float *r0 = 0x078c2ca0, *r1 = 0x078c2z60;
int block_size_ = r1 - r0;
block_size = 144;
// r1 - r0 = 0x240
// = 576
// block_size = 576 / 4 = 144
float *r0 = 0x078c2ca0, *r1 = 0x078c2z60;
int block_size_ = r1 - r0;
block_size = 144;
// r1 - r0 = 0x240
// = 576
// block_size = 576 / 4 = 144