#include <windows.h>
#define ID_TIMER 1
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("HelloWin") ;
HWND hwnd ;//窗口句柄
MSG msg ;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground= (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName=NULL;
wndclass.lpszClassName= szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox ( NULL, TEXT ("This program requires Windows NT!"),szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd= CreateWindow( szAppName, // window class name
TEXT ("The Hello Program"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT,// initial x position
CW_USEDEFAULT,// initial y position
CW_USEDEFAULT,// initial x size
CW_USEDEFAULT,// initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL) ; // creation parameters
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;//指示窗口刷新自身
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;//转换某些键盘消息
DispatchMessage (&msg) ;//将消息发送给窗口
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
COLORREF WINAPI setpixel(HDC, int, int, COLORREF);
HDC hdc ;//设备描述表句柄
PAINTSTRUCT ps ;
RECT rc ;
HPEN hpen;
static int x=0,y=0;
switch (message)
{
case WM_CREATE:
SetTimer(hwnd,1,100,NULL);//设置定时器
return 0 ;
case WM_TIMER:
x++;
y++;
//hdc=Getoc(hwnd);
setpixel(hdc,x,y,RGB(0,0,0));
return 0;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
GetClientRect (hwnd, &rc) ;//获取窗口客户区的尺寸
DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rc,//显示文本串
DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
EndPaint (hwnd, &ps) ;//结束窗口绘制
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;//在消息队列中插入一条“退出”消息
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;//执行默认的消息处理
}