转自:http://blog.csdn.net/tcjiaan/article/details/8522160
通常情况下,窗口都是一个矩形,不过,调用下面这个函数,可以自定义窗口的形状。
int SetWindowRgn( __in HWND hWnd, __in HRGN hRgn, __in BOOL bRedraw );
第一个参数是窗口的句柄,第二个参数也是一个句柄——HRGN,一个多边形的区域,可以用CreatePolygonRgn函数来创建。第三个参数指定函数调用成功后是否重画窗口,如果窗口还没有显示,就不必了,如果窗口已经显示,可以考虑设为TRUE。
我们创建用于显示窗口形状的区域句柄HRGN可以不显示用DeleteObject函数删除,因为MSDN上面有这么一句话:In particular, do not delete this region handle. The system deletes the region handle when it no longer needed .
OK,理论知识准备好了,下面就趁温暖打铁,实战一下吧。
接下来我们要做出这个模样的窗口。
由于这个形状是固定的,只需要设置一次即可,所以,我不打算在处理WM_PAINT消息的时候来设置多边形区域,改为在CreateWindow成功后就设置,设置之后再ShowWindow。
WNDCLASS wc = {}; wc.lpszClassName = L"MyApp" ; wc.hbrBackground = CreateSolidBrush(RGB(254, 239, 180)); wc.lpfnWndProc = WindowProc; wc.hInstance = hThisApp; wc.style = CS_HREDRAW | CS_VREDRAW; wc.hCursor = LoadCursor(hThisApp, IDC_ARROW); RegisterClass(&wc); HWND hwnd = CreateWindow(L "MyApp" , L"我的应用" , WS_POPUP, 300,140,400,400, NULL,NULL,hThisApp,NULL); if (hwnd == NULL) return -1; POINT pts[5] = { { 200, 0}, { 0, 160 }, { 120, 400 }, { 285, 400 }, { 400, 160 } }; HRGN rgn = CreatePolygonRgn(pts, 5, WINDING); SetWindowRgn(hwnd, rgn, FALSE); ShowWindow(hwnd,nShow);
为了去掉标题栏和边框,我在CreateWindow的时候,使用WS_POPUP。
不过,这窗口好像有点单调,于是,我想着能画些什么东西在上面,故也处理了WM_PAINT消息。
case WM_PAINT: { PAINTSTRUCT ps; BeginPaint(hwnd, &ps); HPEN pen= CreatePen(PS_DASHDOTDOT, 1, RGB(255,0,0)); auto orgObj = SelectObject(ps.hdc, pen); POINT lnpts1[5] = { {200,50}, {180,360}, {220, 360}, {60,120}, {340,120} }; BYTE bts1[5] = {PT_MOVETO, PT_LINETO, PT_LINETO, PT_MOVETO, PT_LINETO }; PolyDraw(ps.hdc,lnpts1,bts1,5); POINT lnpts2[2] = { {200,50}, {220,360} }; BYTE bts2[2] = { PT_MOVETO, PT_LINETO}; PolyDraw(ps.hdc, lnpts2, bts2, 2); POINT lnpts3[2] = {{180,360}, {60,120}}; BYTE bts3[2] = {PT_MOVETO, PT_LINETO}; PolyDraw(ps.hdc, lnpts3, bts3, 2); POINT lnpts4[2] = {{220,360}, {340,120}}; BYTE bts4[2] = {PT_MOVETO, PT_LINETO}; PolyDraw(ps.hdc, lnpts4, bts4, 2); SelectObject(ps.hdc, orgObj); DeleteObject(pen); EndPaint(hwnd, &ps); } return 0;
画些线条上面,让窗口可视区域看上去不那么单调。
下面是完整的代码清单。
#include <Windows.h> LRESULT CALLBACK WindowProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain( HINSTANCE hThisApp, HINSTANCE hPrevApp, LPSTR cmdlint, int nShow) { WNDCLASS wc = {}; wc.lpszClassName = L"MyApp" ; wc.hbrBackground = CreateSolidBrush(RGB(254, 239, 180)); wc.lpfnWndProc = WindowProc; wc.hInstance = hThisApp; wc.style = CS_HREDRAW | CS_VREDRAW; wc.hCursor = LoadCursor(hThisApp, IDC_ARROW); RegisterClass(&wc); HWND hwnd = CreateWindow(L "MyApp" , L"我的应用" , WS_POPUP, 300,140,400,400, NULL,NULL,hThisApp,NULL); if (hwnd == NULL) return -1; POINT pts[5] = { { 200, 0}, { 0, 160 }, { 120, 400 }, { 285, 400 }, { 400, 160 } }; HRGN rgn = CreatePolygonRgn(pts, 5, WINDING); SetWindowRgn(hwnd, rgn, FALSE); ShowWindow(hwnd,nShow); MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; } LRESULT CALLBACK WindowProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch (msg) { case WM_PAINT: { PAINTSTRUCT ps; BeginPaint(hwnd, &ps); HPEN pen= CreatePen(PS_DASHDOTDOT, 1, RGB(255,0,0)); auto orgObj = SelectObject(ps.hdc, pen); POINT lnpts1[5] = { {200,50}, {180,360}, {220, 360}, {60,120}, {340,120} }; BYTE bts1[5] = {PT_MOVETO, PT_LINETO, PT_LINETO, PT_MOVETO, PT_LINETO }; PolyDraw(ps.hdc,lnpts1,bts1,5); POINT lnpts2[2] = { {200,50}, {220,360} }; BYTE bts2[2] = { PT_MOVETO, PT_LINETO}; PolyDraw(ps.hdc, lnpts2, bts2, 2); POINT lnpts3[2] = {{180,360}, {60,120}}; BYTE bts3[2] = {PT_MOVETO, PT_LINETO}; PolyDraw(ps.hdc, lnpts3, bts3, 2); POINT lnpts4[2] = {{220,360}, {340,120}}; BYTE bts4[2] = {PT_MOVETO, PT_LINETO}; PolyDraw(ps.hdc, lnpts4, bts4, 2); SelectObject(ps.hdc, orgObj); DeleteObject(pen); EndPaint(hwnd, &ps); } return 0; case WM_DESTROY: PostQuitMessage(0); return 0; } return DefWindowProc(hwnd, msg, wParam, lParam); }
关于绘图方面的东东,后面会专门介绍,这里重点是说一下SetWindowRgn函数。