公式公式,公式的水题。。。。
#include<cstdio>
#include<cmath>
#include<cstdlib>
#include<algorithm>
using namespace std;
#define pi acos(-1.0)
#define eps 1e-8
struct TPoint
{
double al,bk;
}p1,p2,p3;
double getangle(TPoint a,TPoint b)
{
double al=fabs(a.al-b.al)*pi/180;
while(al>=2*pi) al-=2*pi;
if(al>=pi) al=2*pi-al;
a.bk*=pi/180;
b.bk*=pi/180;
return cos(a.bk)*cos(b.bk)*cos(al)+sin(a.bk)*sin(b.bk);
}
int main()
{
int re,ri;
double ju,wu,r=10000;
scanf("%d", &re);
for(ri=1;ri<=re;ri++)
{
scanf("%lf%lf",&p1.al,&p1.bk);
scanf("%lf%lf",&p2.al,&p2.bk);
scanf("%lf%lf",&p3.al,&p3.bk);
double ang1,ang2,ang3,l1,l2,l3,a,b,c;
ang1=getangle(p1,p2);//cos
ang2=getangle(p1,p3);
ang3=getangle(p2,p3);
a=sqrt(1-ang1*ang1); //sin
b=sqrt(1-ang2*ang2);
c=sqrt(1-ang3*ang3);
double h1,h2,h3;
h1=(ang1-ang2*ang3)/(b*c);
h2=(ang2-ang1*ang3)/(a*c);
h3=(ang3-ang1*ang2)/(a*b);
double h;
h=acos(h1)+acos(h2)+acos(h3);
double w=h*180/pi;
printf("%.2f\n",w);
}
return 0;
}