WPF 字典与Json互转

 转换的类

class Base64Converter
    {
        public static string ConverBase64(string sourceString, int encode = 3)
        {
            string res = string.Empty;
            if (sourceString.Trim().Length == 0)
            {
                res = "源字符串不能为空";
            }
            try
            {
                string[] encodeList = new string[] { "ASCII", "Unicode", "UTF-8", "GBK" };
                Encoding encoding = Encoding.GetEncoding(encodeList[encode]);
                byte[] buffer = encoding.GetBytes(sourceString.Trim());
                res = Convert.ToBase64String(buffer, Base64FormattingOptions.None);
            }
            catch (Exception ex)
            {
                res = $"转换为Base64时出错:【{ex.Message}】";
            }
            return res;
        }

        public static string FromBase64string(string sourceString, int encode = 3)
        {
            string res = string.Empty;
            if (sourceString.Trim().Length == 0)
            {
                res = "Base64字符串不能为空";
            }
            try
            {
                string[] encodeList = new string[] { "ASCII", "Unicode", "UTF-8", "GBK" };
                Encoding encoding = Encoding.GetEncoding(encodeList[encode]);
                byte[] buffer = Convert.FromBase64String(sourceString);
                res = encoding.GetString(buffer);
            }
            catch (Exception ex)
            {
                res = $"还原字符串时出错:【{ex.Message}】";
            }
            return res;
        }

    }

转换测试 

using System.Collections.Generic;
using Newtonsoft.Json;


private void Base64Do()
        {
            /*模拟云渲染传过来的参数*/
            Dictionary<string, string> data = new Dictionary<string, string>();
            data.Add("userName", "user011");
            data.Add("accessToken", "asdasdlklklliuoijklj123zxc");
            /*模拟云渲染传过来的参数*/
            string dataJson = JsonConvert.SerializeObject(data);
            string base64Str = Base64Converter.ConverBase64(dataJson);

            Console.WriteLine("转成的base64:" + base64Str);
            /*模拟base64解密*/
            string res = Base64Converter.FromBase64string(base64Str);
            /*模拟base64解密*/
            Dictionary<string, string> resDic = JsonConvert.DeserializeObject<Dictionary<string, string>>(res);
            foreach (var item in resDic)
            {
                Console.WriteLine("转回字典:" + item.Key + " " + item.Value);
            }
        }

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

czlearnunity3d

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值