c# file directory 的基本操作

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace FileHandler
{
    class Program
    {
        static void Main(string[] args)
        {
            //string sourceFilePath = @"d:/1.jpg";
            //string destFilePath = @"c:/1.jpg";
            //CopyFile(sourceFilePath, destFilePath);//复制文件
            //string directoryPath = @"c:/1";
            //CreateDirectory(directoryPath);//创建文件夹
            //DelDirectory(directoryPath);//删除文件夹
            //string filePath = @"c:/1.txt";
            //CreateFile(filePath);//创建文件夹
            //AppendTextToExistFile(filePath);//给现有文件添加信息
            //DelFile(filePath);//删除文件夹
            string filePath = @"c:/1.txt";
            AppendTextToCreateFile(filePath);
        }
        /// <summary>
        /// 创建文件并添加信息
        /// </summary>
        /// <param name="filePath"></param>
        private static void AppendTextToCreateFile(string filePath)
        {
            using (StreamWriter sw = File.CreateText(filePath))
            {
                sw.WriteLine("This");
                sw.WriteLine("is Extra");
                sw.WriteLine("Text");
            }
        }
        /// <summary>
        /// 给现有文件添加信息
        /// </summary>
        /// <param name="filePath"></param>
        private static void AppendTextToExistFile(string filePath)
        {
            using (StreamWriter sw = File.AppendText(filePath))
            {
                sw.WriteLine("This");
                sw.WriteLine("is Extra");
                sw.WriteLine("Text");
            } 
        }
        /// <summary>
        /// 删除文件夹
        /// </summary>
        /// <param name="filePath"></param>
        private static void DelFile(string filePath)
        {
            if (File.Exists(filePath))
            {
                File.Delete(filePath);
            }
        }
        /// <summary>
        /// 创建文件
        /// </summary>
        /// <param name="filePath"></param>
        private static void CreateFile(string filePath)
        {
            if (!File.Exists(filePath))
            {
                File.Create(filePath);
            }
        }
        /// <summary>
        /// 创建文件夹
        /// </summary>
        private static void CreateDirectory(string directoryPath)
        {
            if (!Directory.Exists(directoryPath))
            {
                Directory.CreateDirectory(directoryPath);
            }
        }
        /// <summary>
        /// 删除文件夹
        /// </summary>
        /// <param name="directoryPath"></param>
        private static void DelDirectory(string directoryPath)
        {
            if (Directory.Exists(directoryPath))
            {
                Directory.Delete(directoryPath);
            }
        }
        /// <summary>
        /// 复制文件
        /// </summary>
        /// <param name="sourceFilePath"></param>
        /// <param name="destFilePath"></param>
        private static void CopyFile(string sourceFilePath,string destFilePath)
        {
            if (File.Exists(sourceFilePath))//源文件存在
            {
                if (File.Exists(destFilePath))//目标文件存在
                {
                    File.Copy(sourceFilePath, destFilePath, true);//覆盖
                }
                else//目标文件不存在
                {
                    File.Copy(sourceFilePath, destFilePath, false);//拷贝
                }
            }
        }
    }
}


评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值