按照描述轨迹做出几何图像。参照此类方式可制作多种动态数学几何图形。
代码可以优化,如有错误自行修正
前台
<Window x:Class="DT_8.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:DT_8"
mc:Ignorable="d"
Title="MainWindow" Height="750" Width="1000">
<Grid x:Name="maiGrid">
<Canvas x:Name="mainBox"/>
</Grid>
</Window>
后台
using System;
using System.Threading;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace DT_8
{
public partial class MainWindow : Window
{
private TextBox[] input = new TextBox[2];
private Storyboard story_circle, story_arc, story_x, story_y;
private LineGeometry line;
private double delay = 8;
private double partition = 2;
private TranslateTransform translate;
private Polyline polyline;
private Thread thread;
private Button[] button = new Button[2];
public MainWindow()
{
InitializeComponent();
polyline = new Polyline()
{
Stroke = Brushes.Red,
StrokeThickness = 1
};
Canvas.SetLeft(polyline, 700);
Canvas.SetTop(polyline, 350);
Draw_Init(mainBox);
string[] btn_text = new string[] { "开始", "清除" };
string[] input_text = new string[] { "时间系数(毫秒):","绘制速率(毫秒):"};
for (int i = 0; i < 2; i++)
{
button[i] = new Button()
{
Width = 80,
Height = 25,
Content = btn_text[i],
Margin = new Thickness(0, 0, 850, 550-i*60),
Tag = i
};
button[i].Click += Button_Click;
maiGrid.Children.Add(button[i]);
TextBlock label = new TextBlock()
{
Text = input_text[i],
Margin = new Thickness(10, 200+i*45, 850, 450 - i * 45),
};
maiGrid.Children.Add(label);
input[i] = new TextBox()
{
Width = 80,
Height = 20,
Margin = new Thickness(10, 200 + i * 40, 850, 450 - i * 40),
};
input[i].Text = i == 0 ? "2" : "8";
maiGrid.Children.Add(input[i]);
}
}
private void Button_Click(object sender, RoutedEventArgs e)
{
Button pL = (Button)sender;
polyline.Points.Clear();
if ((int)pL.Tag == 0)
{
if (string.IsNullOrEmpty(input[0].Text))
{
MessageBox.Show("时间系数 必须输入");
return;
}
if (string.IsNullOrEmpty(input[1].Text))
{
MessageBox.Show("绘制速率 必须输入");
return;
}
try
{
partition = int.Parse(input[0].Text);
}
catch
{
MessageBox.Show("时间系数 输入错误");
return;
}
try
{
delay = int.Parse(input[1].Text);
}
catch
{
MessageBox.Show("绘制速率 输入错误");
return;
}
if (partition <= 0)
{
MessageBox.Show("时间系数 必须大于0");
return;
}
if (delay <= 0)
{
MessageBox.Show("绘制速率 必须大于0");
return;
}
mainBox.Children.Clear();
mainBox.UnregisterName("Arc_Move");
mainBox.UnregisterName("MyTranslateTransform");
mainBox.UnregisterName("Line_Move");
Draw_Init(mainBox);
button[0].IsEnabled = false;
button[1].IsEnabled = false;
thread = new Thread(Modify_Draw);
thread.Start();
story_circle.Begin(this, true);
story_arc.Begin(this, true);
story_x.Begin(this, true);
story_y.Begin(this, true);
}
}
private void Modify_Draw()
{
while (true)
{
this.Dispatcher.Invoke(DispatcherPriority.Normal, (ThreadStart)delegate ()
{
polyline.Points.Add(new Point(translate.X+ line.EndPoint.X-100, translate.Y+ line.EndPoint.Y-50));
});
Thread.Sleep(5);
}
}
public void Draw_Init(Canvas obj)
{
Canvas box_view = new Canvas()
{
Width = 800,
Height = 600,
};
Canvas.SetLeft(box_view, 100);
Canvas.SetTop(box_view,50);
obj.Children.Add(box_view);
Draw_Line(box_view, new Point(100, 300), new Point(700, 300), Colors.LightSlateGray, 1);
Draw_Line(box_view, new Point(400, 0), new Point(400,600), Colors.LightSlateGray, 1);
for (int i = 0; i < 7; i++)
{
Draw_Line(obj, new Point(200 + i * 100, 350 - 5), new Point(200 + i * 100, 350 + 5), Colors.Black, 1);
Draw_Line(obj, new Point(495, 50+i * 100), new Point(505, 50+i * 100), Colors.Black, 1);
string nx = (i-3) != 0 ? (i-3) + "x" : "0";
string ny = (3-i) != 0 ? (3-i) + "y" : "";
TextBlock num_x = new TextBlock()
{
FontSize = 12,
FontWeight = FontWeights.Bold,
FontStyle = FontStyles.Oblique,
Text = nx,
Opacity = 0.2
};
Canvas.SetLeft(num_x, 195 + i * 100);
Canvas.SetTop(num_x,355);
obj.Children.Add(num_x);
TextBlock num_y = new TextBlock()
{
FontSize = 12,
FontWeight = FontWeights.Bold,
FontStyle = FontStyles.Oblique,
Text = ny,
Opacity = 0.2
};
Canvas.SetLeft(num_y, 505);
Canvas.SetTop(num_y, 45+i*100);
obj.Children.Add(num_y);
}
obj.Children.Add(polyline);
Path path_border = new Path()
{
Stroke = Brushes.LightSlateGray,
StrokeThickness = 1,
Data = Geometry.Parse("M 0,0 A 300,300 45 1 1 0,1 Z")
};
Canvas.SetLeft(path_border, 100);
Canvas.SetTop(path_border, 300);
box_view.Children.Add(path_border);
Path path_box = new Path()
{
StrokeThickness = 1,
Data = Geometry.Parse("M 0,0 A 200,200 45 1 0 0,1 Z")
};
Canvas.SetLeft(path_box, 600);
Canvas.SetTop(path_box, 300);
box_view.Children.Add(path_box);
Canvas move_block = new Canvas()
{
Width = 100,
Height = 100
};
Canvas.SetLeft(move_block, 150);
Canvas.SetTop(move_block, 250);
box_view.Children.Add(move_block);
Path arc_centre = new Path()
{
Fill = Brushes.Black,
Data = Geometry.Parse("M 0, 0 A 5, 5 45 1 1 0, 1 Z")
};
Canvas.SetLeft(arc_centre, 445);
Canvas.SetTop(arc_centre,50);
move_block.Children.Add(arc_centre);
Path arc_move = new Path()
{
Fill = Brushes.Black
};
EllipseGeometry arc_elips = new EllipseGeometry()
{
Center = new Point(200,50),
RadiusX = 5,
RadiusY = 5,
};
arc_move.Data = arc_elips;
Canvas.SetLeft(arc_move, 350);
Canvas.SetTop(arc_move, 0);
obj.RegisterName("Arc_Move", arc_elips);
move_block.Children.Add(arc_move);
Path path_center = new Path()
{
Stroke = Brushes.Blue,
StrokeThickness = 1,
Data = Geometry.Parse("M 200,50 A 100,100 45 1 1 200,49 Z")
};
Canvas.SetLeft(path_center, 350);
Canvas.SetTop(path_center,0);
move_block.Children.Add(path_center);
translate = new TranslateTransform()
{
X = 0,
Y = 0
};
obj.RegisterName("MyTranslateTransform", translate);
TransformGroup group = new TransformGroup();
group.Children.Add(translate);
move_block.RenderTransform = group;
story_x = new Storyboard();
story_y = new Storyboard();
PathGeometry geometry = new PathGeometry()
{
Figures = PathFigureCollection.Parse("M 0,0 A 200,200 45 1 0 0,1 Z")
};
Set_AnimationPath(geometry, "MyTranslateTransform", "X", PathAnimationSource.X, story_x);
Set_AnimationPath(geometry, "MyTranslateTransform", "Y", PathAnimationSource.Y, story_y);
line = new LineGeometry()
{
StartPoint = new Point(100, 50), EndPoint = new Point(200,50)
};
Path path_line = new Path()
{
Stroke = Brushes.Black,
StrokeThickness = 1,
Data = line
};
Canvas.SetLeft(path_line, 350);
Canvas.SetTop(path_line,0);
obj.RegisterName("Line_Move", line);
move_block.Children.Add(path_line);
story_circle = new Storyboard();
story_arc = new Storyboard();
PathGeometry pathGeometry = new PathGeometry()
{
Figures = PathFigureCollection.Parse("M 200,50 A 100,100 45 1 1 200,49 Z")
};
Set_Locus(obj, pathGeometry, "Line_Move", "EndPoint", story_circle);
Set_Locus(obj, pathGeometry, "Arc_Move", "Center", story_arc);
}
private void Set_Locus(Canvas obj, PathGeometry geo, string targetname, string value, Storyboard storyboard)
{
PointAnimationUsingPath pointAnimationUsingPath = new PointAnimationUsingPath()
{
Duration = new Duration(TimeSpan.FromSeconds(delay / partition)),
RepeatBehavior = RepeatBehavior.Forever,
};
PathGeometry pathGeometry = geo;
pointAnimationUsingPath.PathGeometry = pathGeometry;
Storyboard.SetTargetName(pointAnimationUsingPath, targetname);
Storyboard.SetTargetProperty(pointAnimationUsingPath, new PropertyPath(value));
storyboard.Children.Add(pointAnimationUsingPath);
storyboard.Begin(obj, true);
storyboard.Pause(obj);
}
private void Set_AnimationPath(PathGeometry geo, string targetname, string value, PathAnimationSource source, Storyboard storyboard)
{
DoubleAnimationUsingPath usingPath = new DoubleAnimationUsingPath()
{
Duration = new Duration(TimeSpan.FromSeconds(delay)),
Source = source,
};
usingPath.PathGeometry = geo;
Storyboard.SetTargetName(usingPath, targetname);
Storyboard.SetTargetProperty(usingPath, new PropertyPath(value));
storyboard.Children.Add(usingPath);
storyboard.Completed += Story_Completed;
}
private void Story_Completed(object sender, EventArgs e)
{
Thread.Sleep(10);
story_circle.Stop(this);
story_arc.Stop(this);
thread.Abort();
button[0].IsEnabled = true;
button[1].IsEnabled = true;
}
private void Draw_Line(Canvas obj, Point begin, Point end, Color stroke, double thickness)
{
LineGeometry line = new LineGeometry()
{
StartPoint = begin,
EndPoint = end
};
Path line_path = new Path() { Stroke = new SolidColorBrush(stroke), StrokeThickness = thickness, Data = line };
obj.Children.Add(line_path);
}
}
}