地球绕太阳旋转
1.这是旋转代码
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class rotate : MonoBehaviour {
public Transform target;
public float rotateSpeed = 3f;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
this.transform.RotateAround(target.position,Vector3.up,rotateSpeed);
}
}
2.这是自转代码
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class selfrotate : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
this.transform.Rotate(0f, 2f, 0f);
}
}