single model

#include <iostream>
#include <windows.h>
using namespace std;

class Single
{
public:
	static Single & GetInstance() {
		static Single _obj;
		return _obj;
	}

	void Print()
	{
		cout << "hello world : " << endl;
	}

protected:
	Single()
	{

	}

	~Single()
	{

	}

};

class Single1
{
public:
	static Single1 * GetInstance() {
		if (NULL == m_pSingle)
		{
			nCount++;
			m_pSingle = new Single1;
		}

		return m_pSingle;
	}

	void Print()
	{
		cout << "Single1: hello world : " << nCount << endl;
	}

protected:
	Single1() 
	{
		
	}

	~Single1()
	{

	}

private:
	static Single1* m_pSingle;
	static int nCount;
};

class Single1 * Single1::m_pSingle = NULL;
int Single1::nCount = 0;

void WorkThread(void *pParam)
{
	Sleep(rand()%100);
	Single::GetInstance().Print();
}

void WorkThread1(void *pParam)
{
	Sleep(rand()%100);
	Single1::GetInstance()->Print();
}

int main(int argc, char *argv[])
{
	Single::GetInstance().Print();

	::CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread, NULL, 0, 0);
	::CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread, NULL, 0, 0);
	::CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread, NULL, 0, 0);


	::CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread1, NULL, 0, 0);
	::CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread1, NULL, 0, 0);
	::CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)WorkThread1, NULL, 0, 0);
	getchar();
}

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