C#多线程简单实例

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;

namespace ConsoleApplication1
{
    class Program
    {
        static private int i = 0;
        static private Object m_lockObject = new Object();

        static void Main(string[] args)
        {
            Thread[] thread = new Thread[10];

            thread[0] = new Thread(f1);
            thread[1] = new Thread(f2);
            thread[2] = new Thread(f3);
            thread[3] = new Thread(f4);
            thread[4] = new Thread(f5);
            thread[5] = new Thread(f6);
            thread[6] = new Thread(f7);
            thread[7] = new Thread(f8);
            thread[8] = new Thread(f9);
            thread[9] = new Thread(f10);

            for (int i = 0; i < 10; i++)
            {
                thread[i].Start();
            }


        }
        static void f1()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {

                    i++;
                    System.Console.WriteLine("执行线程1,加1 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f2()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {

                    i += 2;
                    System.Console.WriteLine("执行线程2,加2 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f3()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {
                    i += 3;
                    System.Console.WriteLine("执行线程3,加3 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f4()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {
                    i += 4;
                    System.Console.WriteLine("执行线程4,加4 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f5()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {
                    i += 5;
                    System.Console.WriteLine("执行线程5,加5 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f6()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {
                    i += 6;
                    System.Console.WriteLine("执行线程6,加6 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f7()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {
                    i += 7;
                    System.Console.WriteLine("执行线程7,加7 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f8()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {
                    i += 8;
                    System.Console.WriteLine("执行线程8,加8 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f9()
        {
            for (int j = 0; j < 10; j++)
            {
                lock (m_lockObject)
                {
                    i += 9;
                    System.Console.WriteLine("执行线程9,加9 " + i.ToString());
                    Thread.Sleep(200);
                }
            }
        }

        static void f10()
        {

            lock (m_lockObject)
            {
                for (int j = 0; j < 10; j++)
                {
                    i += 10;
                    System.Console.WriteLine("执行线程10,加10 " + i.ToString());
                    Thread.Sleep(200);
                }
            }

        }
    }
}
十个线程互斥访问临界区域i
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