bfs
#include<iostream>
#include<cstring>
#include<cstdio>
#include<algorithm>
#include<queue>
#include<cmath>
using namespace std;
typedef struct
{
int x;
int y;
int z;
int step;
} node;
char Map[12][12][2];
bool visit[12][12][2];
int dx[4]= {1,0,-1,0};
int dy[4]= {0,1,0,-1};
int n,m,t;
bool check(int x,int y,int z)
{
if(x<0||y<0||x>=n||y>=m||Map[x][y][z]=='*')
return 1;
else
return 0;
}
int start[3];
void bfs()
{
memset(visit,false,sizeof(visit));
queue<node> Q;
node a;
a.x=start[0];
a.y=start[1];
a.z=start[2];
a.step=0;
visit[a.x][a.y][a.z]=true;
Q.push(a);
//cout<<a.x<<" "<<a.y<<" "<<a.z<<" "<<a.step<<" "<<endl;
while(!Q.empty())
{
node b;
b=Q.front();
Q.pop();
for(int i=0; i<4; i++)
{
node c=b;
c.x+=dx[i];
c.y+=dy[i];
c.step++;
if(c.step>t)
break;
if(check(c.x,c.y,c.z)||visit[c.x][c.y][c.z])
continue;
visit[c.x][c.y][c.z]=true;
if(Map[c.x][c.y][c.z]=='#')
{
c.z=!c.z;
if(check(c.x,c.y,c.z)||visit[c.x][c.y][c.z]||Map[c.x][c.y][c.z]=='#')
continue;
visit[c.x][c.y][c.z]=true;
}
if(Map[c.x][c.y][c.z]=='P')
{
cout<<"YES"<<endl;
return ;
}
Q.push(c);
//cout<<c.x<<" "<<c.y<<" "<<c.z<<" "<<c.step<<" "<<endl;
}
}
cout<<"NO"<<endl;
};
int main()
{
int T;
cin>>T;
while(T--)
{
cin>>n>>m>>t;
for(int o=0; o<2; o++)
{
for(int p=0; p<n; p++)
{
for(int q=0; q<m; q++)
{
cin>>Map[p][q][o];
if(Map[p][q][o]=='S')
{
start[0]=p;
start[1]=q;
start[2]=o;
}
}
}
}
bfs();
}
return 0;
}