//cilent.c socket 通信 客户端
#include<stdio.h>
//#include<windows.h>
#include"WINSOCK2.H"
#pragma comment(lib, "ws2_32.lib")
/*常量*/
#define RECV_BUFFER_SIZE 8192
/*main 功能 socket通信客户端*/
void main(int argc,char* argv[])
{
//变量定义
SOCKADDR_IN clientService; //地址
SOCKET ConnectSocket; //Socket
WSADATA wsaData; //库
LPVOID recvbuf ; //接收缓存
int bytesSent;
int bytesRecv = 0;
char sendbuf[32] = "get information"; //默认发送数据
//初始化库, 保证ws2_32.dll已加载
int iResult = WSAStartup(MAKEWORD(2,2),&wsaData);
if(iResult != NO_ERROR)
printf("Error at WSAStartup()\n");
//创建socket
ConnectSocket = socket(AF_INET, //IPv4
SOCK_STREAM, //顺序的,可靠的,基于连接的,双向的数据流通信
IPPROTO_TCP
#include<stdio.h>
//#include<windows.h>
#include"WINSOCK2.H"
#pragma comment(lib, "ws2_32.lib")
/*常量*/
#define RECV_BUFFER_SIZE 8192
/*main 功能 socket通信客户端*/
void main(int argc,char* argv[])
{
//变量定义
SOCKADDR_IN clientService; //地址
SOCKET ConnectSocket; //Socket
WSADATA wsaData; //库
LPVOID recvbuf ; //接收缓存
int bytesSent;
int bytesRecv = 0;
char sendbuf[32] = "get information"; //默认发送数据
//初始化库, 保证ws2_32.dll已加载
int iResult = WSAStartup(MAKEWORD(2,2),&wsaData);
if(iResult != NO_ERROR)
printf("Error at WSAStartup()\n");
//创建socket
ConnectSocket = socket(AF_INET, //IPv4
SOCK_STREAM, //顺序的,可靠的,基于连接的,双向的数据流通信
IPPROTO_TCP