在Dialog.java类中,有几行代码是关乎UI线程的操作的,拿出来研究一下,呵呵
private final Thread mUiThread ;
private final Handler mHandler = new Handler();// 只在下面用了一次而已
private final Runnable mDismissAction = new Runnable() {
public void run() {
dismissDialog();
}
};
/**
* Dismiss this dialog, removing it from the screen. This method can be
* invoked safely from any thread. Note that you should not override this
* method to do cleanup when the dialog is dismissed, instead implement
* that in {@link #onStop}.
*/
public void dismiss() {
if (Thread.currentThread() != mUiThread) {
mHandler.post(mDismissAction);
} else {
mDismissAction.run();
}
}
/**
* Create a Dialog window that uses a custom dialog style.
*
* @param context The Context in which the Dialog should run. In particular, it
* uses the window manager and theme from this context to
* present its UI.
* @param theme A style resource describing the theme to use for the
* window. See <a href="{@docRoot}guide/topics/resources/available-resources.html#stylesandthemes">Style
* and Theme Resources</a> for more information about defining and using
* styles. This theme is applied on top of the current theme in
* <var>context</var>. If 0, the default dialog theme will be used.
*/
public Dialog(Context context, int theme) {
mContext = new ContextThemeWrapper(
context, theme == 0 ? com.android.internal.R.style.Theme_Dialog : theme);
mWindowManager = (WindowManager)context.getSystemService("window");
Window w = PolicyManager.makeNewWindow(mContext);
mWindow = w;
w.setCallback(this);
w.setWindowManager(mWindowManager, null, null);
w.setGravity(Gravity.CENTER);
mUiThread = Thread.currentThread();
mListenersHandler = new ListenersHandler(this);
}
我猜想,这个像对话框这种控件是只允许在UI主线程内操作的,也就是说只能由UI主线程来控制显示或消失等等,
那么有些对话框不依赖于Activity也就不容易找到UI主线程,所以就得需要把它的新线程的操作并入UI主线程中去完成,
也就是mHandler.post(mDismissAction);
那么主线程从哪来的呢?就在Dialog的构造里找到的,mUiThread = Thread.currentThread();
这依赖于制造这个Dialog的地方的性质。
只是我的猜想,如果有人觉得可以再分析一下,欢迎讨论,敬请指教,谢啦