在海思的mpp中,音频编码设置为aac-ld后官方推荐按照LOAS(Low Overhead Audio Stream)形式进行打包封装,其中LOAS的封装与ADTS类似,为“Header+frame”的形式,其中LOAS的Header不是固定长度,需要通过解析才能得到Raw data,这比ADTS的固定7字节头信息要复杂的多。
好在LOAS的头信息解析在fdk-aac中已经完成了,只需要处理LOAS的前3个固定长度字节,就能完成LOAS的解码工作。
LOAS的前3个字节,共24位的含义如下:
前11位是LOAS的特征码,强制为2b7;后13位是帧剩余的长度,即+3(3为LOAS的固定头长度)后得到整帧的长度。
通过fdk-aac的解码例子代码aacdec_loas.cpp如下:
#include <stdio.h>
#include <stdint.h>
#include <unistd.h>
#include <stdlib.h>
#include "aacdecoder_lib.h"
#include <iostream>
using namespace std;
#define LOAS_LEN (3)
#define LOAS_SYNC_WORD 0x2b7
int main() {
HANDLE_AACDECODER handle;
handle = aacDecoder_Open(TT_MP4_LOAS , 1);
AAC_DECODER_ERROR err;
const char *aacfile,*pcmfile;
aacfile="aac_loas.aac";
pcmfile="decoder.pcm";
unsigned int size=1024;
unsigned int valid;
unsigned int loasflag;
FILE* aacHandle;
FILE* pcmHandle;
aacHandle = fopen(aacfile, "rb");
pcmHandle = fopen(pcmfile, "wb");
unsigned char* data=(unsigned char*)malloc(size);
unsigned int decsize=8* 2048 * sizeof(INT_PCM);
unsigned char* decdata=(unsigned char*)malloc(decsize);
do{
int ret=fread(data, 1,LOAS_LEN, aacHandle);//loas header is 3 chars.
if(ret <1)
break;
loasflag=data[0]<<3|((data[1]&0xe0)>>5);//data[0](8bits) | data[1] (pre 3bits, e0 1110 0000) = 11 bits
if(loasflag != LOAS_SYNC_WORD) //LOAS_SYNC_WORD is 2b7
{
printf("loasflag %x\n",loasflag);
break;
}
size=(data[1]&0x1f)<<8 |data[2]; //1f is 1 1111(5bits) | data[2] (8bits) = 13 bits
printf("size %d\n",size);
ret=fread(data+LOAS_LEN, 1,size, aacHandle);
size+=LOAS_LEN;
if(ret <1)
break;
valid=size;
err=aacDecoder_Fill(handle, &data, &size, &valid);
if(err > 0)
cout<<"fill err:"<<err<<endl;
err = aacDecoder_DecodeFrame(handle, (INT_PCM *)decdata,decsize / sizeof(INT_PCM), 0);
if(err> 0)
cout<<"dec err:"<<err<<endl;
CStreamInfo *info = aacDecoder_GetStreamInfo(handle);
cout<<"channels"<<info->numChannels<<endl;
cout<<"sampleRate"<<info->sampleRate<<endl;
cout<<"frameSize"<<info->frameSize<<endl;
fwrite(decdata,1,info->numChannels*info->frameSize*2,pcmHandle);
}while(true);
fflush(pcmHandle);
fclose(aacHandle);
fclose(pcmHandle);
aacDecoder_Close(handle);
return 0;
}
其中aac_loas.aac是海思媒体板卡aac-ld编码后封装为LOAS的aac文件,decoder.pcm是解码后的原始音频。
编译指令为:
g++ aacdec_loas.cpp -lfdk-aac -I/usr/local/include/fdk-aac -o aacdec
执行后得到decoder.pcm,通过aplay播放,可以听到清晰的音频。
aplay decoder.pcm -f cd