=10;
}
break;
case 2:
while((m1<=5)&&(flag2==0))
{
if(a[j+m2][i]/1==1)
{
m2=m2+1;
t2=t2+1;
printf("t2=%d\n",t2);
}
else flag2=1;
}
while((n2<=5)&&(flak2==0))
{
if(a[j-n2][i]/1==1)
{
n2=n2+1;
s2=s2+1;
printf("s2=%d\n",s2);
}
else flak2=1;
}
z2=s2+t2+1;
if(z2>=5)
{
p=W;
e=10;
}
break;
case 3:
while((m3<=5)&&(flag3==0))
{
if(a[j-m3][i+m3]/1==1)
{
m3=m3+1;
t3=t3+1;
printf("t3=%d\n",t3);
}
else flag3=1;
}
while((n3<=5)&&(flak3==0))
{
if(a[j+n3][i-n3]/1==1)
{
n3=n3+1;
s3=s3+1;
printf("s3=%d\n",s3);
}
else flak3=1;
}
z3=s3+t3+1;
if(z3>=5)
{
p=W;
e=10;
}
break;
case 4:
while((m4<=5)&&(flag4==0))
{
if(a[j-m4][i-m4]/1==1)
{
m4=m4+1;
t4=t4+1;
printf("t4=%d\n",t4);
}
else flag4=1;
}
while((n4<=5)&&(flak4==0))
{
if(a[j+n4][i+n4]/1==1)
{
n4=n4+1;
s4=s4+1;
printf("s4=%d\n",s4);
}
else flak4=1;
}
z4=s4+t4+1;
if(z4>=5)
{
p=W;
e=10;
}
break;
}
}
}
if(f>0)
{
b[j][i]=2;
for(e=1;e<=4;e++)
{
switch(e)
{
case 1:
while((m1<=5)&&(flag1==0))
{
if(b[j][i+m1]/2==1)
{
m1=m1+1;
t1=t1+1;
printf("t1=%d\n",t1);
}
else
flag1=1;
}
while((n1<=5)&&(flag1==0))
{
if(b[j][i-n1]/2==1)
{
n1=n1+1;
s1=s1+1;
printf("s1=%d\n",s1);
}
else
flak1=1;
}
z1=s1+t1+1;
if(z1>=5)
{
p=V;
e=10;
}
break;
case 2:
while((m1<=5)&&(flag2==0))
{
if(b[j+m2][i]/2==1)
{
m2=m2+1;
t2=t2+1;
printf("t2=%d\n",t2);
}
else
flag2=1;
}
while((n2<=5)&&(flag2==0))
{
if(b[j-n2][i]/2==1)
{
n2=n2+1;
s2=s2+1;
printf("s2=%d\n",s2);
}
else
flak2=1;
}
z2=s2+t2+1;
if(z2>=5)
{
p=V;
e=10;
}
break;
case 3:
while((m3<=5)&&(flag3==0))
{
if(b[j-m3][i+m3]/2==1)
{
m3=m3+1;
t3=t3+1;
printf("t3=%d\n",t3);
}
else
flag3=1;
}
while((n3<=5)&&(flag3==0))
{
if(b[j+n3][i-n3]/2==1)
{
n3=n3+1;
s3=s3+1;
printf("s3=%d\n",s3);
}
else
flak3=1;
}
z3=s3+t3+1;
if(z3>=5)
{
p=V;
e=10;
}
break;
case 4:
while((m4<=5)&&(flag4==0))
{
if(b[j-m4][i-m4]/2==1)
{
m4=m4+1;
t4=t4+1;
printf("t4=%d\n",t4);
}
else
flag4=1;
}
while((n4<=5)&&(flag4==0))
{
if(b[j+n4][i+n4]/2==1)
{
n4=n4+1;
s4=s4+1;
printf("s4=%d\n",s4);
}
else
flak4=1;
}
z4=s4+t4+1;
if(z4>=5)
{
p=V;
e=10;
}
break;
}
}
}
for(m=0;m<NUM2+1;m++)
{
printf("\n");
for(n=0;n<NUM2+1;n++)
printf("%d",c[m][n]);
}
printf("\n");
if(p>=NUM1*NUM2+1)
break;
}
for(m=0;m<NUM2+1;m++)
{
printf("\n");
for(n=0;n<NUM2;n++)
printf("%d",c[m][n]);
printf("\n");
}
printf("p=%d\n",p);
if(p==W)
printf("The winner is A!\n");
if(p==V)
printf("The winner is B!\n");
if(p==NUM1*NUM2+1)
printf("No one Win!\n");
}
//模拟五子棋实例,以数字0表示空棋盘,以其他数字表示游戏者已经下的棋子位置,以A,B表示两个游戏者,
//游戏者可以通过输入棋子坐标指明落子位置,若干步后,根据计算,程序判断游戏结果并输出;
#include<stdio.h>
#include<math.h>
#define NUM1 5
#define NUM2 5
#define W 27
#define V 28
void main()
{
static int a[NUM1][NUM2],int b[NUM1][NUM2],c[NUM1+1][NUM2+1];
int x,y,i,j,m,n,f=1,p=0;
int zuo_biaox=0;
int zuo_biaoy=0;
for(zuo_biaox=1;zuo_biaoy<NUM1+1;zuo_biaox++)
c[0][zuo_biaox]=zuo_biaox-1;
for(zuo_biaoy=1;zuo_biaoy<NUM2+1;zuo_biaoy=zuo_biaoy+1)
c[zuo_biaoy][0]=zuo_biaoy-1;
for(p=0;p<=NUM1*NUM2;p++)
{
int e=1;
int m1=1,n1=1,t1=0,s1=0,flag1=0,flak1=0,z1=0;
int m2=1,n2=1,t2=0,s2=0,flag2=0,flak2=0,z2=0;
int m3=1,n3=1,t3=0,s3=0,flag3=0,flak3=0,z3=0;
int m4=1,n4=1,t4=0,s4=0,flag4=0,flak4=0,z4=0;
f=-f;
if(f<0)
printf("A: input x&y:\n");
if(f>0)
printf("B: input x&y:\n");
scanf("%d %d",&x,&y);
if((x>=NUM2)||(y>=NUM1))
{
f=-f;
printf("the number is too big!\n");
continue;
}
if(c[y+1][x+1]!=0)
{
f=-f;
printf("you can not put here!\n");
continue;
}
i=x;
j=y;
if(f<0)
{
c[j+1][i+1]=1,c[0][0]=1;
}
if(f>0)
{
c[j+1][i+1]=2,c[0][0]=2;
}
if(f<0)
{
a[j][i]=1;
for(e=1;e<=4;e++)
{
switch(e)
{
case 1:
while((m1<=5)&&(flag1==0))
{
if(a[j][i+m1]/1==1)
{
m1=m1+1;
t1=t1+1;
printf("t1=%d\n",t1);
}
else flag1=1;
}
while((n1<=5)&&(flak1==0))
{
if(a[j][i-n1]/1==1)
{
n1=n1+1;
s1=s1+1;
printf("s1=%d\n",s1);
}
else flak1=1;
}
z1=s1+t1+1;
if(z1>=5)
{
p=W;
e=10;
}
break;
case 2:
while((m1<=5)&&(flag2==0))
{
if(a[j+m2][i]/1==1)
{
m2=m2+1;
t2=t2+1;
printf("t2=%d\n",t2);
}
else flag2=1;
}
while((n2<=5)&&(flak2==0))
{
if(a[j-n2][i]/1==1)
{
n2=n2+1;
s2=s2+1;
printf("s2=%d\n",s2);
}
else flak2=1;
}
z2=s2+t2+1;
if(z2>=5)
{
p=W;
e=10;
}
break;
case 3:
while((m3<=5)&&(flag3==0))
{
if(a[j-m3][i+m3]/1==1)
{
m3=m3+1;
t3=t3+1;
printf("t3=%d\n",t3);
}
else flag3=1;
}
while((n3<=5)&&(flak3==0))
{
if(a[j+n3][i-n3]/1==1)
{
n3=n3+1;
s3=s3+1;
printf("s3=%d\n",s3);
}
else flak3=1;
}
z3=s3+t3+1;
if(z3>=5)
{
p=W;
e=10;
}
break;
case 4:
while((m4<=5)&&(flag4==0))
{
if(a[j-m4][i-m4]/1==1)
{
m4=m4+1;
t4=t4+1;
printf("t4=%d\n",t4);
}
else flag4=1;
}
while((n4<=5)&&(flak4==0))
{
if(a[j+n4][i+n4]/1==1)
{
n4=n4+1;
s4=s4+1;
printf("s4=%d\n",s4);
}
else flak4=1;
}
z4=s4+t4+1;
if(z4>=5)
{
p=W;
e=10;
}
break;
}
}
}
if(f>0)
{
b[j][i]=2;
for(e=1;e<=4;e++)
{
switch(e)
{
case 1:
while((m1<=5)&&(flag1==0))
{
if(b[j][i+m1]/2==1)
{
m1=m1+1;
t1=t1+1;
printf("t1=%d\n",t1);
}
else
flag1=1;
}
while((n1<=5)&&(flag1==0))
{
if(b[j][i-n1]/2==1)
{
n1=n1+1;
s1=s1+1;
printf("s1=%d\n",s1);
}
else
flak1=1;
}
z1=s1+t1+1;
if(z1>=5)
{
p=V;
e=10;
}
break;
case 2:
while((m1<=5)&&(flag2==0))
{
if(b[j+m2][i]/2==1)
{
m2=m2+1;
t2=t2+1;
printf("t2=%d\n",t2);
}
else
flag2=1;
}
while((n2<=5)&&(flag2==0))
{
if(b[j-n2][i]/2==1)
{
n2=n2+1;
s2=s2+1;
printf("s2=%d\n",s2);
}
else
flak2=1;
}
z2=s2+t2+1;
if(z2>=5)
{
p=V;
e=10;
}
break;
case 3:
while((m3<=5)&&(flag3==0))
{
if(b[j-m3][i+m3]/2==1)
{
m3=m3+1;
t3=t3+1;
printf("t3=%d\n",t3);
}
else
flag3=1;
}
while((n3<=5)&&(flag3==0))
{
if(b[j+n3][i-n3]/2==1)
{
n3=n3+1;
s3=s3+1;
printf("s3=%d\n",s3);
}
else
flak3=1;
}
z3=s3+t3+1;
if(z3>=5)
{
p=V;
e=10;
}
break;
case 4:
while((m4<=5)&&(flag4==0))
{
if(b[j-m4][i-m4]/2==1)
{
m4=m4+1;
t4=t4+1;
printf("t4=%d\n",t4);
}
else
flag4=1;
}
while((n4<=5)&&(flag4==0))
{
if(b[j+n4][i+n4]/2==1)
{
n4=n4+1;
s4=s4+1;
printf("s4=%d\n",s4);
}
else
flak4=1;
}
z4=s4+t4+1;
if(z4>=5)
{
p=V;
e=10;
}
break;
}
}
}
for(m=0;m<NUM2+1;m++)
{
printf("\n");
for(n=0;n<NUM2+1;n++)
printf("%d",c[m][n]);
}
printf("\n");
if(p>=NUM1*NUM2+1)
break;
}
for(m=0;m<NUM2+1;m++)
{
printf("\n");
for(n=0;n<NUM2;n++)
printf("%d",c[m][n]);
printf("\n");
}
printf("p=%d\n",p);
if(p==W)
printf("The winner is A!\n");
if(p==V)
printf("The winner is B!\n");
if(p==NUM1*NUM2+1)
printf("No one Win!\n");
}