一、概念
netty是nio框架。
任何nio框架做通信,一定是server先启动,然后,client端调用connect方法。
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
public class Server {
public static void main(String[] args) throws InterruptedException {
EventLoopGroup bossGroup = new NioEventLoopGroup(); //一个用于处理服务器端接收客户端连接的
EventLoopGroup workGroup = new NioEventLoopGroup(); //一个是进行网络通信的(网络读写的)
ServerBootstrap b = new ServerBootstrap(); //2创建辅助工具类,用于服务器通道的一系列配置
b.group(bossGroup, workGroup) //绑定两个线程组
.channel(NioServerSocketChannel.class) //指定NIO的模式
.option(ChannelOption.SO_BACKLOG, 1024) //设置tcp缓冲区
.option(ChannelOption.SO_SNDBUF, 32 * 1024) //设置发送缓冲大小
.option(ChannelOption.SO_RCVBUF, 32 * 1024) //这是接收缓冲大小
.option(ChannelOption.SO_KEEPALIVE, true) //保持连接
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel sc) throws Exception {
sc.pipeline().addLast(new ServerHanlder()); //3.在这里配置具体数据接收方法的处理
}
});
ChannelFuture cf1 = b.bind(6666).sync(); //4.进行绑定
cf1.channel().closeFuture().sync(); //5.等待关闭
bossGroup.shutdownGracefully();
workGroup.shutdownGracefully();
}
}
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
public class ServerHanlder extends ChannelHandlerAdapter {
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
ByteBuf buf = (ByteBuf) msg;
byte[] req = new byte[buf.readableBytes()];
buf.readBytes(req);
String body = new String(req, "utf-8");
System.out.println("Server: " + body);
String response = "888";//服务端给客户端的响应
ctx.writeAndFlush(Unpooled.copiedBuffer(response.getBytes()));
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
}
}
import io.netty.bootstrap.Bootstrap;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
public class Client {
public static void main(String[] args) throws InterruptedException {
EventLoopGroup group = new NioEventLoopGroup();
Bootstrap b = new Bootstrap();
b.group(group)
.channel(NioSocketChannel.class)
.handler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel sc) throws Exception {
sc.pipeline().addLast(new ClientHandler());
}
});
ChannelFuture cf1 = b.connect("127.0.0.1", 6666).sync();
cf1.channel().write(Unpooled.copiedBuffer("777".getBytes())); //客户端发出数据
cf1.channel().flush();
cf1.channel().closeFuture().sync();
group.shutdownGracefully();
}
}
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
import io.netty.util.ReferenceCountUtil;
public class ClientHandler extends ChannelHandlerAdapter {
@Override
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
try {
ByteBuf buf = (ByteBuf) msg;
byte[] req = new byte[buf.readableBytes()];
buf.readBytes(req);
String body = new String(req, "utf-8");
System.out.println("Client: " + body);
} finally {
ReferenceCountUtil.release(msg);
}
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
}
}
如何断开客户端的连接?
开启多个端口