wpa_supplicant_run
eloop_register_signal_terminate(wpa_supplicant_terminate, global);
eloop_register_signal_reconfig(wpa_supplicant_reconfig, global);eloop_run();
while( 没有terminate 或者 有timeout,read,wirte,exception事件)
1. 检查并处理terminate事件
2. 检查并处理timeout事件
3. 检查并处理 read, wirte, exception: 使用poll或select
#ifdef CONFIG_ELOOP_POLL
num_poll_fds = eloop_sock_table_set_fds(
&eloop.readers, &eloop.writers, &eloop.exceptions,
eloop.pollfds, eloop.pollfds_map,
eloop.max_pollfd_map);
res =poll(eloop.pollfds, num_poll_fds,
timeout ? timeout_ms : -1);
#endif /* CONFIG_ELOOP_POLL */
#ifdef CONFIG_ELOOP_SELECT
eloop_sock_table_set_fds(&eloop.readers, rfds);
eloop_sock_table_set_fds(&eloop.writers, wfds);
eloop_sock_table_set_fds(&eloop.exceptions, efds);
res = select(eloop.max_sock + 1, rfds, wfds, efds,
timeout ? &_tv : NULL);
#endif /* CONFIG_ELOOP_SELECT */4. 处理kqueue_nevents
eloop_sock_table_dispatch处理 read, wirte, exception, event
wpa_supplicant_run 实际上是跑了一个while循环,通过select或poll方式读取数据,然后在eloop_sock_table_dispatch中分发处理数据。
static void eloop_sock_table_dispatch(struct eloop_sock_table *readers,
struct eloop_sock_table *writers,
struct eloop_sock_table *exceptions,
struct pollfd **pollfds_map,
int max_pollfd_map)
{
if (eloop_sock_table_dispatch_table(readers, pollfds_map,
max_pollfd_map, POLLIN | POLLERR |
POLLHUP))
return; /* pollfds may be invalid at this point */
if (eloop_sock_table_dispatch_table(writers, pollfds_map,
max_pollfd_map, POLLOUT))
return; /* pollfds may be invalid at this point */
eloop_sock_table_dispatch_table(exceptions, pollfds_map,
max_pollfd_map, POLLERR | POLLHUP);
}
eloop_sock_table_dispatch 会根据事件类型call到对应的sockt table中的handler回调。
static int eloop_sock_table_dispatch_table(struct eloop_sock_table *table,
struct pollfd **pollfds_map,
int max_pollfd_map,
short int revents)
{
int i;
struct pollfd *pfd;
if (!table || !table->table)
return 0;
table->changed = 0;
for (i = 0; i < table->count; i++) {
pfd = find_pollfd(pollfds_map, table->table[i].sock,
max_pollfd_map);
if (!pfd)
continue;
if (!(pfd->revents & revents))
continue;
table->table[i].handler(table->table[i].sock,
table->table[i].eloop_data,
table->table[i].user_data);
if (table->changed)
return 1;
}
return 0;
}
那么问题来了,这些handler是在那里实现的,最终这些数据/事件是中哪里处理的呢?
还记得我们前面几篇文章中init相关的部分 ,有很多eloop_register_read_sock的动作,那这些handler就是在eloop_register_read_sock中注册上的,下面是列举的一些注册handler的函数,当然eloop_sock_table_dispatch中并不会处理所有的这些handler,他只会处理type为 : EVENT_TYPE_READ, EVENT_TYPE_WRITE, EVENT_TYPE_EXCEPTION的回调。
int eloop_register_sock(int sock, eloop_event_type type,
eloop_sock_handler handler,
void *eloop_data, void *user_data)
int eloop_register_timeout(unsigned int secs, unsigned int usecs,
eloop_timeout_handler handler,
void *eloop_data, void *user_data)
int eloop_register_signal(int sig, eloop_signal_handler handler,
void *user_data)
int eloop_register_signal_terminate(eloop_signal_handler handler,
void *user_data)
int eloop_register_signal_reconfig(eloop_signal_handler handler,
void *user_data)
int eloop_register_read_sock(int sock, eloop_sock_handler handler,
void *eloop_data, void *user_data)