1,对象:用来描述客观事物的一个实物由一个属性和方法组成
2,类:是具有相同属性和方法的一组对象的组合
3,属性:对象具有的特征
4,方法:对象执行的操作
5,方法重载:a方法名不一样,b参数列表不一样(参数个数不同或参数类型不同)(代码)
package com.lenovo.www.entity;
/**
*
* @author lenovo
*
*/
public class Essay {
public void writeEassy() {
System.out.println("無參方法");
}
public void writeEssay(String pen , String paper) {
System.out.println("用鋼筆寫文章" );
}
public void writeEssay(int pen , String parper ) {
System.out.println("用筆寫文章");
}
public void writeEssay(int pen , int paper){
System.out.println("用你來寫一篇文章");
}
public String writeEssay(String ball) {
return ball;
}
public static void main(String[] args) {
Essay esssay = new Essay();
essay.writeEssay(10,"aaa");
}
}
6,eclipse的快捷键
/**+回车 注释 //注释
Ctrl+/ 注释的快捷键
Alt+/ 智能提示
Ctrl+Shift+O 导包快捷
Ctrl+Shift+f 代码格式快捷
7,形参是定义方法的时候括号里面的参数
实参是括号里面的参数
5月9
1.Java是运行的材料---->JavaDevelopmentKit
Java是运行环境----->JavaRuntimeEnvironment
1KB=1024B(Byte) 1B=8bit
Java在运行是用字节码编译的,而字节码是用虚拟机执行,虚拟机可以跨平台,所以Java也可以跨平台运行。
构造方法:是一种特殊的方法,其主要功能是用来在创建对象时初始化对象,即为对象成员 变量赋值初始值。
构造方法与类名相同,可重载多个不同的构造方法。
构造方法无返回值(void也不行)任何修饰都不可。
2.代码1:package com.lenovo.www.day0510;
/**
* 测试类
*
* @author lenovo64
*这只小狗是小白,白色正在和那只小猫叫做小黑,黑色在打架
*获胜的动物是黑色
*/
public class Test {
public static void main(String[] args) {
Animal dog = new Animal("小黑", "小猫", "黑色");
Animal cat = new Animal("小白", "小狗", "白色");
String s = dog.play(cat, dog);
System.out.println("获胜的动物是" + s);
}
}
class Animal {
String name;
String kind;
int age;
String color;
long animalID;
String date;
public Animal(String name, String kind) {
this.name = name;
this.kind = kind;
}
public Animal(String name, String color, String kind) {
this.name = name;
this.color = color;
this.kind = kind;
}
public Animal(String name, int age, long animalID) {
this.age = age;
this.animalID = animalID;
}
public String play(Animal dog, Animal cat) {
System.out.println("这只" + dog.color + "是" + dog.name + "," + dog.kind + ",正在和那只" + cat.color + "叫做" + cat.name
+ "," + cat.kind + ",在打架");
return cat.kind;
}
}
代码2:
package com.zjm.www.day10;
/**+
*
* 动物练习
* @author Zjm
*
*/
public class Ex_animal {
public static void main(String[] args) {
// TODO Auto-generated method stub
Animal an1 = new Animal("兔子","草",5);
Animal an2 = new Animal();
Animal an3 = new Animal(an1,an2);
an2.all(an3);
}
}
class Animal{
String name;
String eat;
int weight;
public Animal() {
this.name = name;
this.eat = "猪蹄";
this.weight = 12;
}
public Animal(Animal a,Animal b) {
this.name = b.name;
this.eat = a.eat;
this.weight = b.weight;
}
public Animal(String name,String eat,int weight) {
this.name = name;
this.eat = eat;
this.weight = weight;
}
public Animal(String name,int weight) {
this.name = name;
this.weight = weight;
}
public void eat1() {
System.out.println("这个动物喜欢吃" + this.eat);
}
public void run() {
System.out.println("这个动物会跑");
}
public void all(Animal an) {
System.out.println("这是一只 " + this.name + ",它喜欢吃 " + an.eat + ",它重 " + an.weight +" 斤");
}
}