QAbstractSocket类的头文件通常包含了一些重要的成员函数、信号和槽以及一些常量定义。
- 成员函数:
- connectToHost():用于与指定的主机和端口建立连接。
- writeData():向套接字写入数据。
- readData():从套接字读取数据。
- disconnectFromHost():关闭套接字连接。
- error():返回套接字的错误状态。
- 信号和槽:
- connected():在套接字成功连接到主机时触发的信号。
- readyRead():当套接字有可读数据时触发的信号。
- error():在套接字发生错误时触发的信号。
- 常量定义:
- ConnectedState:表示套接字已连接的状态。
- UnconnectedState:表示套接字未连接的状态。
- HostLookupState:表示套接字正在进行主机查找的状态。
QAbstractSocket类是一个抽象类,不能直接实例化,而是通过其具体子类(如QTcpSocket和QUdpSocket)来使用。它提供了一组通用的接口和功能,用于处理网络通信和数据传输。
1.connectToHost
设置套接字的参数并发起与指定主机和端口的连接操作。
void QAbstractSocket::connectToHost(const QString &hostName, quint16 port,
OpenMode openMode,
NetworkLayerProtocol protocol)
{
Q_D(QAbstractSocket);
#if defined(QABSTRACTSOCKET_DEBUG)
qDebug("QAbstractSocket::connectToHost(\"%s\", %i, %i)...", qPrintable(hostName), port,
(int) openMode);
#endif
if (d->state == ConnectedState || d->state == ConnectingState
|| d->state == ClosingState || d->state == HostLookupState) {
qWarning("QAbstractSocket::connectToHost() called when already looking up or connecting/connected to \"%s\"", qPrintable(hostName));
d->setErrorAndEmit(OperationError, tr("Trying to connect while connection is in progress"));
return;
}
d->preferredNetworkLayerProtocol = protocol;
d->hostName = hostName;
d->port = port;
d->setReadChannelCount(0);
d->setWriteChannelCount(0);
d->abortCalled = false;
d->pendingClose = false;
if (d->state != BoundState) {
d->state = UnconnectedState;
d->localPort = 0;
d->localAddress.clear();
}
d->peerPort = 0;
d->peerAddress.clear();
d->peerName = hostName;
if (d->hostLookupId != -1) {
QHostInfo::abortHostLookup(d->hostLookupId);
d->hostLookupId = -1;
}
#ifndef QT_NO_NETWORKPROXY
// Get the proxy information
d->resolveProxy(hostName, port);
if (d->proxyInUse.type() == QNetworkProxy::DefaultProxy) {
// failed to setup the proxy
d->setErrorAndEmit(UnsupportedSocketOperationError,
tr("Operation on socket is not supported"));
return;
}
#endif
// Sync up with error string, which open() shall clear.
d->socketError = UnknownSocketError;
if (openMode & QIODevice::Unbuffered)
d->isBuffered = false;
else if (!d_func()->isBuffered)
openMode |= QAbstractSocket::Unbuffered;
QIODevice::open(openMode);
d->readChannelCount = d->writeChannelCount = 0;
#ifndef Q_OS_WINRT
d->state = HostLookupState;
emit stateChanged(d->state);
QHostAddress temp;
if (temp.setAddress(hostName)) {
QHostInfo info;
info.setAddresses(QList<QHostAddress>() << temp