成员变量不光可以用基本类型,还可以用任何一种类
package demo03;
//游戏当中的英雄角色类
public class Hero {
private String name;//英雄名字
private int age;//英雄年龄
private Weapon weapon;//武器
public Hero() {
}
public Hero(String name, int age, Weapon weapon) {
this.name = name;
this.age = age;
this.weapon = weapon;
}
public void attact(){
System.out.println("年龄为"+age+"的"+name+"用"+weapon.getCode()+"攻击敌方");
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public Weapon getWeapon() {
return weapon;
}
public void setWeapon(Weapon weapon) {
this.weapon = weapon;
}
}
package demo03;
public class Weapon {
private String code;//武器的代号
public Weapon() {
}
public Weapon(String code) {
this.code = code;
}
public String getCode() {
return code;
}
public void setCode(String code) {
this.code = code;
}
}
package demo03;
public class DemoMain {
public static void main(String[] args) {
//创建一个英雄
Hero hero=new Hero();
hero.setName("张艺兴");
hero.setAge(26);
//创建一个武器对象
Weapon weapon=new Weapon("平衡");
//为英雄配套武器
hero.setWeapon(weapon);
//年龄为26的张艺兴用平衡攻击敌方
hero.attact();
}
}