gorm 简单应用
创建数据库testdb:
create database testdb;
use testdb;
创建三张数据库表:
CREATE TABLE `user` (
`id` BIGINT NOT NULL AUTO_INCREMENT,
`name` VARCHAR(20) DEFAULT NULL,
`password` LONGTEXT,
PRIMARY KEY (`id`)
);
CREATE TABLE `permission` (
`id` bigint NOT NULL AUTO_INCREMENT,
`info` longtext,
PRIMARY KEY (`id`)
);
CREATE TABLE `user_permission` (
`id` bigint NOT NULL AUTO_INCREMENT,
`user_id` bigint DEFAULT NULL,
`permission_id` bigint DEFAULT NULL,
PRIMARY KEY (`id`)
);
三张表如下:
使用gorm创建数据库链接
package main
import (
"fmt"
"gorm.io/driver/mysql"
"gorm.io/gorm"
"gorm.io/gorm/schema"
)
var DB *gorm.DB
func init() {
url := "127.0.0.1"
database := "testdb"
port := "3306"
username := "xxxx"
password := "xxxx"
//dsn := "xxxx:xxxx@tcp(127.0.0.1:3306)/test_db?charset=utf8mb4&parseTime=True&loc=Local"
dsn := username + ":" + password + "@tcp(" + url + ":" + port + ")/" + database + "?charset=utf8mb4&parseTime=True&loc=Local"
var err error
DB, err = gorm.Open(mysql.Open(dsn), &gorm.Config{
NamingStrategy: schema.NamingStrategy{
//TablePrefix: "", // table name prefix, table for `User` would be `t_users`
SingularTable: true, // use singular table name, table for `User` would be `user` with this option enabled
//NoLowerCase: true, // skip the snake_casing of names
//NameReplacer: strings.NewReplacer("CID", "Cid"), // use name replacer to change struct/field name before convert it to db name
},
})
if err != nil {
panic(err)
}
const RunMode = "dev"
if RunMode == "dev" {
DB = DB.Debug()
}
}
创建对应模型
type User struct {
ID int `gorm:"primaryKey"`
Name string `gorm:"type:varchar(20);"`
Password string
}
func (User) TableName() string {
return "user"
}
type Permission struct {
ID int `gorm:"primaryKey"`
Info string
}
func (Permission) TableName() string {
return "permission"
}
type UserPermission struct {
ID int `gorm:"primaryKey"`
UserID int
PermissionID int
}
func (UserPermission) TableName() string {
return "user_permission"
}
AutoMigrate 可自动根据model创建表
err := DB.AutoMigrate(User{}, Permission{}, UserPermission{})
if err != nil {
panic(err)
}
插入数据
func InsertUsers() error {
users := []User{
{Name: "张三", Password: "123456"},
{Name: "李四", Password: "123456"},
{Name: "王二麻子", Password: "123456"},
{Name: "赵三狗子", Password: "123456"},
{Name: "李大旁提", Password: "123456"},
}
return DB.Create(users).Error
}
func InsertUserPermissions() error {
up := []UserPermission{
{UserID: 1, PermissionID: 1},
{UserID: 1, PermissionID: 2},
{UserID: 1, PermissionID: 3},
{UserID: 1, PermissionID: 4},
{UserID: 2, PermissionID: 2},
{UserID: 3, PermissionID: 3},
{UserID: 4, PermissionID: 4},
}
return DB.Create(up).Error
}
func InsertPermissions() error {
perm := []Permission{
{ID: 1, Info: "修改相册"},
{ID: 2, Info: "创建相册"},
{ID: 3, Info: "删除相册"},
{ID: 4, Info: "查看相册"},
}
return DB.Create(perm).Error
}
更新数据,未发现批量更新一组数据的API
func UpdateUserPasswordByCondition(name, NewPassword string) error {
// UPDATE `user` SET `password`='9999999' WHERE name = '张三'
return DB.Model(User{}).Debug().
Where("name = ?", "张三").
Update("password", NewPassword).Error
}
func UpdateUserForID(id int) error {
// UPDATE `user` SET `password`='123456' WHERE `id` = 1
return DB.Debug().Model(&User{ID: id}).Update("password", "123456").Error
}
func UpdateUsersPasswordOfAll() error {
// UPDATE `user` SET `password`=''
DB.AllowGlobalUpdate = true // 开启全局更新,出了当前作用域,则自动关闭
return DB.Debug().Model(&User{}).Update("password", "").Error
}
func UpdateUsers() error { // 更新一批数据,
users, err := SelectUsers()
if err != nil {
return err
}
for i := range users {
users[i].Password += "_123"
err1 := DB.Updates(&users[i]).Error
if err == nil {
err = err1
}
}
return err
}
// UpdateUsersForArray 暂时没有发现直接更新一批数据的API,只可以根据指定的条件,更新表中多行数据
func UpdateUsersForArray() error { // TODO 不支持的操作
users, err := SelectUsers()
if err != nil {
return err
}
for i := range users {
users[i].Password += "_123"
}
return DB.Updates(&users).Debug().Error
}
删除数据
func DeleteUserById(id int) error {
return DB.Delete(User{ID: id}).Error
}
查询数据
func SelectUsers() (users []User, err error) {
err = DB.Find(&users).Error
return users, err
}
复杂查询,个人不习惯构造复杂的orm结构,所以直接使用原生的sql来写
func SelectUserNameAndPermissionInfoById(id int) []UserPerInfo {
/*
# 查询用户ID为1 的用户名,和其所有权限信息
SELECT u.name,p.info FROM user AS u
LEFT JOIN user_permission AS up ON up.user_id = u.id
LEFT JOIN permission AS p ON up.permission_id = p.id
WHERE u.id = 1;
*/
var upi []UserPerInfo
sql := "SELECT u.name,p.info FROM `user` AS u " +
"LEFT JOIN user_permission AS up ON up.user_id = u.id " +
"LEFT JOIN permission AS p ON up.permission_id = p.id " +
"WHERE u.id = ?"
DB.Raw(sql, id).Scan(&upi)
return upi
}
left join 的方式不会忽略左表的数据
SELECT u.name,p.info FROM user AS u
LEFT JOIN user_permission AS up ON up.user_id = u.id
LEFT JOIN permission AS p ON up.permission_id = p.id
WHERE u.id = 1;
from 后跟多张表的方式则忽略所有NULL数据
SELECT u.name, p.info
FROM
`user` AS u, permission AS p, user_permission AS up
WHERE
u.id = up.user_id AND p.id = up.permission_id AND u.id = 1;
零值处理,零值状态不参与更新
type Zero struct {
ID int
State int
}
err := DB.AutoMigrate(Zero{})
if err != nil {
panic(err)
}
DB.Create(&Zero{State: 1})
DB.Updates(&Zero{ID:1,State: 0})
zero := &Zero{}
DB.First(zero)
fmt.Println(zero) // &{1 1} 未更新
解决方式1,使用指针定义字段类型
type Zero struct {
ID int
State *int
}
err := DB.AutoMigrate(Zero{})
if err != nil {
panic(err)
}
s := new(int)
*s = 1
DB.Create(&Zero{State: s})
DB.Updates(&Zero{ID: 1, State: new(int)})
zero := &Zero{}
DB.First(zero)
fmt.Println(zero) // &{3 0x40001c9220}
解决方式2,使用sql基础库提供的空值类型
type Zero struct {
ID int
State *sql.NullInt64
}
err := DB.AutoMigrate(Zero{})
if err != nil {
panic(err)
}
s := new(int)
*s = 1
DB.Create(&Zero{State: sql.NullInt64{
Int64: 1,
Valid: true,
}})
DB.Updates(&Zero{ID: 1, State: sql.NullInt64{
Int64: 0,
Valid: true,
}})
zero := &Zero{}
DB.First(zero)
fmt.Println(zero) //&{1 {0 true}}