、 操作系统Ubuntu 12.04
2、 开发工具eclipse(Indigo)
3、 下载/安装/配置Android-SDK_r21、Android-NDK-r9
4、 下载FFmpeg,版本0.11.3
5、 详细编译步骤:
5.1、创建工作目录:当前目录为:~/
(1)
- mkdir lplayer
- mkdir jni
5.2、进入目录jni,当前目录为:~/lplayer/jni
(1)解压ffmpeg源码包
- tar -zxvf filename
(2)解压后,重命名ffmpeg源码文件为:
- mv ffmpeg_original ffmpeg
5.3、创建相应NDK配置文件:
(1)~/lplayer/jni/Android.mk
- include $(call all-subdir-makefiles)
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- LOCAL_WHOLE_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale
- LOCAL_MODULE := ffmpeg
- include $(BUILD_SHARED_LIBRARY)
- include $(call all-makefiles-under,$(LOCAL_PATH))
- # LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale
- #include $(LOCAL_PATH)/../config-$(TARGET_ARCH).mak
- include $(LOCAL_PATH)/../config.mak
- OBJS :=
- OBJS-yes :=
- MMX-OBJS-yes :=
- include $(LOCAL_PATH)/Makefile
- # collect objects
- OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)
- OBJS += $(OBJS-yes)
- FFNAME := lib$(NAME)
- FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))
- FFCFLAGS = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign
- FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\"
- ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)
- ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))
- ifneq ($(ALL_S_FILES),)
- ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))
- C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))
- S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))
- else
- C_OBJS := $(OBJS)
- S_OBJS :=
- endif
- C_FILES := $(patsubst %.o,%.c,$(C_OBJS))
- S_FILES := $(patsubst %.o,%.S,$(S_OBJS))
- FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- include $(LOCAL_PATH)/../av.mk
- LOCAL_SRC_FILES := $(FFFILES)
- LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/..
- LOCAL_CFLAGS += $(FFCFLAGS)
- LOCAL_LDLIBS := -lz
- LOCAL_STATIC_LIBRARIES := $(FFLIBS)
- LOCAL_MODULE := $(FFNAME)
- include $(BUILD_STATIC_LIBRARY)
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- include $(LOCAL_PATH)/../av.mk
- LOCAL_SRC_FILES := $(FFFILES)
- LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/..
- LOCAL_CFLAGS += $(FFCFLAGS)
- LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex
- LOCAL_LDLIBS := -lz
- LOCAL_STATIC_LIBRARIES := $(FFLIBS)
- LOCAL_MODULE := $(FFNAME)
- include $(BUILD_STATIC_LIBRARY)
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- include $(LOCAL_PATH)/../av.mk
- LOCAL_SRC_FILES := $(FFFILES)
- LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/..
- LOCAL_CFLAGS += $(FFCFLAGS)
- LOCAL_STATIC_LIBRARIES := $(FFLIBS)
- LOCAL_MODULE := $(FFNAME)
- include $(BUILD_STATIC_LIBRARY)
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- include $(LOCAL_PATH)/../av.mk
- LOCAL_SRC_FILES := $(FFFILES)
- LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/..
- LOCAL_CFLAGS += $(FFCFLAGS)
- LOCAL_STATIC_LIBRARIES := $(FFLIBS)
- LOCAL_MODULE := $(FFNAME)
- include $(BUILD_STATIC_LIBRARY)
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- include $(LOCAL_PATH)/../av.mk
- LOCAL_SRC_FILES := $(FFFILES)
- LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/..
- LOCAL_CFLAGS += $(FFCFLAGS)
- LOCAL_STATIC_LIBRARIES := $(FFLIBS)
- LOCAL_MODULE := $(FFNAME)
- include $(BUILD_STATIC_LIBRARY)
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- include $(LOCAL_PATH)/../av.mk
- LOCAL_SRC_FILES := $(FFFILES)
- LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/..
- LOCAL_CFLAGS += $(FFCFLAGS)
- LOCAL_STATIC_LIBRARIES := $(FFLIBS)
- LOCAL_MODULE := $(FFNAME)
- include $(BUILD_STATIC_LIBRARY)
5.4、配置ffmpeg
(1)编写配置脚本:~/lpayer/jni/ffmpeg/config.sh
注意其中的NDK路径,请修改成你系统中对应的安装路径
- #!/bin/bash
- PREBUILT=/usr/local/app/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86
- PLATFORM=/usr/local/app/android-ndk-r9/platforms/android-9/arch-arm
- ./configure --target-os=linux \
- --arch=arm \
- --enable-version3 \
- --enable-gpl \
- --enable-nonfree \
- --disable-doc \
- --disable-stripping \
- --disable-ffmpeg \
- --disable-ffplay \
- --disable-ffserver \
- --disable-ffprobe \
- --disable-encoders \
- --disable-muxers \
- --disable-devices \
- --enable-avfilter \
- --enable-network \
- --enable-protocol=tcp \
- --enable-avfilter \
- --enable-demuxer=flv \
- --enable-demuxer=h264 \
- --enable-parser=h264 \
- --enable-parser=aac \
- --enable-decoder=h264 \
- --enable-decoder=rawvideo \
- --enable-librtmp \
- --disable-avdevice \
- --disable-asm \
- --enable-neon \
- --enable-cross-compile \
- --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
- --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
- --nm=$PREBUILT/bin/arm-linux-androideabi-nm \
- --strip=$PREBUILT/bin/arm-linux-androideabi-strip \
- --extra-cflags="-fPIC -DANDROID" \
- <span style="white-space:pre"> </span>--extra-ldflags="-Wl,-T,$PREBUILT/arm-linux-androideabi/lib/ldscripts/armelf_linux_eabi.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-linux-androideabi/4.6/crtbegin.o $PREBUILT/lib/gcc/arm-linux-androideabi/4.6/crtend.o -lc -lm -ldl"
(2)运行上配置文件:
- chmod u+x config.sh
- chmod u+x configure
- ./config.sh
- #define restrict restrict
修改成
- #define restrict
5.5、修改ffmpeg代码,以便在NDK中编译通过
(1)、修改~/lplayer/jni/ffmpeg/libavutil/libm.h文件,将其中的所有static方法都注释掉
(2)、修改ffmpeg源码目录中的libavcodev,libavfilter,libavformat,libavutil,libpostproc,libswscale中的Makefile,将Makefile中的开头:include $(SUBDIR)../config.mak都注释掉。
5.6、现在可以开始编译了
方式一:进入目录:~/lplayer,运行命令:
- ndk-build
找到该命令的前提是你已经把NDK目录加到了PATH系统环境变量中。
方式二:在eclipse中右击project->Debug As->Android Application
假如没有错误,在目录~/lplayer/libs/armeabi下会有libffmpeg.so文件,这就是ffmpeg的库文件,可以直接拿来在通过JNI或者P/Invoke技术,使用了!
6、 编译问题修复
6.1、error: libavcodec/codec_names.h: No such file or directory
解决办法:在ffmpeg目录下运行
- cat libavcodec/avcodec.h | libavcodec/codec_names.sh config.h libavcodec/codec_names.h
6.2、ERROR:
按照Scott所写的增加系列mk文件以及对libm.h进行修改,并生成及修改config.h后,开始尝试编译,一直到最后链接时出现以下的问题:
/home/chf0001/android-ndk/android-ndk-r5/samples/ffmpeg/obj/local/armeabi/libavutil.a(inverse.o):(.rodata+0x0): multiple definition of `ff_inverse'
/home/chf0001/android-ndk/android-ndk-r5/samples/ffmpeg/obj/local/armeabi/libavcodec.a(inverse.o):(.rodata+0x0): first defined here
查看后发现:
在目录libavcodec下有文件inverse.c,内容为:
- #include "libavutil/inverse.c"
解决办法:直接修改libavcodec/Makefile,把下面一行删掉后,重新编译(先删除obj下生成的文件)。
- OBJS-$(!CONFIG_SMALL) += inverse.o
源文档:http://blog.csdn.net/chf0001/article/details/6430667