最近学了虚拟机的课程,老师给的作业是要求动态演示一种数据结构或者算法。之前还没有这方面的基础,所以选择了一个比较简单的选择排序来作为作业。实现起来并不难,只要把大体的界面搭好,然后把绘制节点,绘制数据,重绘,绘制箭头还有交换节点等函数写好,再写算法的逻辑,运用上刚才所写的函数,然后创建线程来循环实现就可以了。下面是本次作业的源代码。
Demo.java
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Image;
public class Demo extends Canvas
{
private final int NO_START = -1;
private final int HAS_START = 0;
private final int HAS_OVER = 1;
private final int BX = 20;
private final int BY = 20;
private int DX = 30;
private final int DY = 15;
private final int WIDTH = 20;
private final int HEIGHT = 30;
private int m_nNum;
private int m_nIIndex;
private int m_nJIndex;
private int m_nTemp;
//private int m_nLast;
private int m_nCur;
private String m_sOldData;
private char[] m_sData = new char[12];
private int m_nStatus = -1;
private boolean m_bSortType = true;
private Graphics m_Graph;
private Graphics m_offG;
private Image m_offImg;
public void paint(Graphics g)//根据状态值m_nStatus来绘图,并且通过m_nIIndex,m_nJIndex和m_nTemp来控制箭头
{
this.m_offG.clearRect(0, 0, getSize().width, getSize().height);
switch (this.m_nStatus)
{
case -1:
break;
case 0:
drawData(false, this.m_offG);
for (int i = 1; i < this.m_nNum + 1; i++)
{
if (this.m_nCur == i)
continue;
Color color;
if ((i != this.m_nIIndex) && (i != this.m_nJIndex))
color = Color.black;
else
color = Color.yellow;
drawNode(this.m_sData[i], i, 10, getBackground(), color, this.m_offG);
}
if (this.m_nIIndex <= this.m_nNum){
drawArrow('i', this.m_nIIndex, 10, Color.red, this.m_offG);
}
if ((this.m_nJIndex > this.m_nIIndex) && (this.m_nJIndex <= this.m_nNum)) {
drawArrow('j', this.m_nJIndex, 10, Color.red, this.m_offG);
}
if ((this.m_nTemp >= 1) && (this.m_nTemp <= this.m_nNum)){
drawArrow1('t', this.m_nTemp, 10, Color.green, this.m_offG);
}
g.drawImage(this.m_offImg, 0, 0, this);
break;
case 1:
drawData(true, this.m_offG);
g.drawImage(this.m_offImg, 0, 0, this);
break;
}
}
public int proceed(int nStep)//这是算法执行的主要逻辑,其中case中的值要与Applet1.java中的showSource的nStep相对应起来
{ //这里的逻辑主要是简单的选择排序
int nextStep = -1;
//int j = 0;
switch (nStep)
{
case -1:
this.m_nStatus = 0;
nextStep = 0;
break;
case 0:
nextStep = 2;
this.m_nIIndex = 0;
break;
case 2:
this.m_nIIndex += 1;
if (this.m_nIIndex > this.m_nNum)
nextStep = 10;
else
nextStep = 3;
break;
case 3:
this.m_nTemp = this.m_nIIndex;
this.m_nJIndex = this.m_nIIndex;
nextStep = 4;
break;
case 4:
this.m_nJIndex += 1;
if (this.m_nJIndex <= this.m_nNum)
nextStep = 5;
else
nextStep = 7;
break;
case 5:
//j = this.m_nJIndex;
for (int i = 0; i < 3; i++)
{ //显示一下动态效果
drawNode(this.m_sData[this.m_nTemp], this.m_nTemp, 10, Color.red, Col