题目大意:
有n个城市,有m条有向边,对应有x个熊搬东西。
接下来m条有向边的输入三个元素,表示起点终点以及这条路径上总共最多可以运送多少货物。
问需要每只熊都搬动相同重量的东西从点1到点n,问最多能够送过去多少重量的货物。
思路:可以形象地理解为x条路径,每条路径的流量相同。问最大流量是多少。二分这个流量,把边权的流量值转化为可以通过熊的个数。
#include <bits/stdc++.h>
using namespace std;
typedef long long LL;
typedef LL lint;
const double eps = 1e-8;
const lint inf = 0x3f3f3f3f3f3f3f3f;
const int maxn = 101;
const int maxm = 1001;
struct dinic{
static const int N = 1000;
static const int M = 50000;
static const lint inf = 0x3f3f3f3f3f3f3f3f;
int he[N],ne[M],ver[M],d[N];
lint edge[M];
int s,t,tot;
queue<int> que;
void init( int n ){
for( int i = 0;i <= n;i++ ){
he[i] = 0;
}
tot = 1;
}
void add( int x,int y,lint z ){
ver[++tot] = y; ne[ tot ] = he[x]; he[x] = tot; edge[ tot ] = z;
ver[++tot] = x; ne[tot] = he[y]; he[y] = tot;edge[tot] = 0;
}
bool bfs(){
memset( d,0,sizeof( d ) );
while( que.size() ) que.pop();
que.push( s );
d[s] = 1;
while( que.size() ){
int x = que.front();
que.pop();
for( int cure = he[x];cure;cure = ne[cure] ){
int y = ver[cure];
if( edge[cure] && !d[y] ){
que.push( y );
d[ y ] = d[x] + 1;
if( y == t ) return 1;
}
}
}
return 0;
}
lint dfs( int x,lint flow ){
if( x== t ) return flow;
lint rest = flow,k;
for( int cure = he[x];cure && rest;cure = ne[cure] ){
int y = ver[cure];
if( edge[cure] && d[ y ] == d[x] + 1 ){
k = dfs( y,min( rest,edge[cure] ) );
if( !k ) d[ y ] = 0;
edge[cure] -= k;
edge[ cure^1 ] += k;
rest -= k;
}
}
return flow - rest;
}
lint max_flow( int x,int y ){
s = x; t = y;
lint maxflow = 0;
lint flow = 0;
while( bfs() )
while( flow = dfs( s,inf ) ) maxflow += flow;
return maxflow;
}
} g;
int u[maxm],v[maxm],c[maxm];
int main(){
int n,m,x,mx = 0;
scanf("%d%d%d",&n,&m,&x);
for( int i = 1;i <= m;i++ ){
scanf("%d%d%d",&u[i],&v[i],&c[i]);
mx = max( mx,c[i] );
}
int S = 1,T= n;
double l = 0,r = 1.0*mx*x+10;
while( r-l > 1e-8 ){
g.init(T);
double mid = (l+r)/2;
double cur = mid/x;
for( int i = 1;i <= m;i++ ){
LL cap = c[i] / cur + eps;
g.add( u[i],v[i],cap );
}
LL ans = g.max_flow(S,T);
if( ans >= x ){
l = mid;
}else{
r = mid;
}
}
printf("%.8lf\n",l);
return 0;
}