一个操作线程的类

下面是一个操作线程的类,具体的参数可以修改.可以利用属性来返回值.

using  System;
using  System.Threading;
using  System.IO;

namespace  IconMes.ReadFile
{
    
/// <summary>
    
/// ThreadClass 的摘要说明。
    
/// </summary>

    public class ThreadClass
    
{
        
public ThreadClass(string folder,string type,int time)
        
{
            
//
            
// TODO: 在此处添加构造函数逻辑
            
//

            blnIsStopped 
= true;
            blnSuspended 
= false;
            blnStarted 
= false;
            _folder 
= folder;
            _type 
= type;
            _readTime 
= time;
        }


        
private Thread thdSubThread = null;
        
private Mutex mUnique = new Mutex();
        
private bool blnIsStopped;
        
private bool blnSuspended;
        
private bool blnStarted;

        
private string _folder;
        
private string _type;
        
private int _readTime;

        
public bool IsStopped
        
{
            
get
            

                
return blnIsStopped; 
            }

        }


        
public bool IsSuspended
        
{
            
get
            

                
return blnSuspended;
            }

        }


        
public string Folder
        
{
            
get
            
{
                
return _folder;
            }

        }


        
public string Type
        
{
            
get
            
{
                
return _type;
            }

        }


        
public int ReadTime
        
{
            
get
            
{
                
return _readTime;
            }

        }


        
public void Start()
        
{
            
if!blnStarted )
            
{
                thdSubThread 
= new Thread( new ThreadStart( ReadThread ) );
                blnIsStopped 
= false;
                blnStarted 
= true;
                thdSubThread.Start();
            }

        }



        
public void Stop()
        
{
            
if( blnStarted )
            
{
                
if( blnSuspended )
                
{
                    Resume();
                }

                blnStarted 
= false;
                blnIsStopped 
= true;
                thdSubThread.Join();
            }

        }


        
public void Suspend()
        
{
            
if( blnStarted && !blnSuspended )
            
{
                blnSuspended 
= true;
                mUnique.WaitOne();
            }

        }


        
public void Resume()
        
{
            
if( blnStarted && blnSuspended )
            
{
                blnSuspended 
= false;
                mUnique.ReleaseMutex();
            }

        }


        
public void Dispose()

        
{
            Stop();
            GC.SuppressFinalize(
this);
        }


        
private void ReadThread()
        
{
            StreamWriter myWriter
=null;         
            
do
            
{
                mUnique.WaitOne();
                mUnique.ReleaseMutex();
                
try
                
{
                    myWriter
=new StreamWriter(@"E:IconMes.ReadFileinDebugaa"+_type+".txt",true);
                    myWriter.WriteLine(DateTime.Now.ToString());
                    myWriter.Close();
                }

                
catch{};
                Thread.Sleep(_readTime);
            }
while( blnIsStopped == false );
        }

    }

}

调用的部分代码,此处为多线程:

ThreadClass[] readThread;

for ( int  i = 0 ;i < ds1.Tables[ 0 ].Rows.Count;i ++ )
            
{
                readThread[i] 
= new ThreadClass(ds1.Tables[0].Rows[i]["Folder"].ToString(),ds1.Tables[0].Rows[i]["Type"].ToString(),Convert.ToInt32(ds1.Tables[0].Rows[i]["Time"].ToString()));
                readThread[i].Start();
            }
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