题目:
http://poj.org/problem?id=3468
题意:
给定一个序列,有两种操作:
1. Q a b询问[a,b]区间内元素和
2. C a b c把区间[a,b]内的元素全部加上c
思路:
线段树区间更新模板题,用splay来找虐了。。。旋转某个节点前,要把它所有的祖先节点都往下更新,旋转节点时也要让节点向下更新。最后,这个题,用单旋过的很愉快,用双旋卡着时间过。。。
#include <iostream>
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <cmath>
using namespace std;
#define key_val son[son[root][1]][0]
typedef long long ll;
const int N = 100010, INF = 0x3f3f3f3f, MOD = 1000000;
int son[N][2], pre[N], siz[N];
ll key[N], val[N], lazy[N];
int root, num, cas;
int arr[N];
int n, m;
void new_node(int &x, int fa, int v)
{
x = ++num;
pre[x] = fa, key[x] = val[x] = v;
siz[x] = 1, lazy[x] = 0;
son[x][0] = son[x][1] = 0;
}
void push_up(int x)
{
siz[x] = siz[son[x][0]] + siz[son[x][1]] + 1;
val[x] = key[x] + lazy[x] + val[son[x][0]] + val[son[x][1]];
}
void push_down(int x)
{
if(lazy[x])
{
key[x] += lazy[x];
lazy[son[x][0]] += lazy[x], lazy[son[x][1]] += lazy[x];
val[son[x][0]] += siz[son[x][0]] * lazy[x];
val[son[x][1]] += siz[son[x][1]] * lazy[x];
lazy[x] = 0;
}
}
void _rotate(int x, int dir)
{
int y = pre[x];
push_down(y), push_down(x);
son[y][!dir] = son[x][dir], pre[son[x][dir]] = y;
if(pre[y]) son[pre[y]][son[pre[y]][1]==y] = x;
pre[x] = pre[y];
son[x][dir] = y, pre[y] = x;
push_up(y);
}
void splay(int x, int goal)
{
push_down(x);
while(pre[x] != goal)
{
int y = pre[x];
if(pre[y] == goal) _rotate(x, son[y][0] == x);
else
{
int dir = son[pre[y]][0] == y;
if(son[y][dir] == x) _rotate(x, !dir), _rotate(x, dir);
else _rotate(y, dir), _rotate(x, dir);
}
}
push_up(x);
if(goal == 0) root = x;
}
//void splay(int x, int goal)
//{
// push_down(x);
// while(pre[x] != goal) _rotate(x, son[pre[x]][0] == x);
// push_up(x);
// if(goal == 0) root = x;
//}
int get_prec(int x)
{
push_down(x);
int t = son[x][0];
push_down(t);
while(son[t][1]) t = son[t][1], push_down(t);
return t;
}
int get_subs(int x)
{
push_down(x);
int t = son[x][1];
push_down(t);
while(son[t][0]) t = son[t][0], push_down(t);
return t;
}
int _find(int v)
{
int x = root;
push_down(x);
while(x && key[x] != v) x = son[x][key[x]<v], push_down(x);
return x;
}
void _delete(int v)
{
int x = _find(v);
if(!x) return;
splay(x, 0);
if(!son[root][0] || !son[root][1])
root = son[root][0] + son[root][1], pre[root] = 0;
else
{
int t = get_subs(root);
splay(t, root);
son[son[root][1]][0] = son[root][0], root = son[root][1];
pre[son[root][0]] = root, pre[root] = 0;
push_up(root);
}
}
int get_kth(int k)
{
int x = root;
push_down(x);
while(siz[son[x][0]] + 1 != k)
{
if(siz[son[x][0]] + 1 > k) x = son[x][0];
else k -= (siz[son[x][0]] + 1), x = son[x][1];
push_down(x);
}
return x;
}
bool _insert(int v)
{
if(!root) new_node(root, 0, v);
else
{
int x = root;
while(son[x][key[x]<v])
{
if(key[x] == v)
{
splay(x, 0);
return false;
}
x = son[x][key[x]<v];
}
new_node(son[x][key[x]<v], x, v);
splay(son[x][key[x]<v], 0);
}
return true;
}
void build(int &x, int l, int r, int fa)
{
if(l > r) return;
int mid = (l + r) >> 1;
new_node(x, fa, arr[mid]);
build(son[x][0], l, mid-1, x);
build(son[x][1], mid+1, r, x);
push_up(x);
}
ll query(int l, int r)
{
splay(get_kth(l), 0);
splay(get_kth(r+2), root);
return val[key_val];
}
void update(int l, int r, int v)
{
splay(get_kth(l), 0);
splay(get_kth(r+2), root);
lazy[key_val] += v;
val[key_val] += v * siz[key_val];
}
void init()
{
root = num = 0;
son[root][0] = son[root][1] = siz[root] = pre[root] = 0;
key[root] = val[root] = lazy[root] = 0;
new_node(root, 0, 0);
new_node(son[root][1], root, 0);
build(key_val, 1, n, son[root][1]);
push_up(son[root][1]), push_up(root);
}
int main()
{
while(~ scanf("%d%d", &n, &m))
{
for(int i = 1; i <= n; i++) scanf("%d", &arr[i]);
init();
char ch;
int a, b, c;
for(int i = 1; i <= m; i++)
{
scanf(" %c%d%d", &ch, &a, &b);
if(ch == 'Q') printf("%lld\n", query(a, b));
else scanf("%d", &c), update(a, b, c);
}
}
return 0;
}