这个示例代码实现了基于FFmpeg-0.10 SDK的音频重采样,也可用于实现定点转浮点计算。
1. 声明
/* ffmpeg_sdk.h */
#include <stdio.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
#include "libavutil/imgutils.h"
#include "libavutil/opt.h"
#include "libavcodec/avcodec.h"
#include "libavutil/mathematics.h"
/* open log */
#include "libavutil/log.h"
/* audio resample */
#include "libswresample/swresample.h"
/* end */
#ifdef __cplusplus
}
#endif
class FFmpegSDK{
public:
FFmpegSDK();
~FFmpegSDK();
#define INPUT_AUDIO_CHANNEL_LAYOUT AV_CH_LAYOUT_MONO
#define INPUT_AUDIO_SAMPLE_FMT AV_SAMPLE_FMT_S16
#define INPUT_AUDIO_SAMPLE_RATE 16000
private:
SwrContext *m_swrctx;
public:
int32_t init_swresample(int32_t in_audio_channel_layout,
enum AVSampleFormat in_audio_sample_fmt, int32_t in_audio_sample_rate);
int32_t destroy_swrsample();
int32_t swresample_doing(uint8_t** out_sample_buf, int32_t out_sample_cnt,
const uint8_t** in_sample_buf, int32_t in_sample_cnt);
};
}
2. 定义
/* ffmpeg_sdk.cpp */
int32_t FFmpegSDK::init_swresample(int32_t in_audio_channel_layout,
enum AVSampleFormat in_audio_sample_fmt, int32_t in_audio_sample_rate){
m_swrctx = swr_alloc();
if (m_swrctx == NULL){
ERROR_LOG("Allocate swresample failed!\n");
return -1;
}
#if LIBSWRESAMPLE_VERSION_MINOR >= 17 //
#else
m_swrctx = swr_alloc_set_opts(m_swrctx,
m_avctx->channel_layout,
m_avctx->sample_fmt,
m_avctx->sample_rate,
in_audio_channel_layout,
in_audio_sample_fmt,
in_audio_sample_rate,
0, NULL);
#endif
int32_t ret = swr_init(m_swrctx);
if (ret < 0){
ERROR_LOG("swr_init(->) failed!\n");
return -1;
}
return 0;
}
int32_t FFmpegSDK::destroy_swrsample(){
return 0;
}
int32_t FFmpegSDK::swresample_doing(uint8_t** out_sample_buf, int32_t out_sample_cnt,
const uint8_t** in_sample_buf, int32_t in_sample_cnt){
int32_t len = 0;
len = swr_convert(m_swrctx, out_sample_buf, out_sample_cnt,
in_sample_buf, in_sample_cnt);
if (len < 0){
char errmsg[1024];
av_strerror(len, errmsg, sizeof(errmsg));
ERROR_LOG("swr_convert!(%d)(%s)", len, errmsg);
return len;
}
return 0;
}
3. 调用
int FFmpegSDK::init(){
ret = init_swresample(INPUT_AUDIO_CHANNEL_LAYOUT,
INPUT_AUDIO_SAMPLE_FMT,
INPUT_AUDIO_SAMPLE_RATE);
if (ret < 0){
ERROR_LOG("init swresample failed!");
return false;
}
。。。
}
int FFmpegSDK::run(){
AVCodecContext *m_avctx;
。。。
m_avctx->channel_layout = AV_CH_LAYOUT_MONO;
m_avctx->sample_fmt = AV_SAMPLE_FMT_FLT;
m_avctx->sample_rate = 16000;
float *out_buf= new float[1024];
memset(out_buf, 0, 1024 * sizeof(float));
。。。
ret = swresample_doing((uint8_t**)&out_buf, 1024,
(const uint8_t**)&in_buf, 1024);
。。。
}