S-Nim
Time Limit: 5000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)
Total Submission(s): 6364 Accepted Submission(s): 2712
Problem Description
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player's last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
Input
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.
Output
For each position: If the described position is a winning position print a 'W'.If the described position is a losing position print an 'L'. Print a newline after each test case.
Sample Input
2 2 5 3 2 5 12 3 2 4 7 4 2 3 7 12 5 1 2 3 4 5 3 2 5 12 3 2 4 7 4 2 3 7 12 0
Sample Output
LWW WWL
Source
题意:多组测试数据 ,输入 k个集合S的元素,m种情况,m种(L堆,每堆hi个)。
若存在移动某堆能到达一个必败点,则该点为必胜点,输出W
必败点指无论怎么移动都只能到达必胜点,输出L。
分析:SG函数
每堆看做一个子游戏,求出每堆的SG值,全部异或得到结果。
#include <iostream>
#include <cstdio>
#include <cstring>
#include <stack>
#include <queue>
#include <map>
#include <set>
#include <vector>
#include <cmath>
#include <algorithm>
using namespace std;
const double eps = 1e-6;
const double pi = acos(-1.0);
const int INF = 1e9;
const int MOD = 1e9+7;
#define ll long long
#define CL(a,b) memset(a,b,sizeof(a))
#define lson (i<<1)
#define rson ((i<<1)|1)
#define N 10010
int s[110],k;
int sg[N];
bool Hash[N];
string ans;
void SG(int k)
{
CL(sg, 0);
for(int i=1; i<=N; i++)
{
CL(Hash, 0);
for(int j=0; j<k; j++)
if(i - s[j] >= 0)
Hash[sg[i-s[j]]] = 1;
for(int j=0; j<=N; j++)
if(!Hash[j])
{
sg[i] = j;
break;
}
}
}
int main()
{
int n,m,x;
while(scanf("%d",&k),k)
{
ans = "";
for(int i=0; i<k; i++)
scanf("%d",&s[i]);
sort(s, s+k);
SG(k);
scanf("%d",&n);
for(int i=0; i<n; i++)
{
scanf("%d",&m);
int res = 0;
for(int j=0; j<m; j++)
{
scanf("%d",&x);
res ^= sg[x];
}
ans += res?"W":"L";
}
cout<<ans<<endl;
}
return 0;
}