Android---Handling Runtime Changes

Some device configurations can change during runtime (such as screen orientation, keyboard availability, and language). When such a change occurs, Android restarts the running Activity (onDestroy() is called, followed by onCreate()). 

The restart behavior is designed to help your application adapt to new configurations by automatically reloading your application with alternative resources that match the new device configuration.


To properly handle a restart, it is important that your activity restores its previous state through the normal Activity lifecycle, in which Android calls onSaveInstanceState() before it destroys your activity so that you can save data about the application state. You can then restore the state during onCreate() or onRestoreInstanceState().


To test that your application restarts itself with the application state intact, you should invoke configuration changes (such as changing the screen orientation) while performing various tasks in your application. 

Your application should be able to restart at any time without loss of user data or state in order to handle events such as configuration changes or when the user receives an incoming phone call and then returns to your application much later after your application process may have been destroyed. To learn how you can restore your activity state, read about the Activity lifecycle.

However, you might encounter a situation in which restarting your application and restoring significant amounts of data can be costly and create a poor user experience. In such a situation, you have two other options:

<翻译>然后,可能会遇到这种情况,重启你的应用程序并且恢复大量数量的数据开销较大并且带来不好的用户体验。在这种情况下,你有两种选择:

  1. Retain an object during a configuration change

    Allow your activity to restart when a configuration changes, but carry a stateful object to the new instance of your activity.

    当配置改变时,允许你的Activity重启,但是要给重启后新创建的Activity传递一个有状态的对象。

  2. Handle the configuration change yourself

    Prevent the system from restarting your activity during certain configuration changes, but receive a callback when the configurations do change, so that you can manually update your activity as necessary.

    当特定的配置改变时,阻止系统重启Activity,但是当该配置发生改变时要接收一个回调函数,这样你就可以在该函数中手动更新Activity来适应新配置。


    (1)Retaining an Object During a Configuration Change

    If restarting your activity requires that you recover large sets of data, re-establish a network connection, or perform other intensive operations, then a full restart due to a configuration change might be a slow user experience. Also, it might not be possible for you to completely restore your activity state with the Bundle that the system saves for you with the onSaveInstanceState() callback—it is not designed to carry large objects (such as bitmaps) and the data within it must be serialized then deserialized, which can consume a lot of memory and make the configuration change slow. 

    In such a situation, you can alleviate the burden of reinitializing your activity by retaining a Fragment when your activity is restarted due to a configuration change. This fragment can contain references to stateful objects that you want to retain.

    在这种情况下,当由于配置改变而导致你的Activity重启时,你可以通过保留一个Fragment来减少重新初始化Activity的负担。这个Fragment可以保存你想保存下来的数据的状态信息。

    When the Android system shuts down your activity due to a configuration change, the fragments of your activity that you have marked to retain are not destroyed. You can add such fragments to your activity to preserve stateful objects.

    当Android系统由于配置改变而停止你的Activity时,该Activity中被标记为保留的Fragment不会被销毁。你可以通过添加这样的Fragment来保存状态数据。

    To retain stateful objects in a fragment during a runtime configuration change:

    1. Extend the Fragment class and declare references to your stateful objects.
    2. Call setRetainInstance(boolean) when the fragment is created.
    3. Add the fragment to your activity.
    4. Use FragmentManager to retrieve the fragment when the activity is restarted.

    For example, define your fragment as follows:

    public class RetainedFragment extends Fragment {
    
        // data object we want to retain
        private MyDataObject data;
    
        // this method is only called once for this fragment
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            // retain this fragment
            setRetainInstance(true);
        }
    
        public void setData(MyDataObject data) {
            this.data = data;
        }
    
        public MyDataObject getData() {
            return data;
        }
    }

    Caution: While you can store any object, you should never pass an object that is tied to the Activity, such as a Drawable, an Adapter, a View or any other object that's associated with a Context. If you do, it will leak all the views and resources of the original activity instance. (Leaking resources means that your application maintains a hold on them and they cannot be garbage-collected, so lots of memory can be lost.)


    注意:尽管你可以保存任何的对象,但是千万不要保存跟Activity相关联的对象,比如一个Drawable,Adapter ,一个View 或者是任何其他跟Content相关联的对象。如果你保存了这样的对象,将导致原始Activity实例中的所有View和资源泄露。(资源泄露:你的应用程序依然引用着它们(那些已经被销毁的Activity),这将导致它们不能被垃圾回收,所以导致大量的内存丢失,不能再被重新利用。)

    Then use FragmentManager to add the fragment to the activity. You can obtain the data object from the fragment when the activity starts again during runtime configuration changes. For example, define your activity as follows:

    public class MyActivity extends Activity {
    
        private RetainedFragment dataFragment;
    
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);
    
            // find the retained fragment on activity restarts
            FragmentManager fm = getFragmentManager();
            dataFragment = (DataFragment) fm.findFragmentByTag(“data”);
    
            // create the fragment and data the first time
            if (dataFragment == null) {
                // add the fragment
                dataFragment = new DataFragment();
                fm.beginTransaction().add(dataFragment, “data”).commit();
                // load the data from the web
                dataFragment.setData(loadMyData());
            }
    
            // the data is available in dataFragment.getData()
            ...
        }
    
        @Override
        public void onDestroy() {
            super.onDestroy();
            // store the data in the fragment
            dataFragment.setData(collectMyLoadedData());
        }
    }

    In this example, onCreate() adds a fragment or restores a reference to it. onCreate() also stores the stateful object inside the fragment instance. 

    onDestroy() updates the stateful object inside the retained fragment instance.


    (2)Handling the Configuration Change Yourself

    If your application doesn't need to update resources during a specific configuration change and you have a performance limitation that requires you to avoid the activity restart, then you can declare that your activity handles the configuration change itself, which prevents the system from restarting your activity.

    Note: Handling the configuration change yourself can make it much more difficult to use alternative resources, because the system does not automatically apply them for you. This technique should be considered a last resort when you must avoid restarts due to a configuration change and is not recommended for most applications.

    注意:自己处理配置改变将会使使用可替代资源变得非常困难,因为系统将不会自动适配它们。当由于配置改变而你一定避免重启Activity时,应该最后才会采用该技术(自己处理配置改变),并且对于绝大多数应用程序不推荐使用该技术。

    To declare that your activity handles a configuration change, edit the appropriate <activity> element in your manifest file to include the android:configChanges attribute with a value that represents the configuration you want to handle. Possible values are listed in the documentation for the android:configChanges attribute (the most commonly used values are "orientation" to prevent restarts when the screen orientation changes and "keyboardHidden" to prevent restarts when the keyboard availability changes). You can declare multiple configuration values in the attribute by separating them with a pipe | character.

    For example, the following manifest code declares an activity that handles both the screen orientation change and keyboard availability change:

    <activity android:name=".MyActivity"
              android:configChanges="orientation|keyboardHidden"
              android:label="@string/app_name">

    Now, when one of these configurations change, MyActivity does not restart. Instead, the MyActivity receives a call to onConfigurationChanged(). This method is passed a Configuration object that specifies the new device configuration. By reading fields in the Configuration, you can determine the new configuration and make appropriate changes by updating the resources used in your interface. 

    At the time this method is called, your activity's Resources object is updated to return resources based on the new configuration, so you can easily reset elements of your UI without the system restarting your activity.

    当系统调用该方法(onConfigurationChanged()方法)时,你的Activity的资源对象就会根据最新的配置来更新,所以你可以轻而易举的重置UI元素,而避免系统重启你的Activity。

    Caution: Beginning with Android 3.2 (API level 13), the "screen size" also changes when the device switches between portrait and landscape orientation. Thus, if you want to prevent runtime restarts due to orientation change when developing for API level 13 or higher (as declared by the minSdkVersion and targetSdkVersion attributes), you must include the "screenSize" value in addition to the "orientation" value. That is, you must decalare android:configChanges="orientation|screenSize". However, if your application targets API level 12 or lower, then your activity always handles this configuration change itself (this configuration change does not restart your activity, even when running on an Android 3.2 or higher device).

    注意:从Android3.2开始,当Android设备在竖向和横向之间转换时,"ScreenSize"属性也发生改变。所以当你在API level为13及以上(用minSdkVersion 和 targetSdkVersion 指定)开发时,想要阻止因为方向改变而造成的重启时,你必须同时包含 "screenSize""orientation"两个值。也就是说你必须这样声明:android:configChanges="orientation|screenSize"。然而,当你的应用程序目标API Level 为12及以下时,你的Activity将自己处理该配置改变(该配置改变不会引用Activity重启,即使是该应用运行在Android 3.2 及上以上的设置上时,也不会重新启动Activity)。

    For example, the following onConfigurationChanged() implementation checks the current device orientation:

    @Override
    public void onConfigurationChanged(Configuration newConfig) {
        super.onConfigurationChanged(newConfig);
    
        // Checks the orientation of the screen
        if (newConfig.orientation == Configuration.ORIENTATION_LANDSCAPE) {
            Toast.makeText(this, "landscape", Toast.LENGTH_SHORT).show();
        } else if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT){
            Toast.makeText(this, "portrait", Toast.LENGTH_SHORT).show();
        }
    }

    The Configuration object represents all of the current configurations, not just the ones that have changed. Most of the time, you won't care exactly how the configuration has changed and can simply re-assign all your resources that provide alternatives to the configuration that you're handling. For example, because the Resources object is now updated, you can reset any ImageViews with setImageResource() and the appropriate resource for the new configuration is used (as described in Providing Resources).

    Notice that the values from the Configuration fields are integers that are matched to specific constants from the Configuration class. For documentation about which constants to use with each field, refer to the appropriate field in the Configuration reference.

    Remember: When you declare your activity to handle a configuration change, you are responsible for resetting any elements for which you provide alternatives. If you declare your activity to handle the orientation change and have images that should change between landscape and portrait, you must re-assign each resource to each element during onConfigurationChanged().

    记住:当你声明Activity自己处理配置改变时,你就要负责重设所有的提供可替代资源的元素。

    If you don't need to update your application based on these configuration changes, you can instead not implement onConfigurationChanged(). In which case, all of the resources used before the configuration change are still used and you've only avoided the restart of your activity. 

    However, your application should always be able to shutdown and restart with its previous state intact, so you should not consider this technique an escape from retaining your state during normal activity lifecycle. Not only because there are other configuration changes that you cannot prevent from restarting your application, but also because you should handle events such as when the user leaves your application and it gets destroyed before the user returns to it.

    不要把这种方法当作在正常的生命周期中保留Activity状态(避免重启)的一种方法,不仅仅因为有其他的一些配置改变而导致的你无法阻止的应用程序重启,而且因为你应该要处理像用户离开你的应用程序并且在返回它之前应用程序已经被销毁的情况。

    For more about which configuration changes you can handle in your activity, see the android:configChanges documentation and the Configuration class.




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